Ok here's the thing. Let me articulate the claim here that makes it clearer which parts are really true:
- Fact: The PS5's GPU is NOT equal to an RTX 3060Ti from a purely hardware perspective
- Also Fact: It is possible for a PS5 system to outperform (i.e. run at higher more stable framerates at equivalent raster settings) a particular PC system that has an RTX 3060Ti GPU in it (i.e. NOT ALL PCs ARE CREATED EQUAL....EVEN WITH THE SAME GPU)
This is a classic case of theory vs reality. Theoretically, no the PS5's GPU is not a 3060Ti and should not perform on par with it. However, in reality it's much easier for a developer to optimize a game for a PS5 than for dozens to hundreds of PC configurations meaning that it is much more likely to have a PC sku with a bottleneck or non optimal code path somewhere in the chain. So at a system level, PS5 is a fixed entity that is more balanced and easier to utilize so YES, there are countless cases of folks running tests on games where it is possible to get roughly equivalent settings such as Deathloop, Far Cry 6, Uncharted 4, Death Stranding, SpiderMan, and others where the PC with a 3060Ti is not able to hit a locked 60fps with the same consistently as the PS5. This doesn't mean that the PS5 is better than a 3060Ti but rather just speaks to the core nature of a console vs PC and the realities that come with that. Who knows what all a person has on
THEIR PC both in terms of other HW and other SW running that could impact the performance that a developer can avoid on a PS5. CPU issues, HDD limitations, memory bandwidth, caching issues, OSS and driver overhead, conflicting user software (OBS, Anti-malware, Geforce Experience etc) can all negatively impact the PC experience (and they do frequently).
This the true nature of this (never-ending) discussion and it's not really comparing apples to apples equivalent HW in a console or PC. Sure by this logic,
if the PS5 had a GPU with the size and spec of a 3060Ti in it, then it will be performing much better than it currently is. But real talk, you guys can't miss the fact that a console and PC are NOT THE SAME and don't function the same. Truth be told, I can easily build a PC with a RTX 3080 in it that can't dream of matching a PS5 or Series X in it's performance (hint: I actually do have a PC like that). How about you try to play Forza Horizon 5 with an old Intel Core i7 6700 CPU, a standard HDD, and a 3080 GPU at 1440p Med-High settings (nevermind ultra) and tell me if it matches a Series X in performance mode. (Hint: you'll be lucky if the game even ran properly for more than a few mins even though the min spec is met).