Burythelight
Member
Switch will have supply problems next week. Good numbers for ps5.
Yeah it's wild. 33k consoles sold and neither Spooderman nor Demon's Souls can sell even 2000 copies. Bomba.PS5 software situation is very dire in Japan.
The problem is those consoles are not in gamers hands they are in scalpers hands instead.Yeah it's wild. 33k consoles sold and neither Spooderman nor Demon's Souls can sell even 2000 copies. Bomba.
[NSW]
[NSW]
[NSW]
[NSW]
[NSW]
[NSW]
[NSW]
[NSW]
[NSW]
[NSW]
[NSW]
[NSW]
MAKE IT STOP PLEASE
It is a bit surprising since PS3 and PS4 had better software sales. I'd say this is more to do with the lineup than the strength of the PS5 itself though.Japan has gone completely handheld and mobile gaming. This isn't news.
Japan has shifted a lot recently to mobile.It is a bit surprising since PS3 and PS4 had better software sales. I'd say this is more to do with the lineup than the strength of the PS5 itself though.
Hardware sales are definitely beating expectations though.
What PS5 games would you expect to chart? And why do you think PlayStation gamers have shifted to mobile?Japan has shifted a lot recently to mobile.
I didn't say PlayStation gamers. I said Japanese gamers. I don't live there or understand their culture, but the shift to mobile gaming there is well documented.What PS5 games would you expect to chart? And why do you think PlayStation gamers have shifted to mobile?
It's often repeated but not well documented. Switch is going to outsell the 3DS and we know that a big majority of Switch gamers like playing games on the TV. So which gamers are shifting to mobile, and which platforms were they playing on before they shifted?I didn't say PlayStation gamers. I said Japanese gamers. I don't live there or understand their culture, but the shift to mobile gaming there is well documented.
PS5 is still selling out as soon as they are available in every market in the world.
It is a bit surprising since PS3 and PS4 had better software sales. I'd say this is more to do with the lineup than the strength of the PS5 itself though.
Hardware sales are definitely beating expectations though.
Literally the same Wii U games that failed in the US sold massive units on Switch. So by that logic the US is a mobile market too.I disagree. Over the years home console sales have declined even with Nintendo, did we forget Wii U? It had GREAT software, literally the same fucking games that failed in Japan, sold massive units on Switch in Japan.
Japan's gaming culture is shifted to mobile. I think Sony will do fine with software down the line of their heavey hitters, but they are not depending on Japan to carry anything going forward as its pretty much a mobile reigion now.
I agree. just look at Ring Fit, 2,413,077 Japanese gamers bought that game to play on the train while going to work or schoo...oh wait.Japan's gaming culture is shifted to mobile. I think Sony will do fine with software down the line of their heavey hitters, but they are not depending on Japan to carry anything going forward as its pretty much a mobile reigion now.
oh wait.
MH Rise G was scheduled for the 2nd half of 2022 from the Capcom leaks I believe. I can't believe that COVID would push the project back by a year.So now that we are closer to the Monster Hunter Rise launch, we can talk about the historic year Capcom is about to have.
Capcom Top 10 NSW/PS4
PS4 - 7.595.763
- [PS4] Monster Hunter: World (2018) - 2.575.764
- [PS4] Monster Hunter: World - Iceborne (2019) - 567.989
- [PS4] Resident Evil 2 (2019) - 418.236
- [NSW] Monster Hunter Generations Ultimate (2017) - 379.611
- [PS4] Resident Evil 7: biohazard (2017) - 365.896
- [PS4] Resident Evil 3 (2020) - 269.187
- [PS4] Devil May Cry V (2019) - 189.121
- [PS4] Street Fighter V (2016) - 85.821
- [PS4] Resident Evil: Revelations 2 (2015) - 69.494
- [PS4] Resident Evil 6 (2016) - 54.255
NSW - 379.611
This year is a key year for Capcom, as they have the first major third party game on the Switch to launch with over 1.5 million sales - Monster Hunter Rise. Pre-orders trends and larger user-base means that Rise is heading towards a 2 million opening, which would be the highest launch on the system beating out the 1.8 million New Horizon managed. The Question mark remains if retailers and Capcom can actually produce so many copies for the launch, more realistic would be for Rise to have stock problems at launch, and the opening to be similar to New Horizon. In terms of 3DS launches, Rise with digital will blow them out of the water, initial sales for Japan with digital will likely be the biggest launch for Capcom in Japan beating out MH3 on the PSP by more than 500K units.
Top 5 3DS/PSP Monster Hunters:
In terms of 2021, my expectations currently are above 4 million. I anticipate the game to easily surpass the 3DS's best selling Monster Hunter games. To me it's likely that this will be the best selling game in the Franchise both in Japan and World Wide by the middle of 2022. The marketing push by Nintendo and Capcom for this game has been huge. No doubt Nintendo views the franchise as a big hardware seller in East Asia.
- [PSP] Monster Hunter Freedom 3 (2010) - 2.146.467 / 4.840.930
- [PSP] Monster Hunter Freedom Unite (2008) - 823.265 / 4.226.265
- [3DS] Monster Hunter 4 (2013) - 1.875.115 / 3.591.334
- [3DS] Monster Hunter Generations (2015) - 1.542.104 / 2.832.833
- [3DS] Monster Hunter 4 Ultimate (2014) - 1.617.949 / 2.617.803
While in Japan the jump for 3DS users from Generations Ultimate to Rise will be a pretty huge and long awaited upgrade. Future Pro enhancements will likely also mean that the game will benefit a lot in the second half of the year for people who choose to upgrade. Due to COVID it's also likely that the new edition might take longer to launch, meaning longer legs for Rise. Personally I don't expect an Ultimate/Unite/Generations version until H2 2023.
Beyond Rise, there is also one more Switch exclusive - Monster Hunter Stories 2 which again is going to see a major push by Nintendo and could very well be a game that surpasses expectations. It was supposed to come out in the summer, so the potential launch window is likely going to be July to September. Monster Hunter Stories launched on the 3DS in 2016 and managed 316.470, with MHR2 I think my expectations with good WoM are going to be at least 500K by the EOY, I think the game can be compared to DQXIS, Rune Factory 5 & SMT V - JRPGs that can sell over 500K on the Switch.
Outside of Japan is where these games currently get the majority of their sales and along with Bravely Default 2 will all end up with over 2 million sales if they are well polished and have good WoM.
We also have one multi-plat game almost confirmed, Ace Attorney is set to launch later this year, from the Capcom hack the expected launch window is the same as MHS2, not sure what the expectations for this game are until we get more details. It could be more targeting growth outside Japan if it's just remakes or remasters of the older games. If it's just older content I doubt the game can surpass 150K sales in Japan.
Top 5 Ace Attorney Games
- [DS] Apollo Justice: Ace Attorney (2007) - 666.387
- [DS] Phoenix Wright: Ace Attorney (2005) - 565.763
- [DS] Ace Attorney - Justice For All (2006) - 372.304
- [3DS] Ace Attorney - Dual Destinies (2013) - 370.591
- [DS] Ace Attorney Investigations: Miles Edgeworth (2009) - 357.122
Finally we have the launch of Resident Evil: Village on the PS4/PS5, the game again should be aiming for growth in the West as in Japan it's likely to see further decline. As one of the first major exclusives on the PS5, I will be very interested in the legs it has both in Japan and the West. Hopefully the franchise sees loses in Japan offset by growth overseas. Overall the franchise is starting to become irrelevant in Japan compared to is hey day on the PS1, even compared to the PS3 heights current Resident Evil games struggle to sell 500K physical copies. Which is probably why Capcom has green-lighted a Switch exclusive game for next year.
Top 5 Resident Evil Games
Overall with MHR, Resident Evil: Village, MHS2 & AA - Capcom should be around 6 million physical sales in 2021 in Japan, a huge growth from 2020 when they managed less than 500K sales:
- [PS1] Resident Evil 2 (1998) - 2.456.651
- [PS1] Resident Evil (1996) - 1,806,206
- [PS1] Resident Evil 3 (1999) - 1.383.282
- [PS3] Resident Evil 5 (2009) - 1.041.195
- [PS3] Resident Evil 6 (2012) - 866.735
Resident Evil 3 (¥7.800) - 269.187
Monster Hunter World: Iceborne Master Edition (¥6.990) - 74.158
Monster Hunter Generations Ultimate Best Price (¥3.990) - 61.184
Hoping for Nintendo to prepare enough switches during MHR opening weeks
The real sparkle starter in Japan was the DS.I didn't say PlayStation gamers. I said Japanese gamers. I don't live there or understand their culture, but the shift to mobile gaming there is well documented.
PS5 is still selling out as soon as they are available in every market in the world.
How do these lines compare to ealier weeks?Adverts
Bravely Default II (massive + guide book, soundtrack etc)
Apex Legends (massive and impressive)
Judge Eyes
RE 8
Pokemon Snap
Nier Replicant
Octopath traveler
Zelda BOTW
The Outer Worlds
Olive Town
Monster Hunter Rise
Samurai Warriors 5
Caligula 2
PS5 lines
Yodobashi Akiba, march 6
Same.How do these lines compare to ealier weeks?
Are they still doing the lottery system or is the better supply coming with some relief from that? or are more people allowed to buy one?Same.
Are they still doing the lottery system or is the better supply coming with some relief from that? or are more people allowed to buy one?
Because it's possible to discuss sales without console warring.Still not quite sure I understand why the mods pretend that console warring isn't the entire point of threads like this