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Redfall is launching on Xbox consoles with Quality mode only (4K30FPS) - 60fps to be patched in at some future point

GHG

Member
again, THAT IS NOT THE POINT...
Confused Jimmy Fallon GIF by The Tonight Show Starring Jimmy Fallon


the point is that the settings reductions are excessive, which means something about the hardware makes it hard to make 4K30 games run at 60fps

Are we still talking about Redfall or not?

Because in this case there's something about the hardware that's making it impossible at this moment in time.
 

James Sawyer Ford

Gold Member
the point is that the settings reductions are excessive, which means something about the hardware makes it hard to make 4K30 games run at 60fps

Uhhh

The point is that it’s normal and fairly standard for lower resolution 60fps game modes to be available for 4k30 native titles and there’s not any excuse to not have them unless the game is extremely ambitious and already runs at a much lower resolution than 4k30
 

Rykan

Member
We saw a clearly unfinished early version of GTA6.... thats... not how its going to look when its finished.....

And GTA5 launched at 30fps. Just like RDR2. And every single GTA game ever.

GTA5 wasnt playable at 60fps until it was re-released on brand new more powerful hardware.

GTA6 will run at 60fps ... On the PS6 re-release and PC.

Take that to the BANK
Oh, sure it's unfinished, and it will look nicer than the leaks, but we know what the foundation looks like. You're going to be very disappointed if you think that GTA VI is suddenly going to look like The Last of Us. We know what buildings look like. We know what character models look like. We know what interiors and cars look like.

Previous Rockstar games launched at 30 FPS because of CPU limitations. Those CPU limitations are much less of an issue here, hence they updated GTA V to support 60 FPS. Which is exactly what a lot of other developers and publishers are doing, because 60 FPS modes matters.
 
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SlimySnake

Flashless at the Golden Globes
almost all of them have been cross gen.

GTA 6 will not be 60fps, I guarantee it.

The trade off will be it will be the best looking game ever.
GTA6 leaks showed that it barely looked better than GTAV. it started dev in 2014. its going to be last gen as fuck. Expect RDR2 quality visuals. Maybe Cyberpunk quality at best. It will not look like the Matrix.
 

01011001

Banned
Uhhh

The point is that it’s normal and fairly standard for lower resolution 60fps game modes to be available for 4k30 native titles and there’s not any excuse to not have them unless the game is extremely ambitious and already runs at a much lower resolution than 4k30

I never said anything contrary to that, I just told you what SlimySnake SlimySnake was trying to say...
I would prefer a 900p mode if it is needed for 60fps, and I would say they should even go down to 720p if needed. to me 60fps is a must on these consoles, no matter what that 60fps mode will look like.

BUT what seems to be the case to me is, that developers are scared to drop settings too much. they are still hung up with that notion that console games need to push grahics as much as possible, and that every mode has to look high quality.
they seem to not want to have a low settings mode because they fear bad PR... and to a degree they are correct, the casual fucks would use a bad looking performance mode as a way to shit on a game.
 

PeteBull

Member
For some reason, these shitty games are always woke too.
Thats a matter of priorities, instead of smooth fluid gameplay/technical prowess- they chose to go for 0 crunch aka tons of delays/unpolished games, and ofc promoting all kinds of political agendas, that takes srs amount of time/money which then game is lacking for things that actually matter- how game plays/performs/looks =D
 

James Sawyer Ford

Gold Member
BUT what seems to be the case to me is, that developers are scared to drop settings too much. they are still hung up with that notion that console games need to push grahics as much as possible

So far we really haven’t seen that at all this gen though, in fact the opposite. 60fps modes are the norm now

Devs are too afraid to actually push next gen visuals at 30fps and lower resolution

I’m starting to wonder if we will ever get that this gen
 

SlimySnake

Flashless at the Golden Globes
So far we really haven’t seen that at all this gen though, in fact the opposite. 60fps modes are the norm now

Devs are too afraid to actually push next gen visuals at 30fps and lower resolution

I’m starting to wonder if we will ever get that this gen
So far you havent seen anything this gen. the best sony studios tied themselves to last gen consoles. the best microsoft studios have gone MIA. the best third party studios have done both.

I would say wait till e3. If perfect dark, tlou3, spiderman 2, gears 6 and tomb raider look like ratchet and starfield then yes, devs have gotten lazy and complacent settling for pushing 60 fps instead of pushing next gen visuals.

I do think UE5 third party games will look as good as the Matrix whenever they finally come out in 2026-2028. Silent Hill looks spectacular.
 

SlimySnake

Flashless at the Golden Globes
Twitter is a treasure trove at the moment.


wait, if he has a gaming PC, why did he buy an Xbox Series X?

whats wrong with these people. Its not like MS were dishonest about their PC venture. they made it perfectly clear that games would launch day one on both PC and Xbox well before the new gen launched. I will never understand PC gamers buying xbox consoles post 2017.

P.S hes blaming the series s but literally every other game on the series s is either missing RT features or a 60 fps mode. MS doesnt give a shit. they would not limit the xsx version just because of the xss. especially since crossplay means that the xsx guys will be playing with PC users at 60 fps anyway.
 

GHG

Member
wait, if he has a gaming PC, why did he buy an Xbox Series X?

It's baffling. Especially when you see some people with not so top of the line PC's while also having a Series X. It's the worst of both worlds, what's the point? Just forget the console, put the money towards your PC and enjoy.

You have to be kidding me if you think I'm still buying playstation hardware should Sony decide to commit to day 1 pc releases for all their titles going forwards.
 
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adamsapple

Or is it just one of Phil's balls in my throat?
Supporting Gamepass isn't the problem but some blame can be pointed at Microsoft they are creating a low effort environment because no one has actually found success on Xbox Series X/S yet .

For a lot of these devs they are watching their babies that they started off with plans of big sales then their whole team was sold & now they have a lower chance of Success.

This makes no sense, what is a 'low effort environment' in your opinion? Is it letting a developer delay a game to their requirement instead of pushing it out much earlier when its nowhere near feature/content complete? Is that what you're calling a low effort environment ?

For the second line, a shadow dropped game like Hi-Fi Rush, which came out without absolutely any pre-release hype or marketing, got 2 million players in 1, 2 weeks. A good game will be a success.
 
wait, if he has a gaming PC, why did he buy an Xbox Series X?

whats wrong with these people. Its not like MS were dishonest about their PC venture. they made it perfectly clear that games would launch day one on both PC and Xbox well before the new gen launched. I will never understand PC gamers buying xbox consoles post 2017.

P.S hes blaming the series s but literally every other game on the series s is either missing RT features or a 60 fps mode. MS doesnt give a shit. they would not limit the xsx version just because of the xss. especially since crossplay means that the xsx guys will be playing with PC users at 60 fps anyway.
Why would you have a girlfriend when you have your hand?

this poor soul just had his heart broken.

When a man is in this condition, another man should not make fun of him. That is not what homies do.
 
I kinda guessed starfield would not be 60 FPS a while ago. I’m not that fussed about it. This I would definitely think should be 60 tho - is this a UE5 thing? It doesn’t look graphically intensive. Either way not a huge issue for me but I have grown to like 60 over 30 in this gen
 
I'm still 6 pages back but is this real and are you genuine?
I've only heard of Press Start, but at least they have some bullshit rags for pull quotes on the cover of the Game of the Year edition.
The game wasn't good and will be forgotten.
I also love the super cringe art we have here. Nothing says fun like a black guy menacing with a gun and charging up his poodle fist to lash out in violence. HOW OUT OF TOUCH!!
Game got a lot more great reviews than that photo. Both IGN and Gamespot gave it a 10
 
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SlimySnake

Flashless at the Golden Globes
This makes no sense, what is a 'low effort environment' in your opinion? Is it letting a developer delay a game to their requirement instead of pushing it out much earlier when its nowhere near feature/content complete? Is that what you're calling a low effort environment ?

For the second line, a shadow dropped game like Hi-Fi Rush, which came out without absolutely any pre-release hype or marketing, got 2 million players in 1, 2 weeks. A good game will be a success.
Yeah. This is a game that has been in dev since 2017. Hardly low effort. MS delayed it by a year. Zenimax would’ve never done that.

I think blaming this on gamepass, series s, or the xsx specs is a bit misguided. Its probably a combination of everything plus a lack of dev resources, engine limitations, and the perils of multiplatform development for first party studios. We are expecting them to retain the polish expected from first party titles but they are literally expected to ship three versions of day one despite the game being an exclusive.

I think people see gaas games and immediately conflate them with trash like fortnite, apex legends and warzone. Not trash in terms of quality but clearly they aren’t your full $60 titles. But pve games like destiny, division, gotham knights and redfall anything but low effort. It’s just that the genre limits them to a certain budget which makes them look cheap. I’m sure there are very deep underlying systems that they spent years developing. As much as i hate watxone, getting it to run at 60 fps while rendering a massive open world is a completely different engineering challenge for a studio used to doing tiny 6v6 maps for a decade.
 

Sleepwalker

Member
I love me some LOL reactions but I am not sure if people are mentally prepared for this becoming the norm. Just a few months ago, Gotham Knights was being made fun of. Well, Sony has 12 GaaS games coming out. If Factions is a PS4 game then it might run at 60 fps, but if it has next gen visuals and has PvE raids along with PvP maps then I think they will struggle to get 60 fps working on the PS5.

I thought it was a bandwidth issue but the 6600xt is 10 tflops and just 256 GBps ram bandwidth and ran the game fine at 60 fps. Remember, Plague's tale is also capped at 30 fps on consoles when similar GPUs can run it at 60 fps with obvious cuts to resolution.

Dead Space's 60 fps mode drops all the way down to 960p internal resolution before being upscaled using FSR2.0. Even a first party game like Returnal was capped at 1080p 60 fps then upscaled using checkerboading and TAA to 4k. On PCs, it scales just fine on similar hardware.

You're correct, its funny also that most of the same crowd that hates 30fps (i do too tbf) is also wildly against a console refresh because "the gen is not beginning" and "no game has pushed these consoles".

Cant have your cake and eat it too (unless you upgrade the hardware).
 

Korso

Member
It was 256 players actually but they were all playing against each other. The CPU wasnt handling any NPC or enemy AI.

We went through this with Destiny last gen. It was a cross gen PS3 game that didnt get a 60 fps mode on PS4 because it had to not just handle 6 players during raids but all the AI that each player was interacting with. Even with the mid gen consoles, they had native 4k on the x1x but still not enough CPU power to handle 60 fps. That came later with the PS5 and XSX. Again, Destiny is essentially a PS3 game that needed a PS5 CPU to get 60 fps.

I ran Gotham Knights at 60 fps on my 8 core 16 thread CPU but on several occassions, the game just crashed during coop after stuttering down to just 2 fps. Im sure its possible to get this running at 60 fps but they are clearly running into the same challenges other devs have run into.
No... explain Elder Scrolls Online, Back 4 Blood, Borderlands 3, Tiny Tina's Wonderlands, the list goes on. The PC issue you had also doesnt make sense with any mmo released recently... they should all be running and 1 frame per week with that thought process. Tracking players is not the issue, inept game engines and programmers are. Just admit it. This needs more time in the oven. Also you're talking about Destiny 2 and that was a PS4 game originally not PS3.
 

Rykan

Member
The scummy part about this is that all previews (and thus preview released footage) is actually done on PC, but Press is given Xbox controllers so that the footage makes it looks like it's being played on Xbox consoles.

That IGN footage ran at 60 FPS while clearly showing Xbox controller promts.

This kind of BS is worse than Bullshots.
 

RoadHazard

Gold Member
Uhhh

The point is that it’s normal and fairly standard for lower resolution 60fps game modes to be available for 4k30 native titles and there’s not any excuse to not have them unless the game is extremely ambitious and already runs at a much lower resolution than 4k30

The GPU (which is responsible for rendering resolution) is not the only thing that needs to manage 60 updates per second. There's also the CPU, and if its workload is too heavy it doesn't matter if you lower the resolution to 480p, the game still won't be 60. Now I'm not seeing why that would be the case in this game, but anyway, lowering the rendering resolution is not a magic bullet that will always allow for twice the framerate no matter what.
 

Kataploom

Gold Member
Some saying in the TLOU PC thread that going forward into the generation the PC will be heavily bottleneck and constantly told people to just get a console, but within this and A Plague Tale, it seems like PC is likely going to be the only 60fps options at launch as we go deeper into current gen.

And I mean it even with similar GPU like 6600 or 6700 cards because if XSS runs the game at 1440p and XSX at native 4K, it's most probably a CPU bottleneck which on PC we very rarely have.

That would also makes sense since Arkane games tend to be very interactive so it would make sense that the game may not look good but it's running many stuff on the background.
 
The scummy part about this is that all previews (and thus preview released footage) is actually done on PC, but Press is given Xbox controllers so that the footage makes it looks like it's being played on Xbox consoles.

That IGN footage ran at 60 FPS while clearly showing Xbox controller promts.

This kind of BS is worse than Bullshots.
It's misleading but not blatantly false. Many PC games will show Xbox controller prompts when played with an Xbox controller. In fact if they properly implement Steam controller guidelines, they will actually change and show PS controller inputs when using a PS controller and Switch controller inputs when using a Switch controller.
 

Rykan

Member
It's misleading but not blatantly false. Many PC games will show Xbox controller prompts when played with an Xbox controller. In fact if they properly implement Steam controller guidelines, they will actually change and show PS controller inputs when using a PS controller and Switch controller inputs when using a Switch controller.
I agree with you. I don't want to go as far as to claim that it's false, but it is certainly misleading to not make it clear that this is not running on an Xbox and that the game will not be able to run on Xbox hardware in that capacity.
 
I think the game would be a disaster. It is probably won't be due to Game Pass at least, but just imagine in what state the game was 1 year ago.

Still they wanted to launch it with always online, host cross-progression, MTX etc. It would be a disaster. Add to that them showing PC gameplay only in 60fps.
 
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Banjo64

cumsessed
Xbox/Bethesda's Marketing/ PR Right Now looking at Starfield:

YtLsYK1.gif
Starfield is an RPG with shooting mechanics. Redfall is an FPS game.

Starfield also looks genuinely great graphically and like all Bethesda RPGs has an unmatched amount of background work going on. 30fps is fine for it.

Redfall has looked like trash since its first trailer. I have no problem with 30fps games, just a problem with poorly optimised garbage.
 

Fredrik

Member
almost all of them have been cross gen.

GTA 6 will not be 60fps, I guarantee it.

The trade off will be it will be the best looking game ever.
Going by RDR2 it’s no problem playing GTA6 in 30fps, the animations and slow speed and ”weight” of the character, for lack of a better word, makes it work and will smooth out the fps stutter.

A first person shooter can’t have ”weighty” characters with slow turn animations etc, it’ll just feel sluggish and it’ll play like shit. Wrong genre for 30fps, simple as that.

Starfield might be okay at 30fps going by slow speed in Bethesda’s other RPGs, and I think they show it in third person mode for a reason, to mask out some of that stutter. But in first person view it’ll feel just as bad as any other first person 30fps games, personally I can’t handle it, the stutter trigger my motion sickness.
 
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Kataploom

Gold Member
I think the game would be a disaster. It is probably won't be due to Game Pass at least, but just imagine in what state the game was 1 year ago.

Still they wanted to launch it with always online, host cross-progression, MTX etc. It would be a disaster. Add to that them showing PC gameplay only in 60fps.
If anything game pass will probably be the reason this game won't flop lol people are tired of Gaas, the big players like Fortnite and LoL got all significant market to themselves so the only chance to get in is to be free (or at least "free") so people will try more easily.

Also, game pass is not "being free", MS is paying those devs for us with our subscriptions to play it, so some risky stuff can be bootstrapped more easily knowing the risk is way smaller than sending the games to die in the flooded market.
 
I think the game would be a disaster. It is probably won't be due to Game Pass at least, but just imagine in what state the game was 1 year ago.

Still they wanted to launch it with always online, host cross-progression, MTX etc. It would be a disaster. Add to that them showing PC gameplay only in 60fps.
I’ll probably download the game, boot it up, and delete it after 10 minutes with the impressions of the game I got so far. Nice that you can try this stuff at no extra cost due to Gamepass. Less nice is that MS will undoubtedly count me as playing the game in their statistics, like: 10 million players played this game!!! It’s a huge success! 🥹.

I hope I’m wrong though, I can’t wait for some good, fun and quality games to arrive on xbox gamepass. That’s why I bought it as a tertiary console.
 
That’s laughably untrue. Aside from some of the prominent members rebelling when they tried to double the price of Gold the vast majority are still huffing from the hopium pipe.

Some people might be ok with 30 fps.

Not to mention, look at this thread 18 pages in blink of an eye. Mostly complaints from people who don't plan to play Redfall.

I wouldn't blame them for being a little defensive.
 

Mr Reasonable

Completely Unreasonable
The scummy part about this is that all previews (and thus preview released footage) is actually done on PC, but Press is given Xbox controllers so that the footage makes it looks like it's being played on Xbox consoles.

That IGN footage ran at 60 FPS while clearly showing Xbox controller promts.

This kind of BS is worse than Bullshots.

I think you're getting a bit overexcited.

Microsoft's pc controller is the Xbox controller. It's obvious that would be the controller used and that button prompts would match.

If you take a look at footage from the Redfall preview events that can be found online, you can see glimpses of the play setup - no consoles visible as far as I can tell, all pcs.

You're getting yourself all worked up over nothing.
 

DenchDeckard

Moderated wildly
Wow, I've just woken up and this is 14 pages. What the eff is going on in here?

Time to brisk through this...in fact, I bet it won't be good for anyone's soul.

Edit 18 pages! Holy shit. Probs more than any redfall thread combined hahaha
 
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DenchDeckard

Moderated wildly
That’s laughably untrue. Aside from some of the prominent members rebelling when they tried to double the price of Gold the vast majority are still huffing from the hopium pipe.
To be fair, the only hoping we huff on is that this year they will release a good schedule of games, and this show in June will show some awesome e games footage with actual release dates.

Hardware : nailed it
Accessory: nailed it
Game Pass: absolutely nailed it.
First party out put : Hopium. I completely agree 👍 I've been vocal that they have this year to prove they can deliver first party ip again. That's in the way of actual releases and in announcements, with dates of release on future big titles that will launch in 2024.

The rest is the best it's ever been.

Sorry for double.
 

Rykan

Member
I think you're getting a bit overexcited.

Microsoft's pc controller is the Xbox controller. It's obvious that would be the controller used and that button prompts would match.

If you take a look at footage from the Redfall preview events that can be found online, you can see glimpses of the play setup - no consoles visible as far as I can tell, all pcs.

You're getting yourself all worked up over nothing.
Oh c'mon mate.

If you look at the preview footage shown on IGN's channel, and you see a First Party First-Person Shooter being played with a controller, your first, and most reasonable assumption would probably be "They're playing the Xbox version". It's nothing less than misleading to not clarify that it's not actually the Xbox version when there are major discrepancies between the two versions.
 
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