nominedomine
Banned
That's my point, Jesus. The fact that it remains CPU bound on the Series S shows the degree to which this engine is CPU bound. Even with lower settings, rendering at a lower resolution the CPU is still seems to be what is holding it back from locking to 30 fps.Checking out this DF video showed that the GPU played little role in significantly improving performance. So whether the GPU is powerful or not the engine remains CPU bound. You'd figure this would be obvious when the comparisons of the various console platforms showed that no matter what platform you were on the game was sub 30 fps. The engine on XSS, XSX, and PS5 remain CPU bound.
Again, that wasn't my point. Every game is going to be CPU bound or GPU bound depending on the hardware, but the same game can be CPU bound on one hardware and GPU bound on another, this shouldn't be hard to understand.I'm not sure what are you trying to say but...
The GPU here is not an issue... I already explained to you.
No matter the GPU.. weaker, stronger, etc... it won't reach 60fps because the CPU is limiting it go over 30fps.
The CPU workload in Nanite/Lumen is not based in what setting you choose to the GPU.
If you have a very weaker GPU what will happen is that it won't reach even 30fps (it will stay at 10-20fps) because it will hit the GPU limitation before the CPU limitation that starts around 30fps.
That is what means CPU bound scenario... no matter the GPU (weaker, medium, high, etc) the CPU won't allow the performance increase.
It is like in PC when you get the same performance in 1080p or 720p (you decreased the GPU workload but the performance continue being limited by CPU).
You seem not to understand what CPU Bound really means.
All I made was a simple observation that it seems to remain CPU bound even with a much weak GPU like the one the Series S has and somehow you guys had an issue with that observation. It looks like if we were to run the demo on the same settings that the Series S run but on the Series X performance wouldn't improve much.
Anyone that ever had a PC that is struggling to run games should understand the concept.
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