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Female Sexualization vs. Empowerment in Games - How do you determine which is which?

Amir0x

Banned
In the recent FFXV new female character topic, much debate is going on over whether the new character - due to her low cut shirt - is an example of a negative attempt at sexualizing the female for the male audience. But since that thread really is supposed to be about discussing that character, I wanted to expand the conversation a bit because I think there's some fertile ground here.

First let me preface by saying I think most of us can agree that there is definitely a problem in Japanese and Western videogames with oversexualization of female characters, women-as-sex-objects-and-nothing-more.

But there is often two other sides, as far as I can tell, that people often fail to consider when we enter these sort of genuinely concerned discussions about whether the depiction of a certain female character is wrong. I'll break up the way I see it into two separate categories.

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CULTURAL DIFFERENCES
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lSRnMqj.png


The example I used in the FF topic was of Fran from FF12. Fran is a Viera whose people in FF12 live in Eruyt Village, they live deep in the woods in the trees and a very clear hunter/gatherer/mystic type lifestyle. They are by many Western cultural points of views, quite thinly dressed. And of course there's the whole bunny girl fetish people seem to have.

But now reference some of the cultures from our own planet. Many tribes in the Amazon, for example, are not just scantily clad, they're completely nude. Do you enter that village and start complaining about their sexually deviant culture, or how the females in that village exist simply to serve male lust?

Consider another point. The Viera in Ivalice segment themselves into independent male and female communities. Wouldn't the fact that females all live with other females (and all male Viera with other male Viera) also necessarily mean there might be different cultural sensitivity toward what counts as 'sexualization'? And how is it possible to insert our own narrow cultural view about sex into this completely different environment?

It's a fantasy game and so people can be very creative with just how they create cultures. But I do think it's important to stop and consider why a certain creation might view the world differently than you do.

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CONTEXTUAL SIGNIFICANCE
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choco_linacduqe.png


In the tradition of continuing to use Final Fantasy games as are starting point for this discussion, now consider Chocalina. As far as I can tell she is designed after the Cabaret/Varieté show girls that dance, entertain, sing, etc. But what is the context for her outfit here?

Consider that we never see a show like that with her in it. Consider that as a character she is essentially empty, with no motivations or cultural context we can place her in. She stands around and she sells you things (so, not a Cabaret dancer?). She is scantily clad for the sake of being scantily clad, and so viewed in the context as a game designed by a specific culture - Japan - we can place her in the prism of a character made to be very sexually attractive to some males. We can debate about whether that is the purpose of her character, but the point is it's much easier to interpret her this way given the issue.

So, context matters.
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#NOTALLMEN
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gladiolus7uq4n.png


Now, given these two categories, another side conversation people often bring up is how men who are not wearing much never get brought into the discussion. Why are these men not sex objects being overtly sexualized? Is this a problem as well? Or is our inherent real world social/cultural perspectives negatively influencing our ability to independently judge each character within the context of the world's they are contained within?

In the FFXV debate ongoing, the issue is with a female mechanic who is dressed pretty normally other than the fact that she is wearing a pretty low cut that shows her cleavage. So, placing the male character above in the same context of this world, does that change things? Should it?

I personally believe a big reason this is not an issue as often is because Men have already had a zillion powerful and decently characterized people within games they can point to and smile at. It's far less a problem than depiction of women in games have been. So, people put it aside because it sort of devalues just how serious the problem can be for women.

But, for the sake of full analysis, should we talk about it? Should this context matter when evaluating the female mechanic in the same game?

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DISCUSS
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What do you guys think? What other categories can we add in terms of the way we evaluate whether a female (or male) character is being turned into an object of fan service? Is there nuance here, can a character be both empowered and an object of fan service?

Anyway, thought this would be interesting.
 
Ask women.

Exactly.

EDIT: Moved up for visability.

_____________________________________________

CULTURAL DIFFERENCES
_____________________________________________

lSRnMqj.png


The example I used in the FF topic was of Fran from FF12. Fran is a Viera whose people in FF12 live in Eruyt Village, they live deep in the woods in the trees and a very clear hunter/gatherer/mystic type lifestyle. They are by many Western cultural points of views, quite thinly dressed. And of course there's the whole bunny girl fetish people seem to have.

But now reference some of the cultures from our own planet. Many tribes in the Amazon, for example, are not just scantily clad, they're completely nude. Do you enter that village and start complaining about their sexually deviant culture, or how the females in that village exist simply to serve male lust?

Consider another point. The Viera in Ivalice segment themselves into independent male and female communities. Wouldn't the fact that females all live with other females (and all male Viera with other male Viera) also necessarily mean there might be different cultural sensitivity toward what counts as 'sexualization'? And how is it possible to insert our own narrow cultural view about sex into this completely different environment?

It's a fantasy game and so people can be very creative with just how they create cultures. But I do think it's important to stop and consider why a certain creation might view the world differently than you.

I'll respond to this part.

The fallacy of this argument is that one culture is real and one isn't. Nonexistant people from fantasy stories are not the same as an actual population of actual people with cultural roots that are traceable beyond some game designer's imagination.

That character is 100% fetishization. She's a sexy tribal bunny amalgam of ideas designed specifically to appeal to you sexually. If she is ALSO something else, that doesn't change the fact that she is ALSO a sexy tribal bunny girl. These characters are reverse engineered to explain their sexualization which does not change the fact that they're sexualized.

It's the same argument people use to defend Tifa from FF7. In "her lifestyle," she is on the run a lot and wears her clothes to aid fast movement. Except you know what runners don't wear? Suspenders and boots. The extent of Tifa's sexualization basically boils down to an exposed midriff and huge breasts, which is really tame by sexy tribal bunny girl standards, but pretending "it's because she has to move fast!" is pretty lame.
 

Falk

that puzzling face
Did you play Lightning Returns? There's actually a (space!) casino with that exact model all over the place. And girls intentionally in chocobo cosplay all over Yusnaan, also using the same model. And Chocolina herself with a different role

(Yes it's probably because reused assets and all that)
 

Silky

Banned
Is there nuance here, can a character be both empowered and an object of fan service?

Yes. At least I believe so.

Tifa Lockhart is essentially the pin-up girl of Final Fantasy and at the same time she's a very empowered character.

Doesn't Fran wear that armor because she was exiled from her Wood?
 

Amir0x

Banned
Did you play Lightning Returns? There's actually a (space!) casino with that exact model all over the place. And girls intentionally in chocobo cosplay all over Yusnaan, also using the same model. And Chocolina herself with a different role

(Yes it's probably because reused assets and all that)

Dear God no, I could not get myself to stomach playing another FFXIII game after the second one :p

Well let's just say before that game there was no context for it, and use that as a jumping off point haha
 

Mask

Member
Eye of the beholder.

That, and what the creator intends for the character to be perceived as. Things can be perceived in many different ways, and what is sexist to one person, might not be to another.
 
We could apply an old rating method from an australian porno magazine, the bone-ro-meter, the longer the boner the more sexualised the character is.......
 

Zafir

Member
For me it kind of depends how far they go. A low cut top isn't inherently bad. It gets bad when it's showing half-3/4 of their breasts off, and/or there isn't any context for it.

Ming Numara was brought up in that thread for being bad, and I agree is was a poor design decision. First of all she's a Queen, she shouldn't really be dressed like that. Then, personality wise, she's rather reserved and respectable, which doesn't really go with the design either.
 

The Technomancer

card-carrying scientician
This is a big topic. My first instinct is that yeah
Ask women.
this is a pretty good thing to do. But even beyond that I think there are things we can look at. And I think its a lot trickier, at least theoretically, than just "how much skin is showing", although in the current landscape that's been an okay rule of thumb.

A lot of games are designed, in many regards, to be indulgent experiences. We simply don't have many games right now that are deliberately trying to challenge us. I'm not saying that as a bad thing or a good thing, at least in this conversation, but it is a thing and it does actually simplify our analysis to a degree. In that context we can examine just who the game is seemingly trying to indulge and in what ways they're trying to indulge them. We can look at characterizations, at dialogue, at camera framing, at any part of the presentation and attempt to understand who that decision was made for.
 

Adaren

Member
If the female character is dressed sexily for no reason (that is, there's a disconnect between her appearance and personality), then it's probably sexualization.

ex. Lightning's exposed thighs in XIII-2/LR.
ex. Cotana's increasingly sexualized curves that don't get acknowledged by anyone in-game, least of all herself.

If her appearance reflects her personality, then it's likely empowerment.

ex. Bayonetta. Her outfit is sexy, but it is jam-packed with personality and plays a huge part in her character.

That's my rule-of-thumb anyways.
 
As for sexualization vs empowerment, I think I heard the barometer here, of "Do I want to be them? Or be with them?"

I'd certainly like to get down with some of the chicks in Dead or Alive, but I'd much rather actually be Bayonetta, than try to do anything with her.
 

fedexpeon

Banned
Ask women.

Different opinions.

No one knows, it is safer to not voice an opinion. If you think it is empowerment, don't say it. Double standards and political correctness will destroy your reputation if you express your opinion. It is better to lose your freedom of speech.
 

Heyt

Banned
You can't set in stone what is empowering and what is not. Some people will feel different things. The key is letting people create and play what they like and be able to find or create alternatives if they find something off-putting for any good reason.
 
If the female character is dressed sexily for no reason (that is, there's a disconnect between her appearance and personality), then it's probably sexualization.

If her appearance reflects her personality, then it's likely empowerment.

That's my rule-of-thumb anyways.

Correct.
 

Falk

that puzzling face
Dear God no, I could not get myself to stomach playing another FFXIII game after the second one :p

Well let's just say before that game there was no context for it, and use that as a jumping off point haha

Well, she's
Sazh's chocobo chick
which actually is kinda revealed in XIII-2. Tangentially there's actually a whole arc in LR about Sazh/Dajh/Chocolina which is part of the 'main story' (i.e. required to beat the game)

As to why her design is the way it is, on the other hand, ¯\_(ツ)_/¯
 

The Technomancer

card-carrying scientician
As for sexualization vs empowerment, I think I heard the barometer here, of "Do I want to be them? Or be with them?"

I'd certainly like to get down with some of the chicks in Dead or Alive, but I'd much rather actually be Bayonetta, than try to do anything with her.

This is a simpler version of what I was trying to say, I think.
 

aeolist

Banned
viera don't have a culture, they're a made up group created by japanese people. you don't view their designs through the lens of tribal cultures lacking nudity taboos because those weren't the people who came up with them.
 

Kuroyume

Banned
I don't leave that determination up to anyone but myself. What's sexualization to you may not be sexualization to me. And the same goes for empowerment.
 

Arkam

Member
"Women" don't get to speak for every female out there. You will find that women have a large variety of opinions. They're not some singular entity.

I actually 100% agree with this. A lot of people seem to find comfort in organizing the 9billion+ of us on this planet into simple groups. They want a quick "1 size fits all" label for as large of a group as possible so the numbers will work in the system/society they think they can make.

Would love for the day to come where people start caring about individuals.
 
Ask women.
A novel idea. This is a far more succinct and effective way of expressing anything I had to say on the matter. Nothing left to contribute, really.

"Women" don't get to speak for every female out there. You will find that women have a large variety of opinions. They're not some singular entity.
Women is plural. What about his post made you think he was addressing them as a singular entity?
 

NotLiquid

Member
Can the sexualization be justified within the context of the character, their abilities and what they are generally able to accomplish? Is it an integral point that defines the character itself and not just something that's there to serve someone else?

If so, I'd like to think that it's empowerment. But sexy doesn't always have to be bad even if it isn't meant to be empowering.

As for sexualization vs empowerment, I think I heard the barometer here, of "Do I want to be them? Or be with them?"

I'd certainly like to get down with some of the chicks in Dead or Alive, but I'd much rather actually be Bayonetta, than try to do anything with her.

This is a good way of seeing it as well.
 

nynt9

Member
Ask women.

My fiancee thinks Dragon's Crown is fine, which goes against most of the rhetoric against the game. Other women think it's disgusting. Her argument with games like this is usually "Why would I not want to play as a sexualized character? This is a fantasy, not real life. I want to experience things that can't be done in real life"

So is Dragon's Crown ok now?

My point is that "ask women" isn't a sufficient answer.

These guys get it:

"Women" don't get to speak for every female out there. You will find that women have a large variety of opinions. They're not some singular entity.

I actually 100% agree with this. A lot of people seem to find comfort in organizing the 9billion+ of us on this planet into simple groups. They want a quick "1 size fits all" label for as large of a group as possible so the numbers will work in the system/society they think they can make.

Would love for the day to come where people start caring about individuals.

Different people have different values.
 

Zomba13

Member
I think that it depends on context and intent. Taking an example from the OP (ignoring Lightning Returns as that came a while after FFXIII-2) I think Chocolina is blatent sexualisation for the sake of it. She does have a backstory (that is revealed in DLC I think it was) that is stupid but it barely explains why she is like she is (backstory spoilers:
she is Sazh's chocobo chick transformed because of time of some shit. Doesn't explain why she is red now or why so sexy and scantily clad
). She is there to serve as a shop keeper and doesn't really have a role outside of that. She is there to look sexy and be cooky while selling potions.
 

vypek

Member
I don't leave that determination up to anyone but myself. What's sexualization to you may not be sexualization to me. And the same goes for empowerment.
Best answer to me so far. Something like clothing in games doesnt need a big reason to me unless it doesnt make sense without one. Like wearing nothing but shorts in outer space. Havent seen the Cid scan but I doubt I'll have issue with the design.

I actually 100% agree with this. A lot of people seem to find comfort in organizing the 9billion+ of us on this planet into simple groups. They want a quick "1 size fits all" label for as large of a group as possible so the numbers will work in the system/society they think they can make.

Would love for the day to come where people start caring about individuals.

Are we actually at 9 bil?
 

Silky

Banned
viera don't have a culture, they're a made up group created by japanese people. you don't view their designs through the lens of tribal cultures lacking nudity taboos because those weren't the people who came up with them.

I don't necessarily agree with this, but I understand what you mean.
 

The Technomancer

card-carrying scientician
viera don't have a culture, they're a made up group created by japanese people. you don't view their designs through the lens of tribal cultures lacking nudity taboos because those weren't the people who came up with them.

Right, this is kind of crucial to the discussion: its not that you can't either find or create in universe explanations for almost any decision, its that that's not really useful when we're discussing the real world impact of media that was also created by people from our world.
 
Some women think Bayonetta is disgusting and sexist, some think she is an empowered female character.

Women, like GAF, don't have a hivemind.

A tiny bit off topic, but I honestly have seen (as in, read opinions on the internet of) very few women who have actually played through Bayonetta and experienced her character in her entirety who absolutely hate her.

I think the people who call her sexist and disgusting are often going by some youtubed, out of context videos or press material and....kinda...ignore the rest of the game / context .

Everything from my experience, of course.
 

Foggy

Member
Is the character defined in any legitimate way by their sexuality or does the context of the world justifies hyper sexuality? If so, then it doesn't bother me. As for the notion of "empowerment", I don't see how a guy like myself could ever justify what's actually empowering or what isn't. I do feel more comfortable judging what is problematic and what isn't.
 

aeolist

Banned
I don't necessarily agree with this, but I understand what you mean.

from the OP:

It's a fantasy game and so people can be very creative with just how they create cultures. But I do think it's important to stop and consider why a certain creation might view the world differently than you do.

a creation doesn't have any views. the viera do not hold opinion and cannot justify their own aesthetic. it comes from real people in the real world who have a culture that can be critiqued, and in that context it's definitely a sexualized design.
 

Steel

Banned
Some women think Bayonetta is disgusting and sexist, some think she is an empowered female character.

Women, like GAF, don't have a hivemind.

Reminds me of the divergent views I've seen women take on Catherine. Some think it's a great depiction of a relationship from a male perspective, others think it's indulgent.

I actually 100% agree with this. A lot of people seem to find comfort in organizing the 9billion+ of us on this planet into simple groups. They want a quick "1 size fits all" label for as large of a group as possible so the numbers will work in the system/society they think they can make.

Would love for the day to come where people start caring about individuals.

That's a nice thought and all, but it will always come down to grouping people, because that's how the market works. And the bigger the market you're trying to reach with a piece of media, the more people you try to insert into a certain group.
 

Htown

STOP SHITTING ON MY MOTHER'S HEADSTONE
I think context is important, but I think it's also important to remember that for the most part game characters are not real people from real cultures. Every time a game is made, the game world is created from scratch. This means that while a character might dress a certain way due to a specific in-game cultural context, that cultural context exists in the game entirely through the game creator's choice.

"She's not wearing many clothes because she's from a race of intelligent martian sex robots and that's their culture" is not necessarily a defense of a character portrayal for example; the race of intelligent martian sex robots only exists in the game because that's what the designers chose to focus on.
 
Chocolina looks like the FF equivalent of those Samba girls at the annual Samba festivals. They've had them in Tokyo, too, so I assume a designer saw those outfits and decided that it could work with "chocobo feathers". Can a Samba dancer be both? Is there are a difference between the celebration of female sexuality and sexualization?
 
_____________________________________________

CULTURAL DIFFERENCES
_____________________________________________

lSRnMqj.png


The example I used in the FF topic was of Fran from FF12. Fran is a Viera whose people in FF12 live in Eruyt Village, they live deep in the woods in the trees and a very clear hunter/gatherer/mystic type lifestyle. They are by many Western cultural points of views, quite thinly dressed. And of course there's the whole bunny girl fetish people seem to have.

But now reference some of the cultures from our own planet. Many tribes in the Amazon, for example, are not just scantily clad, they're completely nude. Do you enter that village and start complaining about their sexually deviant culture, or how the females in that village exist simply to serve male lust?

Consider another point. The Viera in Ivalice segment themselves into independent male and female communities. Wouldn't the fact that females all live with other females (and all male Viera with other male Viera) also necessarily mean there might be different cultural sensitivity toward what counts as 'sexualization'? And how is it possible to insert our own narrow cultural view about sex into this completely different environment?

It's a fantasy game and so people can be very creative with just how they create cultures. But I do think it's important to stop and consider why a certain creation might view the world differently than you.

I'll respond to this part.

The fallacy of this argument is that one culture is real and one isn't. Nonexistant people from fantasy stories are not the same as an actual population of actual people with cultural roots that are traceable beyond some game designer's imagination.

That character is 100% fetishization. She's a sexy tribal bunny amalgam of ideas designed specifically to appeal to you sexually. If she is ALSO something else, that doesn't change the fact that she is ALSO a sexy tribal bunny girl. These characters are reverse engineered to explain their sexualization which does not change the fact that they're sexualized.

It's the same argument people use to defend Tifa from FF7. In "her lifestyle," she is on the run a lot and wears her clothes to aid fast movement. Except you know what runners don't wear? Suspenders and boots. The extent of Tifa's sexualization basically boils down to an exposed midriff and huge breasts, which is really tame by sexy tribal bunny girl standards, but pretending "it's because she has to move fast!" is pretty lame.
 
I think context is important, but I think it's also important to remember that for the most part game characters are not real people from real cultures. Every time a game is made, the game world is created from scratch. This means that while a character might dress a certain way due to a specific in-game cultural context, that cultural context exists in the game entirely through the game creator's choice.

"She's not wearing many clothes because she's from a race of intelligent martian sex robots and that's their culture" is not necessarily a defense of a character portrayal for example; the race of intelligent martian sex robots only exists in the game because that's what the designers chose to focus on.
Agreed
Though I think it's in our nature to try to associate human ideals and beliefs with non-human cultures in videogames
 
If the female character is dressed sexily for no reason (that is, there's a disconnect between her appearance and personality), then it's probably sexualization.

ex. Lightning's "soldier-lite" exposed armpits/mini-skirt in FFXIII and her exposed thighs in XIII-2/LR.

If her appearance reflects her personality, then it's likely empowerment.

ex. Bayonetta. Her outfit is sexy, but it is jam-packed with personality and plays a huge part in her character.

That's my rule-of-thumb anyways.

Pretty much this, and like someone else succinctly stated, 'context'.

There's nothing inherently wrong with sex, or overtly sexual characters and outfits. Ultimately, sex is an enormous part of what makes us human, it's something we should all celebrate and enjoy, not shun and shame.

But if it crosses the line, and turns a character, or whole gender into nothing more than objects to titilate the audience, then it simply low brow, contemptable exploitation, and should not be tolerated in this day and age.
 
Every case is complex and dependent of its context, in both its immediate and broader sense.

In general i think it's impossible and/or lacking in perspective to try and empower all members of any one gender, and it often strikes poorly on the characters who are designed to bear the weight of an entire gender on their back. Permitting that simplification of an inherently complex matter is not good for the artists nor for the audience.

Also, i prefer humanization to empowerment.
 

cerulily

Member
My point is that "ask women" isn't a sufficient answer.



Different people have different values.

This may be true. But, at the end of the day there are two sides to this question. One is "How do women feel about it." And on the other, "How do men feel about it."

Asking women only answers our side of question.

Personally, I find that the rhetoric of "what constitutes empowerment" is kind of messed up.

Take Bayonetta. It's somewhat popular to insinuate that she is "empowered" and sexual simply because A) she's the protagonist, and B) she dresses a certain way and has certain mannerisms. But, asking women will only answer if they themselves identify with her brand of sexuality. For me, I do not. I think the problem being that she is all image and no substance when it comes to her sexuality. She has no history of sexuality (as far as character development), she doesn't actually talk about sex, she doesn't have sex. It's all just a show for the camera, somewhat like a porn image. Sure the woman probably consents to it, and thus has some agency. But, if i was a man i sure wouldn't be fooled into thinking this is how all women identify with sexual expression, and it certainly isn't for women.

I like Zero from Drakengard in this regard. She talks about sex. She has sex. But she isn't really ever presented for the camera in a lurid fashion like bayonetta is. It's the complete opposite of Bayonetta. Instead of looking at a picture of a naked woman (an inherently sexual act in itself). It's more akin to just asking a woman about sex. The responses are widely variable, less staged, probably a lot more raw and human by contrast.

I think the issue here is a difference between sexuality and sexualization. Both are sexual, but one is selling sex as an image (bayonetta) and one has an actual sexuality (Zero).

Not to say i don't enjoy "sexy" characters. But i often laugh at the absurdity about how DOA is derided as having sexualized women, but Bayonetta gets a pass for doing the same thing for arbitrary reasons. Both have women as protagonists that are completely empowered and "technically" choose to wear whatever sexy gear the like. But one of those games is held above the other simply due to marketing and a random roll of public opinion dice.
 

aeolist

Banned
Every case is complex and dependent of its context, in both its immediate and broader sense.

In general i think it's impossible and/or lacking in perspective to try and empower all members of any one gender, and often strikes poorly on the characters who are designed to bear the weight of an entire gender on their back. Permitting that simplification of an inherently complex matter is not good for the artists nor for the audience.

this is only a problem because there are so few female/minority characters in games. the ones that do exist experience a heightened level of scrutiny.

if female characters had the same breadth of design that male characters do with regard to role, personality, body type, abilities, etc there wouldn't be nearly as much to complain about. as things stand right now the few women designed for games are mostly eye candy.
 
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