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Graphical Fidelity I Expect This Gen

Msamy

Member
Hellblade looks like a fantastic graphical contender for next year.

But that Avatar game is running 2 RT implementations even on console in its Performance mode. Should get nods for this year.
Avatar is best looking game this year without any doubt, snowdrop engine is amazing,.
 

SlimySnake

Flashless at the Golden Globes
Please tell me that the new ac and fc are both made with this new engine...
Far Cry yes. Already confirmed.

AC, probably not. But the AC engine is amazing. Unity, Origins, Odyseey and Valhalla all look stunning. The engine just needs to be updated. The leaks also suggested a big focus on destruction so i have high hopes for it.

I need to see hellbalde 2 during morning and direct light to tell if it looks better than avatar tbh.

I look exactly like henry cavill in a room with no lights...
Completely different style of games. I would compare it to last gen Hellblade to get a better idea of the improvements. Avatar is set in the forest, is open world, and is first person. HB2 should be compared to something like callisto, AW2s linear levels and maybe Plagues Tale. I think it looks better than both callisto and AW2.
 
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SlimySnake

Flashless at the Golden Globes
I finally found an area where the water reflections look great.

T0jWoQ1.gif


You can tell their water tech is great but their large bodies of water have this stupid shimmering that comes from having it constantly moving. I guess its due to their wind simulations or streams that do have physics applied to them, but that breakup you see on large bodies of water is one big sore spot for the visuals in this game.
 

GymWolf

Member
Far Cry yes. Already confirmed.

AC, probably not. But the AC engine is amazing. Unity, Origins, Odyseey and Valhalla all look stunning. The engine just needs to be updated. The leaks also suggested a big focus on destruction so i have high hopes for it.


Completely different style of games. I would compare it to last gen Hellblade to get a better idea of the improvements. Avatar is set in the forest, is open world, and is first person. HB2 should be compared to something like callisto, AW2s linear levels and maybe Plagues Tale. I think it looks better than both callisto and AW2.
Nah, we compare small games with open worlds all the time, graphic is graphic.

For what i've seen, hb2 is slightly more impressive than avatar at his best, but i actually played avatar and only saw dark, ultra curated trailers for hb2.
 
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SlimySnake

Flashless at the Golden Globes
Nah, we compare small games with open worlds all the time, graphic is graphic.

For what i've seen, hb2 is slightly more impressive than avatar at his best, but i actually played avatar and only saw dark, ultra curated trailers for hb2.
Sure. But its a game with no foliage so how do we compare the foliage? Its mostly empty areas vs this massively detailed dungeon. The art style is completely different. Dark vs colorful. its third person vs first person so cant compare animations. It makes just no sense to compare it to Avatar. its like comparing avatar to cyberpunk. who wins?
 

GymWolf

Member
Sure. But its a game with no foliage so how do we compare the foliage? Its mostly empty areas vs this massively detailed dungeon. The art style is completely different. Dark vs colorful. its third person vs first person so cant compare animations. It makes just no sense to compare it to Avatar. its like comparing avatar to cyberpunk. who wins?
How close is to photorealism? this is the major parameter for all the realistic looking games, avatar is located in an alien planet but it still goes for a realistic style.

If that sound too broad then asset quality, light quality, geometry, etc.

Btw i like avatar more than cyberpunk, one looks better than any pic you posted, the other looks nothing like the pic people post, easy choice for me.

Characters are better in cyberpunk tho.

Shit if avatar had characters on par with the locations, nothing would beat it.
 
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Alex11

Member
How close is to photorealism? this is the major parameter for all the realistic looking games, avatar is located in an alien planet but it still goes for a realistic style.

If that sound too broad then asset quality, light quality, geometry, etc.

Btw i like avatar more than cyberpunk, one looks better than any pic you posted, the other looks nothing like the pic people post, easy choice for me.

Characters are better in cyberpunk tho.

Shit if avatar had characters on par with the locations, nothing would beat it.
Damn, now I really have to get over my fear of Ubi and play Avatar, to me to this day nothing in real time beats that CP lighting, if we're talking realistic. Just some parts of the GTA trailer, but that's a long way, who knows until that time.
 
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GymWolf

Member
Damn, now I really have to get over my fear of Ubi and play Avatar, to me to this day nothing in real time beats that CP lighting, if we're talking realistic. Just some parts of the GTA trailer, but that's a long way, who knows until that time.
2 things:

i'm not an rtx nutjob, i'm not impressed by advanced light systems\reflections, so cyberpunk probably has better lights than avatar.

Second thing, gta6 for me is not impressive for the graphic, but for other things, i never for a moment thought that it looked photorealistic except maybe 1-2 shots.
 
Once avatar opens up it looks pretty amazing. The light after it rains made the world look really cool. If this game had great animations and character models in a different dimension
 

Alex11

Member
2 things:

i'm not an rtx nutjob, i'm not impressed by advanced light systems\reflections, so cyberpunk probably has better lights than avatar.

Second thing, gta6 for me is not impressive for the graphic, but for other things, i never for a moment thought that it looked photorealistic except maybe 1-2 shots.
I hear you, me neither for the first thing, actually I was quite against it at first, one thing more, I've said it before, I'm far from a fan of CP, a fan of Witcher, that's it.

I agree with this GTA take, but watching the trailer multiple times, some of the lighting is really realistic, which surprised me, that's why I said that some parts.

Where I disagree a bit, if one could say that, is that lighting is really important. Ok, so are the assets, physics, textures, animations, but a flat looking game is awful looking, if you have great lighting and accurate colors you can mask a bit of the shortcoming in those other areas. Maybe I'm wrong, I'm not saying that this is the way or anything.
 

GymWolf

Member
I hear you, me neither for the first thing, actually I was quite against it at first, one thing more, I've said it before, I'm far from a fan of CP, a fan of Witcher, that's it.

I agree with this GTA take, but watching the trailer multiple times, some of the lighting is really realistic, which surprised me, that's why I said that some parts.

Where I disagree a bit, if one could say that, is that lighting is really important. Ok, so are the assets, physics, textures, animations, but a flat looking game is awful looking, if you have great lighting and accurate colors you can mask a bit of the shortcoming in those other areas. Maybe I'm wrong, I'm not saying that this is the way or anything.
Oh i know that light are importants, i just care way more for what is underneath.
 

SlimySnake

Flashless at the Golden Globes
How close is to photorealism? this is the major parameter for all the realistic looking games, avatar is located in an alien planet but it still goes for a realistic style.

If that sound too broad then asset quality, light quality, geometry, etc.

Btw i like avatar more than cyberpunk, one looks better than any pic you posted, the other looks nothing like the pic people post, easy choice for me.

Characters are better in cyberpunk tho.

Shit if avatar had characters on par with the locations, nothing would beat it.
I preferred HFW over Cyberpunk for a whole host of reasons, and not all of those reasons apply to Avatar. character models, cinematics, animations etc. But Avatar is just so much more dense and rich in level of detail that I have to go with cyberpunk as second best again. I guess third best now.

I think Spiderman 2 vs cyberpunk wouldve been a far more accurate comparison since they are both doing the same thing. Sadly insomniac forgot to upgrade the character models, building quality and other lighting features to next gen. It still beats Cyberpunk in some areas like traffic, cutscenes, animations, setpieces and NPC density, but cyberpunk is better in the two most obvious things... lighting and asset quality.

Hellblade 2 is doing everything right. Lighting, asset quality, animations, cutscenes, character rendering so i guess if you had me at gunpoint and asked me to pick between avatar and hellblade 2, id pick hb2 for the same reasons i picked HFW over cyberpunk back in the day.

for the year, id say my top ten are:

1) Avatar
2) AW2
3) Starfield
4) Forza 8
5) Spiderman 2
6) FF16
7) Star Wars
8) RE4 remake
9) Dead Space remake
10) Robocop

Not listing DLC because thats cheating and it would let HFW, Callisto and Cyberpunk back into the mix and fuck that. They had their run in their respective launch years. Callisto id put behind HFW last year if i had played it last year. Still not sure about robocop so i might readjust it as i play some more but so far its been disappointing but worth mentioning.
 

SlimySnake

Flashless at the Golden Globes
P.S To that post above, not gonna lie, this year has been exhausting. Defending FF16 then Starfield then Forza and Spiderman 2 back to back was rough lmao. There were a couple of weeks where I even took shit for saying AW2 is set to become the next graphics benchmark but thankfully most people here were able to see that once the game came out, and now again with Avatar. The rest of the forum is still a fight and exhausting simply trying to prove Avatar has more foliage than HFW. I just dont get it. AW2 vs TLOU2. Forza vs GT. Starfield vs Cyberpunk. Why does everything turn into system wars. Why cant we just appreciate graphics advancements these games have made.

And I get it. graphics can be subjective and the gulf between PC and consoles is ever increasing, but there are things that are objectively better in these games like traffic density in spiderman, asset quality in starfield interiors, weather effects and trackside detail in Forza, foliage in Avatar but simply saying those things is considered trolling and it kills any potential discussion thats worth engaging.
 

rofif

Can’t Git Gud
P.S To that post above, not gonna lie, this year has been exhausting. Defending FF16 then Starfield then Forza and Spiderman 2 back to back was rough lmao. There were a couple of weeks where I even took shit for saying AW2 is set to become the next graphics benchmark but thankfully most people here were able to see that once the game came out, and now again with Avatar. The rest of the forum is still a fight and exhausting simply trying to prove Avatar has more foliage than HFW. I just dont get it. AW2 vs TLOU2. Forza vs GT. Starfield vs Cyberpunk. Why does everything turn into system wars. Why cant we just appreciate graphics advancements these games have made.

And I get it. graphics can be subjective and the gulf between PC and consoles is ever increasing, but there are things that are objectively better in these games like traffic density in spiderman, asset quality in starfield interiors, weather effects and trackside detail in Forza, foliage in Avatar but simply saying those things is considered trolling and it kills any potential discussion thats worth engaging.
You did good this year.
Although you mentally got hit almost as me because of forspoken lol.
 

SlimySnake

Flashless at the Golden Globes
Avatar Pandora, Series X Quality mode.
Aside from a slightly softer look, this virtually looks identical to my 4k DLSS Quality footage. Same amount of foliage. Same lighting quality. Same rock quality. GymWolf GymWolf wtf is wrong with the rocks here? They look fine to me.

Maybe the reflections are a bit more shimmery here but im also running reflections at medium so its probably console equivalent. I might have better shadows and AO as well, but i will have to go back and confirm. Honeslty, i wouldnt be surprised if the XSX is running a mix of medium and high settings here just like I am.

Let me know what you think of the pop-in when you get your flying ikran. I was mesmerized by the speed boost but that also causes pop-in. Its vram dependent and since my 3080 is basically as bottlenecked with vram as the PS5 and XSX, you will probably see the same pop-in while flying. During walking and running, i dont see any pop-in on the ground, only on distant tree shadows so they did a phenomenal job minimizing it.
 

adamsapple

Or is it just one of Phil's balls in my throat?
Aside from a slightly softer look, this virtually looks identical to my 4k DLSS Quality footage. Same amount of foliage. Same lighting quality. Same rock quality. GymWolf GymWolf wtf is wrong with the rocks here? They look fine to me.

Maybe the reflections are a bit more shimmery here but im also running reflections at medium so its probably console equivalent. I might have better shadows and AO as well, but i will have to go back and confirm. Honeslty, i wouldnt be surprised if the XSX is running a mix of medium and high settings here just like I am.

Let me know what you think of the pop-in when you get your flying ikran. I was mesmerized by the speed boost but that also causes pop-in. Its vram dependent and since my 3080 is basically as bottlenecked with vram as the PS5 and XSX, you will probably see the same pop-in while flying. During walking and running, i dont see any pop-in on the ground, only on distant tree shadows so they did a phenomenal job minimizing it.

Sure, I just started, will post some flying mount pictures too when I get there.

So far my biggest gripe with the game is the controls, too many mechanics and not enough buttons. Could have used a bit of streamlining.
 

SlimySnake

Flashless at the Golden Globes
Sure, I just started, will post some flying mount pictures too when I get there.

So far my biggest gripe with the game is the controls, too many mechanics and not enough buttons. Could have used a bit of streamlining.
Get used to it. The whole game is like this. From quests to controls and design choices, everything feels like it couldve been more polished and streamlined. It sadly has all of the pitfalls of the first game in the series where the developers are still trying to figure out what works and what doesnt.

But there is fun to be had here if you are willing to swallow all the niggling issues. And there are many.
 

GymWolf

Member
Aside from a slightly softer look, this virtually looks identical to my 4k DLSS Quality footage. Same amount of foliage. Same lighting quality. Same rock quality. GymWolf GymWolf wtf is wrong with the rocks here? They look fine to me.

Maybe the reflections are a bit more shimmery here but im also running reflections at medium so its probably console equivalent. I might have better shadows and AO as well, but i will have to go back and confirm. Honeslty, i wouldnt be surprised if the XSX is running a mix of medium and high settings here just like I am.

Let me know what you think of the pop-in when you get your flying ikran. I was mesmerized by the speed boost but that also causes pop-in. Its vram dependent and since my 3080 is basically as bottlenecked with vram as the PS5 and XSX, you will probably see the same pop-in while flying. During walking and running, i dont see any pop-in on the ground, only on distant tree shadows so they did a phenomenal job minimizing it.
What rocks?
 

GymWolf

Member
Switch 2 is gonna do what series S was bashed for.

Next monster hunter is the first of many titles that are gonna look like shit to run on a switch 2 fucking tablet.

Bets are off for who is next...
 

Kikorin

Member
About at 70% of FFXVI, my first true "next gen" experience since I just played on my Switch and PC (GTX 1080) since now. I've to say I've been impressed by some main story content, the bad side is that about 50% of the game is filler and not much impressive. I'd divide it from "main story content" that can be incredible, "main story filler content" that can looks good/average and "completely useless filler secondary content" that can be below average/bad. Also, I didn't playied a FF since FF VIII and for some reason I was convinced it was an open-world game, but I'm happy to see is not, since the open areas are super boring like that yet lol. Some screens I took using photomode of non spoilery moments:

UJ0uL6B.jpg


5vPNbCp.jpg


0Asd9RF.jpg


QyLaTzB.jpg


6My4OhT.jpg


D2yOo0U.jpg


SrTJv2u.jpg
 
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SlimySnake

Flashless at the Golden Globes
SlimySnake SlimySnake

Got the mount, aside from noticing more pop-in when boosting, doesn't look like much difference.


ca2Efic.jpg


0qkaSLa.jpg
Spent all night last night flying. Disappointed by the abundant pop-in but the speeds are much faster than horizon. Especially when boosting. Oddly enough when you are closer to the ground, the pop-in isnt that bad. Still, i was hoping for a nanite like solution. Spiderman might be using last gen assets but has no pop-in whatsoever.
 

GymWolf

Member
Spent all night last night flying. Disappointed by the abundant pop-in but the speeds are much faster than horizon. Especially when boosting. Oddly enough when you are closer to the ground, the pop-in isnt that bad. Still, i was hoping for a nanite like solution. Spiderman might be using last gen assets but has no pop-in whatsoever.
It is not "much" faster cmon.

It still register as pretty slow overall, sense of speed is not there compared to spidey and i'm pretty sure that a fucking alien bird should fly faster than a dude swinging webs...

They have a map that is like 5x times (probably way more) the map of spidey but the traversal is nowhere as fast.
 
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SlimySnake

Flashless at the Golden Globes
I tried fsr and i thought it was terrible...
FSR is surprisingly clean. I was impressed. I only noticed a little bit of image breakup when turning really fast. Otherwise its fairly identical to DLSS quality and you get 50% more fps thanks to FSR3 framegen.

That said, i went back to it immediately after playing a combat encounter when the framegen introduced all kinds of screen tearing as soon as the framerate went below 90 fps. No idea if its a bug but i went back to dlss quality and settled for 50-60 fps but a far more stable image.

Switch 2 is gonna do what series S was bashed for.

Next monster hunter is the first of many titles that are gonna look like shit to run on a switch 2 fucking tablet.

Bets are off for who is next...
only capcom cares about that shit. Monster Hunter has always been a portable franchise from its vita and 3ds days. Good luck getting AW2, Avatar, Star Wars Outlaws, GTA6, hellblade 2 running on the switch at any resolution above 360p. These games are barely running at 720p on a 4 tflops series s. On a 2 tflops handheld (best case scenario) they will run worse than the steam deck versions.
 

adamsapple

Or is it just one of Phil's balls in my throat?
Spent all night last night flying. Disappointed by the abundant pop-in but the speeds are much faster than horizon. Especially when boosting. Oddly enough when you are closer to the ground, the pop-in isnt that bad. Still, i was hoping for a nanite like solution. Spiderman might be using last gen assets but has no pop-in whatsoever.

100%.

The flying mount in Horizon was likely deliberately kept very slow for the PS4 to be able to keep up.
 

GymWolf

Member
Dud
FSR is surprisingly clean. I was impressed. I only noticed a little bit of image breakup when turning really fast. Otherwise its fairly identical to DLSS quality and you get 50% more fps thanks to FSR3 framegen.

That said, i went back to it immediately after playing a combat encounter when the framegen introduced all kinds of screen tearing as soon as the framerate went below 90 fps. No idea if its a bug but i went back to dlss quality and settled for 50-60 fps but a far more stable image.


only capcom cares about that shit. Monster Hunter has always been a portable franchise from its vita and 3ds days. Good luck getting AW2, Avatar, Star Wars Outlaws, GTA6, hellblade 2 running on the switch at any resolution above 360p. These games are barely running at 720p on a 4 tflops series s. On a 2 tflops handheld (best case scenario) they will run worse than the steam deck versions.
I tried for like 30 sec, noticed the disgusting ghosting on the ui while moving, noticed the lower iq and switched faster than light.
Shit is not there yet.

I hope you are right, but the sequel of mhw was one of the megaton of this gen dude, arguably the most important game coming from capcom for the entire gen if world is anything to go by.

I can perfectly see other devs keeping a window open for a switch version, and you are never gonna know about the cuts in physics or graphic.
 

SlimySnake

Flashless at the Golden Globes
It is not "much" faster cmon.

It still register as pretty slow overall, sense of speed is not there compared to spidey and i'm pretty sure that a fucking alien bird should fly faster than a dude swinging webs...

The have a map that is like 5x times the map of spidey but the traversal is nowhere as fast.
So i actually took an avatar video to test this last night and just uploaded a horizon speed test. Avatar birds can travel 1 km in roughly 25 seconds. timestamped below. From 2:00 - 2:25 it covers 1km ingame.

horizon's birds took over a minute and a half to do 900 meters (though the icon shows as feet but 900 feet are 270 meters so it cant be that slow.) lets assume its meters and its basically 3x as slow as avatar.





I will do some more tests today when its not fucking raining in horizon. it always fucking rains in plainsong like its botw.
 

GymWolf

Member
So i actually took an avatar video to test this last night and just uploaded a horizon speed test. Avatar birds can travel 1 km in roughly 25 seconds. timestamped below. From 2:00 - 2:25 it covers 1km ingame.

horizon's birds took over a minute and a half to do 900 meters (though the icon shows as feet but 900 feet are 270 meters so it cant be that slow.) lets assume its meters and its basically 3x as slow as avatar.





I will do some more tests today when its not fucking raining in horizon. it always fucking rains in plainsong like its botw.

It is faster, but we can agree that if feels slow overall, i don't believe for a second that you feel this incredible sense of speed while flying nor you need super reflexes because it fly so fast that it's hard to avoid obstacles.

Spidey had one good thing, actually fast traversal, sometimes even too fast for its own good.
 

UchihaMadara

Neo Member
Why do people count trailers as if the game was released? Hellbalde is best looking just because you saw a trailer? Do you understand that if we go by trailers than Dokev and Star Wars Outlwas are best looking games
 

GymWolf

Member
Why do people count trailers as if the game was released? Hellbalde is best looking just because you saw a trailer? Do you understand that if we go by trailers than Dokev and Star Wars Outlwas are best looking games
It's fair because we do that with every game so it's not like hb2 get a better treatment.

And no, outlaws trailer was definitely not best graphic around even if we consider the cherry picked reveal, the last 30 sec bit were great but the whole trailer felt fairly doable, especially after seeing avatar.

Fable reveal imo smash both hb2 and outlaws reveal, almost nobody had doubt that hb2 and outlaws were real, but nobody believe that fable trailer had any gameplay in it because it looked that good.
 
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Why do people count trailers as if the game was released? Hellbalde is best looking just because you saw a trailer? Do you understand that if we go by trailers than Dokev and Star Wars Outlwas are best looking games
Outlaws Probably going to end up looking better, if it's anything like avatar
 
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SlimySnake

Flashless at the Golden Globes
Why do people count trailers as if the game was released? Hellbalde is best looking just because you saw a trailer? Do you understand that if we go by trailers than Dokev and Star Wars Outlwas are best looking games
Obviously the assumption is that they will be best looking when the come out and havent been downgraded.

Avatar was downplayed here for months because people thought it would get downgraded from its E3 2023 trailer. I kept saying that its already been downgraded and you saw PS5 footage running just 6 months before launch but people were convinced it would get another downgrade. If anything, it looks better. Same thing will happen with Hellblade 2 as it goes through its final polish phase. Its already received a downgrade from its original reveal in 2019, but game looks virtually identical to its 2021 gameplay reveal. No reason to assume another downgrade.
 

GymWolf

Member
Lol "good"? That reshade reflection crap always look terrible
Cars looks like 2 gen better than the cars in spidey 2, terrible, lmao.

You can trick 99% of the non-gaming world population into thinking that thumbnail is a real live footage...
 
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Buggy Loop

Member
People lose their mind for every piece of metal being a fucking mirror but this is where you draw the line?

I don't know what you're even referring to honestly, what every piece of metal being a fucking mirror and who is losing their mind over that..

PBR materials have changed the graphical quality game. The mod for GTA5 is neat but feels like a gen behind. Not even comparable to dedicated racers.
 
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GymWolf

Member
I don't know what you're even referring to honestly, what every piece of metal being a fucking mirror and who is losing their mind over that..

PBR materials have changed the graphical quality game. The mod for GTA5 is neat but feels like a gen behind. Not even comparable to dedicated racers.
I mistaken being shiny with being overly reflective, do you think they look at least better than the cars in the gta6 trailer?

That thumbnail look like fucking real life pic to me.
 
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