GymWolf
Member
Or just go to fingers md so you don't have to pay victor 21000 eddies.Drop whatever you're doing and pay off the debt to Vik (if not already) and buy double-jump leg implant. Changes the game completely, for the better.
Or just go to fingers md so you don't have to pay victor 21000 eddies.Drop whatever you're doing and pay off the debt to Vik (if not already) and buy double-jump leg implant. Changes the game completely, for the better.
Or just go to fingers md so you don't have to pay victor 21000 eddies.
They probably put it there cause you character can get far too OP.Why did they cap levels at 50? Could have gone to 100 on both easily
You get super OP at about level 30 or earlier. No reason to cap it at 50They probably put it there cause you character can get far too OP.
Theres a mod that removes level cap though.
Well, its normal for RPGs to not let you fill out everything, its part of building a character.You get super OP at about level 30 or earlier. No reason to cap it at 50
Let me fill out the tech tree God dammit
Well, its normal for RPGs to not let you fill out everything, its part of building a character.
Either way, if you're on PC:
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Yep. I didn't think I would ever see a move more personally beloved than Ryu's high kick causing opponents to vomit. Yet here I am in awe. People who think there's no such thing as dystopias without elite police departments enforcing law and order to maximum extent for all humans despite social status should look into it too.What the fuck!? Everyone is committing suicide!?
I need to look into this extraordinary build, Friend.
Sure, if u wanna go shoot down police then go play GTA. The police is in the game, it's just not meant to be shot at like you want to. It's such a simple concept to understand yet ppl want to shoot the police to have "immersion". Go play an open world sandbox then my man. Cyberpunk ain't for you.No. It's because having a competent police/crime system would make the game feel more dynamic and interactive and would make for a more immersion game. There are supposed to be police in this world right? So why would wanting this system to work well not be valid?
Making people burst into flames just by staring at them intently will always be funA horror masterpiece. It deserves a billion+ playerbase. People who thought murders and tortures streamed live on social media would never happen are in for a surprise. Future generations will be referencing this game to understand the effects of Elon Musk's and other scientists' ambitions like modern generations reference Orwell and Vonnegut.
CDPR's brand will never be what it was, it's true. They were known as the company that always put their fans first and over delivered on promises. They won't ever be that again.
Brand already ruined
Witcher 3 had a good amount of problems at launch, if it didn't, CDPR wouldn't have worked so hard to remake inventory, character movement and other core things in the game...CDPR's brand will never be what it was, it's true. They were known as the company that always put their fans first and over delivered on promises. They won't ever be that again.
But Cyberpunk is a good game and a lot of people love it. If they make a sequel people will buy it. They just probably won't preorder it.
Witcher 1 and 2 as well. All had relaunches with a ton of improvements. But the last gen versions of Cyberpunk were on a different level and definitely damaged the brand.Witcher 3 had a good amount of problems at launch, if it didn't, CDPR wouldn't have worked so hard to remake inventory, character movement and other core things in the game...
I’ll never forgive them for changing the opening menu image and music from the bombastic to a lame little campfire crackling away.Witcher 3 had a good amount of problems at launch, if it didn't, CDPR wouldn't have worked so hard to remake inventory, character movement and other core things in the game...
Witcher 3 had a good amount of problems at launch, if it didn't, CDPR wouldn't have worked so hard to remake inventory, character movement and other core things in the game...
I don't think anyone forgot them. The difference has been that most of those games were pretty much left to die and the creators moved on to other games. People panned games like Assassins Creed Unity and WWE 2K20 for being the bugfests they were and despite getting patches to fix some stuff people just didn't care enough about them to keep talking about them since newer games took their place.It's funny how so many people still hold grudges over this game 2 years later but at the same time are either quick to forget or just be wilfully ignorant of similar stunts that companies such as EA, Activision, or Ubisoft pull on a regular basis.
Not really making an argument against or in favor of this game, I just find this selective behavior fascinating.
Yeah, but that's more of an argument on the state of the company. CP was successful even despite the backlash so I doubt it they would have to fold the company if they decided to abandon this disaster and just on to the next project. Maybe their reputation would suffer and their next game wouldn't be as hyped or people would be more cautious, but they would definitely survive as a company.I don't think anyone forgot them. The difference has been that most of those games were pretty much left to die and the creators moved on to other games. People panned games like Assassins Creed Unity and WWE 2K20 for being the bugfests they were and despite getting patches to fix some stuff people just didn't care enough about them to keep talking about them since newer games took their place.
Then look at No Man's Sky. It was also a game that was not what was promised when it released. But Hello Games eventually turned it into something good. It got the same treatment as Cyberpunk did in the press and on social media, and people were just as upset and demanding refunds. NMS and Cyberpunk both released before they were finished and weren't what was promised, but their developers stuck with them. Mainly because they had to. Unlike EA, Ubisoft or Activision neither Hello Games nor CDPR really had any other games in the queue set to release to offset the cost of a flop. So they had to stick with these games and make them successful.
The difference between CDPR and Ubisoft is that CDPR doesn't have the ability to quickly move on from a failure. What other game could CDPR have quickly moved on to?Yeah, but that's more of an argument on the state of the company. CP was successful even despite the backlash so I doubt it they would have to fold the company if they decided to abandon this disaster and just on to the next project. Maybe their reputation would suffer and their next game wouldn't be as hyped or people would be more cautious, but they would definitely survive as a company.
Although I think you make a good point about CDPR sticking with the game and wanting to fix it but probably not because they had to but because they actually give a shit and want to make amends. Which ironically makes the failure of this game to alive in everyone's minds. If they'd do what Ubisft did with AC Unity and distanced themselves from it by quickly releasing a follow up game that was better, then I'm almost certain that everyone would get over Cyberpunk very quickly.
I also can't help but wonder if the reaction to CP wasn't so strong because after The Witcher 3, CDPR became this poster boy for good industry practices for triple-A games, as a shining example of a "good guy" developer/publisher. To wax poetic: a fall from grace is more painful when you're put on such a high pedestal.
I would love that mod
Brilliant. This eli_handle_b.wav guy does some awesome shit.I would love that mod