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Helldivers II broke 250k+ CCU on Steam: first PlayStation PC release to do so

Yoboman

Member
I was asking about your estimate. And Circana is only about US data. It wouldn't account for non-US sales.

Anyway, according to Steam, Starfield generated $235 million in revenue.

steam-top-10-releases-of-2023-by-full-game-revenue-v0-wzzel1pxd0cc1.jpeg


If we divide $235 million by $70, that's 3.35 million copies on Steam.

But not every region has the game for $70. I could buy it for $40, for example. So let's take the average price of $60 per copy, which puts the total number of copies sold around 3.91 million copies. Or 4 million as I said.

Now Helldivers 2 has broken Starfield's CCU count. If Starfield sold 4 million copies on Steam, it is safe to assume that Helldivers 2 also sold 4 million copies.

I was being conservative when I said 3 million.
Games in most regions cost a lot more than US prices, so estimating a lower cost per unit doesn't make much sense
 
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ToadMan

Member
So far when I’m able to play it’s a really fun game.

Not sure why people have been so quiet about its shortcomings though. Each one of my points below on other games seem to get their own threads.

-Matchmaking has been a mess.
-anti aliasing is atrocious. (Running 4K ultra on a 4090)
-no DLSS in 2024?!
-tried playing tonight and the servers are full? Absurd.
-Paid game full of microtransactions

Based on what is there now I can't agree with this. The monetisation here is very forgiving at the moment given that the game is generous in handing out medals and even SC.

Much better than when GT7 launched for example.
 

Fredrik

Member
Hopefully this will get Sony to drop the PC delays going forward. LTTP releases never get these numbers. Sure this is an online game but I still think God of War and Horizon etc would’ve had crazy numbers with no delays.
 
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EDMIX

Member
This is why I keep telling some of you, the GAAS thing makes sense.

I can't tell you this game will be shit or this game will flop, I just don't fucking know with online MP stuff, some times something out of fucking no where comes out and starts moving monster units or something. So its really, really hard for me to just say, oh this game will flop or this game will be nothing etc.

I don't know lol

So Sony isn't completely wrong in this push as they have single player on lock, they have it down so fucking well, it makes sense to to solidify their MP game like we saw from the early PS3 days.
 

Men_in_Boxes

Snake Oil Salesman
This is why I keep telling some of you, the GAAS thing makes sense.

I can't tell you this game will be shit or this game will flop, I just don't fucking know with online MP stuff, some times something out of fucking no where comes out and starts moving monster units or something. So its really, really hard for me to just say, oh this game will flop or this game will be nothing etc.

I don't know lol

So Sony isn't completely wrong in this push as they have single player on lock, they have it down so fucking well, it makes sense to to solidify their MP game like we saw from the early PS3 days.

Humans are the most social animals on earth. It's crazy that so many didn't think our games would eventually reflect that.
 

StreetsofBeige

Gold Member
Hopefully this will get Sony to drop the PC delays going forward. LTTP releases never get these numbers. Sure this is an online game but I still think God of War and Horizon etc would’ve had crazy numbers with no delays.
Herman Hulst already said in an article somewhere that the big SP games "will be at least one year out". So it goes to show that 2 year minimum is already dumbed down to one year. And you could tell he meant big new SP games because remakes/remasters like UC collection or LOU Part 1 were already out less than one year gaps each after PS.

So dont be surprised if 1 year gaps are in the cards already. H2 being a huge success will solidify it even more. Now if H2 bombed on PC, then they'd probably reconsider their day one PC strategy as pointless. So might as well do a 1-2 year delay and hoard all the sales on PS. But since it's a big success on PC, they now realize there can be big PC sales after this day one test.
 
Sony gotta drop the PC releases and go back to PS5 ONLY. These PC losers already up to level 40 and clogging up the servers.
If your assertion is that more PC players and buying and playing the game longer than PS5 players..

Then that would imply they are making more money from the PC players wouldn’t it?

I wish you the best of luck in convincing Sony to avoid such a massive sales platform moving forward.
 
Hopefully this will get Sony to drop the PC delays going forward. LTTP releases never get these numbers. Sure this is an online game but I still think God of War and Horizon etc would’ve had crazy numbers with no delays.
I hope Sony does careful analysis about the overlap between PS5 and PC gamers before doing anything reckless like this for SP games. Releasing SP games day and date on PC will most likely end up cannibalizing game sales on PS5 and reducing those coveted margins that everyone talks about. On the other hand, staggered release gets the PC bros and those who double dip creating a secondary revenue stream.
Some people also talk about what great numbers Nintendo software would do if they released PC. Yeah sure, they will maybe get 10 million CCU or more on Steam but at the cost of cannibalizing their own platform. There is a huge overlap between Switch and PC owners and who would pay 60$ to play games at sub 720p resolution when they can get 40-50$ keys and play in glorious 4k. Of course, then the miracle ports (like the barely playable W3 and Doom) would also make no financial sense. Further diminishing the game library and financial health of the platform.
People forget why Xbox started doing day and date. It was not out of the goodness of their hearts. It is because nobody was buying their software on their platform and it was no longer sustainable as a business. Is this the case for Sony and Nintendo today? Also, without big daddy MS can these companies even afford to behave in such a fiscally irresponsible manner?
 

Fredrik

Member
since it's a big success on PC, they now realize there can be big PC sales after this day one test.
Yeah I hope they reconsider and shorten the delays. I’ve already accepted to play their games later after being annoyed at all the double dips from playing on PS5 first and then Steam later. For me shorten delays would just mean their games don’t come with automatic annoyances and I could actually have them on my GOTY lists. I’ll jump into Helldivers 2 as soon as I have my new living room PC built.
Releasing SP games day and date on PC will most likely end up cannibalizing game sales on PS5 and reducing those coveted margins that everyone talks about. On the other hand, staggered release gets the PC bros and those who double dip creating a secondary revenue stream.
It’s too late, they already lost me. As said above I’ve stopped buying their PS5 releases, it’s so easy to see through their delay strategy, they just want me to first buy the PS5 release and then the PC release with some mild upgrades. No more.
 
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Raonak

Banned
Doesn't really make any sense to do day and date for not GAAS games. Both in terms of cannabalising PS5/PSStore sales, but also "delaying" the PS5 version of a game to complete the additonal QA that PC builds require would be a really bad precedent.
 

Panajev2001a

GAF's Pleasant Genius
Yeah I hope they reconsider and shorten the delays. I’ve already accepted to play their games later after being annoyed at all the double dips from playing on PS5 first and then Steam later. For me shorten delays would just mean their games don’t come with automatic annoyances and I could actually have them on my GOTY lists. I’ll jump into Helldivers 2 as soon as I have my new living room PC built.

It’s too late, they already lost me. As said above I’ve stopped buying their PS5 releases, it’s so easy to see through their delay strategy, they just want me to first buy the PS5 release and then the PC release with some mild upgrades. No more.
“They already lost me” “I hope they reconsider and shorten the delays”

It does not sound like they lost you for good ;). If anything it shows the danger of short console to PC release timelines. They could probably be a bit longer for non GaaS titles. People like you buying games on PC means no PS+ revenue and no 30% or so profit cut on third party games and transactions. No way their first party sales on PC can make up for that and allow for consoles to survive and thrive.
 

Panajev2001a

GAF's Pleasant Genius
Sony would be foolish to spend $200 million to make 20 hrs SP games, that they have to bundle to oblivion to break even.
Not letting that FUD go eh ;)?
This is what breakout success looks like and may bring irreversible changes inside Sony.
You wish mate, it is quite transparent it is wishful thinking come on ;).
 
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Fredrik

Member
“They already lost me” “I hope they reconsider and shorten the delays”

It does not sound like they lost you for good ;). If anything it shows the danger of short console to PC release timelines. They could probably be a bit longer for non GaaS titles. People like you buying games on PC means no PS+ revenue and no 30% or so profit cut on third party games and transactions. No way their first party sales on PC can make up for that and allow for consoles to survive and thrive.
Well I’m still their customer, just not on PS5.

And I fully understand the danger with PC releases, I understand it from my own actions. I played Starfield on PC, I have it on Gamepass for free but still played on PC. And I’m waiting for Spider-Man 2 and FFXVI and FF7 Rebirth on PC, I have a PS5 beside the TV but I’m still waiting on the PC releases.

The snowball has rolled too far. They can’t trick me to double dip anymore when I ”know” the games will come to PC. I’ll just wait.

Tbh the J.R dude was right. Sony should’ve never opened that door. And MS shouldn’t open the multiplat door either.
Exclusivity is the core pillar of a closed platform. Take the pillar away and the house will crumble down. Nintendo knows this. The others think they can have their cake and eat it.
 
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When you look at Sony's two most popular multiplayer games on PS5 and then you look at Helldivers which is more popular on PC than it is on PS5, Sony and Totoki have to ask why MLB The Show and GT7 aren't on PC yet.

You almost have to treat PlayStation Studios as a separate company from SIE. Sony should have synergy, but their rigidity has always harmed them.

Like PlayStation productions should try to work with Sony Pictures, but if they can generate more money with another distributor, they probably should. It also helps alleviate risk in the Sony Group portfolio.
 

Gaiff

SBI’s Resident Gaslighter
Looks like they capped the player count to 450k, up from 360k last week.

360K is nothing. PC alone consistently has 200K+ people at any given time and PS5 supposedly has around as many so we’re looking at 350K+ players all the time. No wonder so many complain about connection issues.

They fucked up on that.
 
I would add that there probably isn't a massive market for GT7 and MLB on PC. Sports games don't tend to do great on PC and neither do racing games, but they should still explore that for additional revenue.
 
This is why I keep telling some of you, the GAAS thing makes sense.

I can't tell you this game will be shit or this game will flop, I just don't fucking know with online MP stuff, some times something out of fucking no where comes out and starts moving monster units or something. So its really, really hard for me to just say, oh this game will flop or this game will be nothing etc.

I don't know lol

So Sony isn't completely wrong in this push as they have single player on lock, they have it down so fucking well, it makes sense to to solidify their MP game like we saw from the early PS3 days.
I don't think anyone knows lol.

That's why Sony felt the need develop 12 of these games.

It's very surprising they hit big on the first swing lol.

I doubt the rest of these games will be as successful as Helldivers but who knows.
 
SP: console exclusive. Only on PC 1 year after release and ad-hoc basis.

MP: PC + PS day one.


It's not that difficult.


P.D. Helldivers is succeeding because it's a game made with extreme care and passion, it's not a cash-grab or copycat of other trendy games. Whatever London Studio, Firewalk or Haven are doing will likely fail.
 
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Perrott

Gold Member
So first you make false claims, get corrected, then you just change basic business definitions and now even move the goal posts and it's suddenly about "feelings".
A developer can't be paid with your feelings and the success of commercial products is measured in revenue, it's really not that hard to understand.
Enough of your bullshit.

Sony wouldn't have acquired Housemarque two months after the launch of Returnal, had bought them new offices in Findland and given them the greenlight to grow the studio's headcount by 50% for the new project - a new IP that's their most ambitious and expensive ever - if Returnal (widely regarded as arguably the best game of the current console generation) had not been "successful" in their eyes.
 
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Three

Member
Enough of your bullshit.

Sony wouldn't have acquired Housemarque two months after the launch of Returnal, had bought them new offices in Findland and given them the greenlight to grow the studio's headcount by 50% for this new project - a new IP that's their most ambitious and expensive ever - if Returnal (widely regarded as arguably the best game of the current console generation) had not been "successful" in their eyes.
Returnal was definitely a success. It wasn't some multimillion seller like GoW or Spider-man but I suspect for a smaller budget $70 new IP game selling even 870K it did well enough to be considered a success in Housemarque's and Sony's eyes.
 
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Fabieter

Member
Hopefully this will get Sony to drop the PC delays going forward. LTTP releases never get these numbers. Sure this is an online game but I still think God of War and Horizon etc would’ve had crazy numbers with no delays.

They expected bigger numbers from a gaas game 100%. Its a fair Online only game with no possible way to crack it for a similar or better experience. That's a big difference to their sp games.

Dark souls 1 did like 15m over time being a super late port so it also has to hit the senses of pc gamers. I dont think God of war ragnarok would have done significantly better with a pc release day one.
 

Perrott

Gold Member
We have the sales numbers you cretin.
Oh, and because you've seen some old sales figures you suddenly know the whole picture about the financials behind Returnal.

Shut the fuck up already, you don't even know what was their development budget, marketing spending, how many units and at which price they needed to move to break even, whether or not they were receiving financial aids from Finland's government, the impact and added value to the brand of having Returnal as a next-gen only exclusive and then of having it on PS Plus Extra (and the engagement numbers that came with that) after it received a ton of awards during the 2021/2022 season, or the sales performance and mid to long term projections they had for it.

You have no fucking clue, so quit being a dick to other members about this.

The only thing we know for sure is that Sony is happy because they've told us so.

End of the story.
 

Schmendrick

Member
Oh, and because you've seen some old sales figures you suddenly know the whole picture about the financials behind Returnal.

Shut the fuck up already, you don't even know what was their development budget, marketing spending, how many units and at which price they needed to move to break even, whether or not they were receiving financial aids from Finland's government, the impact and added value to the brand of having Returnal as a next-gen only exclusive and then of having it on PS Plus Extra (and the engagement numbers that came with that) after it received a ton of awards during the 2021/2022 season, or the sales performance and mid to long term projections they had for it.

You have no fucking clue, so quit being a dick to other members about this.

The only thing we know for sure is that Sony is happy because they've told us so.

End of the story.
We have the sales numbers and decades full of reporting on anything budget and long term sales chances, since the PC release we even have live data so to speak....
Stop pretending this game exists in a vacuum.
You are one of those idiots who literally would claim the sky is red just because you don't have an official paper that says it's actually blue instead of just looking up.
This bullshit with narratives and agendas when facts are available has to stop...
 
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Fredrik

Member
They expected bigger numbers from a gaas game 100%. Its a fair Online only game with no possible way to crack it for a similar or better experience. That's a big difference to their sp games.

Dark souls 1 did like 15m over time being a super late port so it also has to hit the senses of pc gamers. I dont think God of war ragnarok would have done significantly better with a pc release day one.
I think it would’ve made a huge difference. The hype would’ve been more widespread. And less negativity because of exclusivity.
In general, as soon as people feel leftout they’re focusing in negative aspects and starts to complain about strange things and boost that into absurdity. Puddle gate, walking simulator, title screens etc.
But once they’re included: Hyyype!
It’s human nature or something.
 

GHG

Member
I think it would’ve made a huge difference. The hype would’ve been more widespread. And less negativity because of exclusivity.
In general, as soon as people feel leftout they’re focusing in negative aspects and starts to complain about strange things and boost that into absurdity. Puddle gate, walking simulator, title screens etc.
But once they’re included: Hyyype!
It’s human nature or something.

The "negativity" you describe only exists within a very small subsection of online communities.

Most of the people who purchase these games don't even know those spaces even exist.
 

Fabieter

Member
I think it would’ve made a huge difference. The hype would’ve been more widespread. And less negativity because of exclusivity.
In general, as soon as people feel leftout they’re focusing in negative aspects and starts to complain about strange things and boost that into absurdity. Puddle gate, walking simulator, title screens etc.
But once they’re included: Hyyype!
It’s human nature or something.

There are dozens of indie games exclusive to pc and for a period of time sometimes years and years and console gamers are still happy to finally get it.
 

Fredrik

Member
The "negativity" you describe only exists within a very small subsection of online communities.

Most of the people who purchase these games don't even know those spaces even exist.
I don’t agree, exclusivity based negativity is on Youtube, boards, Insta, Reddit, X, in review comments, user reviews. Basically everywhere, it’s hard to miss, it’s everywhere where people talk to other people and where someone can feel like they’re excluded. And if someone is thinking about buying a game and see all that it can no doubt affect their decision.

I’m thinking Helldivers 2 and Palworld are two new examples where only being on consoles would’ve turned the games into smaller titles without much talk. There is a ton of positivity now. Difficult to say what would’ve happened to something like Ragnarök of course but I know that there would’ve been more talk in my bubble at least, I was the only one who played it.
 

Fabieter

Member
I don’t agree, exclusivity based negativity is on Youtube, boards, Insta, Reddit, X, in review comments, user reviews. Basically everywhere, it’s hard to miss, it’s everywhere where people talk to other people and where someone can feel like they’re excluded. And if someone is thinking about buying a game and see all that it can no doubt affect their decision.

I’m thinking Helldivers 2 and Palworld are two new examples where only being on consoles would’ve turned the games into smaller titles without much talk. There is a ton of positivity now. Difficult to say what would’ve happened to something like Ragnarök of course but I know that there would’ve been more talk in my bubble at least, I was the only one who played it.

This is also the problem with alot of subreddits as well. Well we agree all on things so I has to be reality.
 

Fredrik

Member
This is also the problem with alot of subreddits as well. Well we agree all on things so I has to be reality.
I have no problem with people disagreeing but it bugs me when I can see that the origin of a complaint is that a game is on ”the wrong” platform. That’s when I put people on ignore here, when I realize I won’t ever get honest opinion, but elsewhere it’s difficult to ignore. Then there are the grifters on Youtube and X who make money from FUD and getting people to click. So annoying. They’re the cancer of the hobby. Imagine if those people would use their time to talk about things they like instead, spreading positivity and increasing hype. That’s what I would do if I was somebody. I only have 40 X followers though, likely all bots, always some pretty lady face following me for no reason, so can’t do much 🤷‍♂️

Oh well, enough derailing! Time to play some games! Just installed FF7RI on the Deck, says it’s Deck verified, will try to go through it until Rebirth comes to PC.
 
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