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Game Pass is not profitable yet - Tom Warren

ReBurn

Gold Member
Like it or not, we are starting to see the visible impact Gamepass does to consumers purchasing habits. Correlation does not equal causation obviously, but the suggested data we have paints a grim picture for software sales on the platform where the rental services is being pushed as the best "value in gaming".

We get the latest 3rd party sales boxed sales form UK:

Tales of Arise split: 86% of sales were on PS, 13% on Xbox Series and 1% on PC.
NBA 2K22 : PS 73% , Xbox One Series 23%.
Life is Strange: True Colors. PlayStation - 82% on PS, and 18% for Xbox Series X/S.

And this is in MS second biggest market.

I don't think Gamepass will ever be profitable for MS this gen and may negatively impact actual software sales for 3rd party titles going forward the more its being pushed in that platform.
The impact on boxed sales is kind of the point. Microsoft believes that the future of gaming is for players to pay every month for access to digital games and for developers to be paid based on how much people play. Then they offer discounts on digital purchases if people want to keep games forever. Their games not showing up in boxed charts is exactly what they want to see. Boxed sales are the lowest number anyway since more people buy digital than boxed. I don't even know how anyone could use that as a metric for Game Pass performance. Why would people run out and buy a boxed copy of a game they've already downloaded to their system when they could just buy it right there?
 

Papacheeks

Banned
Honestly who cares? If Ms doesn't profit from gamepass ever and decides to close the service we will still be able to buy games, no problems

And what happens to all the studios once the Service slows down in terms of Microsoft caring about it? All of the spending is based on growth. Right now Microsoft has to let those games from those studios they just bought come to market to see how people react. If things increase to acceptable numbers then they will continue on buying, acquiring.

If in 5 years their growth stalls or doesn't show the needed change for them to continue to dump money, or they start going through and looking at games and seeing what tracks and what doesnt. Which in a way dictates what gets green lit to be made.
 

Genx3

Member
And what happens to all the studios once the Service slows down in terms of Microsoft caring about it? All of the spending is based on growth. Right now Microsoft has to let those games from those studios they just bought come to market to see how people react. If things increase to acceptable numbers then they will continue on buying, acquiring.

If in 5 years their growth stalls or doesn't show the needed change for them to continue to dump money, or they start going through and looking at games and seeing what tracks and what doesnt. Which in a way dictates what gets green lit to be made.

They continue making Xbox exclusives like any other 1st party organization would.
 

Plantoid

Member
And what happens to all the studios once the Service slows down in terms of Microsoft caring about it? All of the spending is based on growth. Right now Microsoft has to let those games from those studios they just bought come to market to see how people react. If things increase to acceptable numbers then they will continue on buying, acquiring.

If in 5 years their growth stalls or doesn't show the needed change for them to continue to dump money, or they start going through and looking at games and seeing what tracks and what doesnt. Which in a way dictates what gets green lit to be made.
They can continue to make games, Ms can turn into a publisher that releases on ps easy if they start to lose a lot, they already release on PC anyways
 

twilo99

Member
It's not surprising that many xboxers don't want to buy games anymore. There were told that GP is best deal in gaming. If they buy another game outside gamepass and spend their time playing that game, then gamepass becomes the opposite of value.

That is correct, they got me and I don't even own an xbox. I have not purchased a single game on steam or elsewhere since I got gamepass ultimate almost a year ago. There is so much good entertainment on there that I really don't feel the need to pay for any games outside of that. They didn't even have xcloud working when I signed up, now that is up and it really is an amazing service. There is zero pressure on liking a game or not because I just spent $70 on it.. or regret for not enjoying it. You just click play, and if you don't like you move on..

Activision might get me to buy Vanguard, and valve might get my money at some point, but all in all, no incentive to spend money on games besides gamepass.
 
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If the demand was really that great, why haven't these untapped millions of new users never bought an Xbox? I mean, its not like the hardware is prohibitively expensive!

I mean its also not like gaming isn't already available on all devices under the sun! I mean take smartphones for example, is GamePass supposed to depose games that are built expressly for mobile play? Bodging some touch-screen controls onto a console game isn't going to result in a better user experience than something designed with those constraints in mind? Not to mention all the complications that streaming adds...

Sorry, but I get the strong sense that when this idea was floated everyone in the room was so high on the dream of massive success that noone was willing to be "that guy" and point out that not all games are the same. Something like Angry Birds succeeded on mobile when it would have been forgotten in the blink-of-an-eye on PC or console.
And no, its not simply because mobile gamers had lower expectations or were willing to settle for less, its because it was a perfect fit for the sort of usage case typical of most smartphone owners.

This idea that GamePass (or any access-anywhere gaming service) is going to become an all-consuming monster that devours everything else is a fantasy. Its not going to work like that because games, distinct from movies and TV, by their interactive nature have far more variable demands on the users time and attention.

Passivity and activity are wholly different domains. And with games the active part is not entirely natural and intuitive, its something learned. Both directly through the experience of playing the thing, and indirectly via exposure over time to the standards and conventions of gaming as a culture.

The point being you need to know how to play in order to join any game, and that requires some effort and often an appropriate venue. With a passive entertainment this process is irrelevant, you can sit there and just absorb it.

The bottom line being if you want to game, you're likely to already have sufficient interest to buy a PC or a console. If you don't especially, then what is required is something that offers the least friction possible to access - and that, is a very specific sort of game. You can't just throw established forms and styles in and expect them to have the same appeal.

As time goes by Game Pass will become more and more essential for more and more people due to the ease of access and affordability it offers to such an ever growing lineup of incredible games, and numerous other games that people may not have tried on their own, but can now try without very much risk of potential disappointment thanks to Game Pass. Including all the Xbox first party titles lol.

Halo Infinite
Starfield
Elder Scrolls 6
Deathloop
Ghostwire: Tokyo
The Outer Worlds 2
Indiana Jones
Redfall
Contraband
Fable
Next Gen Doom
Perfect Dark
Avowed
Project Cobalt (InXile FPS RPG)
Forza Horizon 5
Hellblade 2
Forza Motorsport

People keep writing Game Pass off because Microsoft wasn't releasing nearly enough of anything to truly make it what it always had the potential of becoming. Last gen game pass is nothing like next generation game pass.

Also, someone interested in game pass doesn't need to buy an Xbox since PC generally is getting all the same games. The success of Game Pass isn't to be determined on people buying Xbox consoles.
 

oagboghi2

Member
As time goes by Game Pass will become more and more essential for more and more people due to the ease of access and affordability it offers to such an ever growing lineup of incredible games, and numerous other games that people may not have tried on their own, but can now try without very much risk of potential disappointment thanks to Game Pass. Including all the Xbox first party titles lol.

Halo Infinite
Starfield
Elder Scrolls 6
Deathloop
Ghostwire: Tokyo
The Outer Worlds 2
Indiana Jones
Redfall
Contraband
Fable
Next Gen Doom
Perfect Dark
Avowed
Project Cobalt (InXile FPS RPG)
Forza Horizon 5
Hellblade 2
Forza Motorsport

People keep writing Game Pass off because Microsoft wasn't releasing nearly enough of anything to truly make it what it always had the potential of becoming. Last gen game pass is nothing like next generation game pass.

Also, someone interested in game pass doesn't need to buy an Xbox since PC generally is getting all the same games. The success of Game Pass isn't to be determined on people buying Xbox consoles.
"Guys, Gamepass is going to be massively successful. It will be essential, like food. Everyone is excited about it. Everyone

By the way, don't apply any obvious metrics to it, like sales or userbase. Everyone will buy it on 2000-3000 PCs"
 

HeisenbergFX4

Gold Member
Honestly who cares? If Ms doesn't profit from gamepass ever and decides to close the service we will still be able to buy games, no problems
I dont get the concern either with so many "experts" claiming to know how this will end with massive studio closures and an overall game market crash, all doom and gloom.

I have way too many others things in my life to worry about instead of what Gamepass may or may not do to the gaming scene years from now

Until then I will enjoy my PS5s for their first party big budget single player games and my XsX for pretty much everything else including Gamepass games.
 
"Guys, Gamepass is going to be massively successful. It will be essential, like food. Everyone is excited about it. Everyone

By the way, don't apply any obvious metrics to it, like sales or userbase. Everyone will buy it on 2000-3000 PCs"

What are you even trying to say here? My PC is easily north of the $3,000+ range and I own Game Pass. Why are people so desperate to deny that people who spend money have no issues with Game Pass? :messenger_tears_of_joy:

Gamers look a deal. It doesn't matter if you're a cheapskate or a big spender. All gamers love a deal. There's a reason why Game Pass is growing so damn fast.
 

oagboghi2

Member
What are you even trying to say here? My PC is easily north of the $3,000+ range and I own Game Pass. Why are people so desperate to deny that people who spend money have no issues with Game Pass? :messenger_tears_of_joy:

Gamers look a deal. It doesn't matter if you're a cheapskate or a big spender. All gamers love a deal. There's a reason why Game Pass is growing so damn fast.
And you are super niche, and that's totally fine, but c'mon essential?

GamePass has been around for a while, and it doesn't seem to have expanded outside the niche of xbox fans and maybe a few PC players.

Also, to say you can't measure its success by sales metric is just unrealistic. if Gamepass is as big deal as you say it is, than it should be reflected in xbox console sales.
 

Brofist

Member
I dont get the concern either with so many "experts" claiming to know how this will end with massive studio closures and an overall game market crash, all doom and gloom.

I have way too many others things in my life to worry about instead of what Gamepass may or may not do to the gaming scene years from now

Until then I will enjoy my PS5s for their first party big budget single player games and my XsX for pretty much everything else including Gamepass games.
Just a bunch of haters projecting their hopes of the service failing. Nothing to waste your time on.
 

Clear

CliffyB's Cock Holster
Also, someone interested in game pass doesn't need to buy an Xbox since PC generally is getting all the same games. The success of Game Pass isn't to be determined on people buying Xbox consoles.

You're missing the point:

If you're interested in GamePass you probably would seek to own either or both an Xbox or a PC anyway!

Because the appeal is the games and presumably others like them.
 

THE DUCK

voted poster of the decade by bots
Netflix cost has more than doubled. I could see it easily doubling yes.

A little different I think in terms of overall increase. While it's technically double, the amount of increase in terms of actual dollars would be too much. Quick do a poll and see how many would stay on gamepass at $40 a month. And by the way, netflix is teetering on the edge now with so much competition, especially the 4k price.
 
And you are super niche, and that's totally fine, but c'mon essential?

GamePass has been around for a while, and it doesn't seem to have expanded outside the niche of xbox fans and maybe a few PC players.

Also, to say you can't measure its success by sales metric is just unrealistic. if Gamepass is as big deal as you say it is, than it should be reflected in xbox console sales.

First off, it's still very difficult to find Series X consoles. Let's not pretend like they're now able to be found everywhere. They're still pretty tough to locate.

Game Pass in the last gen was a shell of what it is now. It couldn't possibly come into its own when Xbox simply didn't have the big game firepower adding to its value and attractiveness. Xbox was barely releasing enough games to make it more worthwhile even though it was still a great service nonetheless for what it did have, and the promise of what it could become. That promise is about to start to be realized. The entire Bethesda catalog of games that have filled the service and many more big ones coming in later years, like Starfield, Redfall, Deathloop, Ghostwire: Tokyo, Indiana Jones.

You've had MLB The Show, Outriders, Yakuza Like a Dragon.

I almost forgot the entire EA Access Vault of games included with the ultimate subscription of Game Pass, no additional cost, and we know there are hit games in that list too.

Then you have further additions like MLB: The Show 21, Outriders, which were major 3rd party additions. Hades was added, Ascent was added recently, Stalker 2 is coming.

Since Game Pass launched, the biggest releases that aren't 3rd party that Microsoft has been able to drop from their own studios prior to the start of the new generation have been.

Crackdown 3 (feb 2019)
Forza Horizon 4 (oct 2018)
Forza Motorsport 7 (oct 2017)
Wasteland 3 (aug 2020)
State of Decay 2 (may 2018)
Gears 5 (sep 2019)
Ori and the Willow of the Wisps (nov 2020)
Bleeding Edge (mar 2020)
Gears Tactics (for xbox nov 2020)
Minecraft Dungeons (may 2020)
Battletoads (aug 2020)
Tell Me Why (aug 2020)

And from this list, I personally consider these to be the most quality among them.

Forza Horizon 4
Ori and the Will of the Wisps (march 2020)
Wasteland 3
State of Decay 2
Gears Tactics
Gears 5

Then the rest of the first party is starting to heat up. I don't consider Flight Sim my think, but it's cool for a look, but beginning first with Psychonauts 2 and heading into the Holiday period with Forza Horizon 5 & Halo Infinite, the first party future for Xbox looks pretty damn insane. That's the interesting part about Game Pass, the more big budget and quality content from Microsoft's studios makes its way into it the more amazing and must have a service it will become. Hell, the lineup of RPGs are simply the perfect kinds of games for something like Game Pass. Games that can be experienced and enjoyed over longer periods, though I'm sure that isn't even the reason they're making so many. Microsoft just so happens to have a murderer's row of great RPG makers.
 

MrFunSocks

Banned
Like it or not, we are starting to see the visible impact Gamepass does to consumers purchasing habits. Correlation does not equal causation obviously, but the suggested data we have paints a grim picture for software sales on the platform where the rental services is being pushed as the best "value in gaming".

We get the latest 3rd party sales boxed sales form UK:

Tales of Arise split: 86% of sales were on PS, 13% on Xbox Series and 1% on PC.
NBA 2K22 : PS 73% , Xbox One Series 23%.
Life is Strange: True Colors. PlayStation - 82% on PS, and 18% for Xbox Series X/S.

And this is in MS second biggest market.

I don't think Gamepass will ever be profitable for MS this gen and may negatively impact actual software sales for 3rd party titles going forward the more its being pushed in that platform.
Of course the uk boxed copies sales had to be brought up lol. The only thing physical sales in the UK prove is that physical is dying and is irrelevant.
 

gatti-man

Member
A little different I think in terms of overall increase. While it's technically double, the amount of increase in terms of actual dollars would be too much. Quick do a poll and see how many would stay on gamepass at $40 a month. And by the way, netflix is teetering on the edge now with so much competition, especially the 4k price.
Netflix isn’t teetering at all. No one is even close with the vast amount of content offered and rate of releases. Disney+ has a drip of content. Amazon is a trickle same with Hulu. No one even comes close besides hbo max and that day and date thing they have is slated to end in 2021
 

Sosokrates

Report me if I continue to console war
People often forget that the purchase price is just the start, when picking up a publisher you are also adding hundreds if not thousands of new employees on your payroll as well. Zenimax had over 2300 employees when they were purchased so not only does that $7.5 billion need to be made up but also the cost of paying for all of these people who are making games that won't be out for years.

I've seen people saying they want Sony to buy Square-Enix, they have over 5000 employees etc. MS bought a bunch of smaller AA level studios in 2019 none of them have released a new exclusive game on GP yet so they had the purchase price for each of those studios plus paying those employees now for 2 years and haven't made a dime off of them yet.

The only reason MS can take the losses is because of the money they make outside of gaming, if they were reliant on the money xbox brings in they would be out of the gaming business by now. I do think it's odd that so many people push for MS to buy these big publishers, why would you want a perennial 3rd place company who hasn't been able to grow their audience significantly in 3 generations through competing straight up with Sony and Nintendo to just buy their way to the top? It makes no sense outside of a fanboys wet dream.

If ms did not make what it makes outside of gaming, they would likely never make these massive acquisitions, so its a bit of a moot point.

I disagree with you on your definition of "competing straight up", i mean you say that like there are rules, if its legal aquiring zenimax is no less competing straight up then sony aquiring insomniac.only a fanboy would make such arbitrary rules just because certain things dont favour his platform of allegiance.

I suppose the only reasons apart from fanboyism why somone would want a platform to aquire studios/publishers is if the acquisition enables said studio to continue making games with creative freedom or like the value of services like game pass brings.

Making all studios from scratch is just not practical in the short term, if ms did not acquire studios when they did, the series X would not get any first party games until like 2026 and why would anyone want xbox to fail or want no competition?

Competition is good for the consumer.
 
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Because eventually they will make you pay. And if it doenst work out they will burn all those studios they acquired to the ground. Remember when Microsoft tried to increase the price of Gold only to backfire. I wouldn't put it past Microsoft to increase price of Gamepass once they get more marketshare but that if they gain mor marketshare as it seems like Sony and Nintendo both are not losing ground.
And what can you do about it?
 

THE DUCK

voted poster of the decade by bots
Netflix isn’t teetering at all. No one is even close with the vast amount of content offered and rate of releases. Disney+ has a drip of content. Amazon is a trickle same with Hulu. No one even comes close besides hbo max and that day and date thing they have is slated to end in 2021

Maybe for your, but their value proposition for me has been reduced a lot. I'm seriously considering cutting my service after being with them from the start. I suspect I am not alone in considering a change.
And it depends on what you watch, Disney plus has a lot of stuff for a family, even apple + has been doing well lately. HBO max has a few good shows but some of it's staples are gone, they need a resurgence that's hopefully in the pipeline.
And ya, prime isn't amazing but it's included with other stuff.

To back this a bit, in Canada and the US, this last quarter Netflix saw a decrease:
2021 Canada Q1 - 6.71M Q2 - 6.67M
United States Q1 - 67.67M Q2 - 67.28M
Now they had slightly higher revenues do to increase in the cost, but it's a trend in the wrong direction for them. I expect more lost customers for Q3 and Q4. Their growth is in the middle east, Europe and Africa.
These aren't huge loses so far, but it will start to add up as more decide to switch. And price does play a part.


 
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Jemm

Member
Game Pass: "Devs don't get paid enough, since Xbox players no longer buy their games. Pls, buy the games to support the devs!"

Also Game Pass: "It's unsustainable, since Microsoft pays devs so much for the games to be in the service."
 

Shubh_C63

Member
We honestly don't expect it to, not for another 2-4 years actually.
Once a comfortable nos of people are trapped they will raise the sub cost, we all know this. MS knows this.
 
Like it or not, we are starting to see the visible impact Gamepass does to consumers purchasing habits. Correlation does not equal causation obviously, but the suggested data we have paints a grim picture for software sales on the platform where the rental services is being pushed as the best "value in gaming".

We get the latest 3rd party sales boxed sales form UK:

Tales of Arise split: 86% of sales were on PS, 13% on Xbox Series and 1% on PC.
NBA 2K22 : PS 73% , Xbox One Series 23%.
Life is Strange: True Colors. PlayStation - 82% on PS, and 18% for Xbox Series X/S.

And this is in MS second biggest market.

I don't think Gamepass will ever be profitable for MS this gen and may negatively impact actual software sales for 3rd party titles going forward the more its being pushed in that platform.
Only boomers on NeoGAF care about boxed sales. Boxed was 4% of total Playstation revenue. Boxed is dead 🤭

Basketball Ok GIF by Malcolm France
 
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Jigsaah

Gold Member
You would think the whole of GAF had stock in Microsoft the way folks are feverishly debating Gamepass' viability.

There are only 3 real reasons this is happening.

One is Sony fans feel increasingly threatened and need a perpetual circle jerk to reassure themselves.
Two is some folks (a minority) are genuinely interested in discussing the business aspect of Gamepass.
Three is Xbox fans trying desperately to hold on to Gamepass in lieu of any real hard hitting exclusives right now.

Here's my position. I'm making out like a goddamned bandit over here with Gamepass. Milking these teets for all she's got. If it lasts, it lasts. If it doesn't well it was one helluva ride. I couldn't give a fuck less about whether Microsoft is profitable in this way or not. How much are they worth? Over 2 Trillion dollars? Surprised they aren't giving Xboxes away just to write it off as charity.

I'm just happy I'm saving money. I look at this as a consumer first. The rest of this simply doesn't matter.
 
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Game Pass: "Devs don't get paid enough, since Xbox players no longer buy their games. Pls, buy the games to support the devs!"

Also Game Pass: "It's unsustainable, since Microsoft pays devs so much for the games to be in the service."
Who says that first line?
 
And what happens to all the studios once the Service slows down in terms of Microsoft caring about it? All of the spending is based on growth. Right now Microsoft has to let those games from those studios they just bought come to market to see how people react. If things increase to acceptable numbers then they will continue on buying, acquiring.

If in 5 years their growth stalls or doesn't show the needed change for them to continue to dump money, or they start going through and looking at games and seeing what tracks and what doesnt. Which in a way dictates what gets green lit to be made.

You're referring to business realities that exist everywhere. Even if the worst should come and after 5-8 years this or that doesn't happen in Microsoft's favor and then they decide to abandon the Game Pass route, which is honestly highly unlikely because this is one of the rare cases when they're actually ahead of the curve and leading on something new before it takes off. Maybe not every company will be able to afford what Microsoft is doing here with Game pass, but the current Game Pass business model is the future, and buying games the old fashioned way will continue being a viable option.

Another thing people really have to stop and consider is what makes any person so certain that Microsoft will ever abandon Game Pass and aren't committed to it over the long term no matter what happens? This is about more than just Xbox consoles. It's about PC and mobile with cloud gaming involved. What a lot of people aren't factoring in is that a whole bunch of very high quality, highly anticipated games that are going to be released over the next couple months and years are going to be the full property of Microsoft, many more than was ever the case prior to their ownership of Bethesda. Be it traditional game sales or Game Pass, if someone isn't buying all those Bethesda games for PC or Xbox, then the next best thing - or likely the preferred route - in Microsoft's eyes is for people who desire those games to play them in Game Pass. Bethesda + Xbox Game Studios and all the projects they have lined up is a potent weapon for Game Pass over the next couple years, something the likes of which Xbox has never had.

With every passing year, Game Pass becomes more of a AAA whos who of high caliber games, some of which will have significant followings. Deathloop is doing incredible on steam right now. Microsoft is most pleased by that. So even though one of their newest IP hasn't even hit Xbox yet, any success it enjoys on either Playstation or PC will be benefitting Microsoft's investment. 20 years from now we will still be talking about Game Pass. With some things you don't need to be blowing the entire industry out of the water, sometimes the fact that it's clearly the best such thing out there is enough good business sense to keep it going. Microsoft has ensured their Game Pass experiment will be a success. They ensured that the moment they bought Bethesda, taking ownership of all their studios and IP and guaranteeing Starfield and Elder Scrolls 6 are exclusives. Gamers flock to those series.
 

reksveks

Member
they start going through and looking at games and seeing what tracks and what doesnt. Which in a way dictates what gets green lit to be made.

What's the fundamental difference between that and now (or maybe the typical distribution method) ? Sales vs engagement as the metric that companies use to greenlit games? Not sure any one is objectively better.
 

Jemm

Member
Game Pass: "Devs don't get paid enough, since Xbox players no longer buy their games. Pls, buy the games to support the devs!"

Also Game Pass: "It's unsustainable, since Microsoft pays devs so much for the games to be in the service."
Who says that first line?

I don't have any names, but I see that claim a lot in forums (here, too) and Twitter etc.

Of course, the devs get paid up-front or can suggest another kind of deal with Microsoft, who in turn decides whether the deal is worth it or not.
 

pratyush

Member
You do know that the games are still available to buy? Also not every game hits game pass day one and they are getting more money once the sales have died down
But that's not the point. Also music is still available to buy. Once something is available for a subscription fee, it rarely sells well. Will you buy music record or movies if you have a subscription where you can watch it free? All you have to do is to sign up for a month and then watch it and unsubscribe.
 

MrFunSocks

Banned
People often forget that the purchase price is just the start, when picking up a publisher you are also adding hundreds if not thousands of new employees on your payroll as well. Zenimax had over 2300 employees when they were purchased so not only does that $7.5 billion need to be made up but also the cost of paying for all of these people who are making games that won't be out for years.

I've seen people saying they want Sony to buy Square-Enix, they have over 5000 employees etc. MS bought a bunch of smaller AA level studios in 2019 none of them have released a new exclusive game on GP yet so they had the purchase price for each of those studios plus paying those employees now for 2 years and haven't made a dime off of them yet.

The only reason MS can take the losses is because of the money they make outside of gaming, if they were reliant on the money xbox brings in they would be out of the gaming business by now. I do think it's odd that so many people push for MS to buy these big publishers, why would you want a perennial 3rd place company who hasn't been able to grow their audience significantly in 3 generations through competing straight up with Sony and Nintendo to just buy their way to the top? It makes no sense outside of a fanboys wet dream.
Another that doesn’t understand how acquisitions and value work yet talks about it like they’re an expert lol.

Zenimax don’t need to make anything back, especially not $7.5bil. They didn’t just drop to $0 value when they were bought. MS bought an asset and that asset has value.

The cash that they spent was burning a hole in their pocket earning them next to nothing in interest. Shareholders don’t like that.
 

Hezekiah

Banned
As time goes by Game Pass will become more and more essential for more and more people due to the ease of access and affordability it offers to such an ever growing lineup of incredible games, and numerous other games that people may not have tried on their own, but can now try without very much risk of potential disappointment thanks to Game Pass. Including all the Xbox first party titles lol.

Halo Infinite
Starfield
Elder Scrolls 6
Deathloop
Ghostwire: Tokyo
The Outer Worlds 2
Indiana Jones
Redfall
Contraband
Fable
Next Gen Doom
Perfect Dark
Avowed
Project Cobalt (InXile FPS RPG)
Forza Horizon 5
Hellblade 2
Forza Motorsport

People keep writing Game Pass off because Microsoft wasn't releasing nearly enough of anything to truly make it what it always had the potential of becoming. Last gen game pass is nothing like next generation game pass.

Also, someone interested in game pass doesn't need to buy an Xbox since PC generally is getting all the same games. The success of Game Pass isn't to be determined on people buying Xbox consoles.
These are mostly big-name, big-budget games. The key in the games industry is to convince people that your studios make great games worth buying, rather than a race to the bottom.
 

Hezekiah

Banned
the rage vs gamepass is still hard in certain people....what they will do when Sony will launch their similar service
Pumping out AAA games every quarter and giving them away for a few dollars a month isn't sustainable unless you have an enormous subscriber base. This isn't difficult to understand.

You either jack up the price of the service (maybe by having 'tiers' for premium customers), or reduce the number of AAA games and focus on AA games for it.

The problem is that people like you have your head buried the sand and expect to spend the rest of your gaming life living off handouts....
 

MonarchJT

Banned
Pumping out AAA games every quarter and giving them away for a few dollars a month isn't sustainable unless you have an enormous subscriber base. This isn't difficult to understand.

You either jack up the price of the service (maybe by having 'tiers' for premium customers), or reduce the number of AAA games and focus on AA games for it.

The problem is that people like you have your head buried the sand and expect to spend the rest of your gaming life living off handouts....
you should explain that to Netflix Disney ...Amazon Spotify etc etc etc
the problem is that ppl like you don't accept nor see nor feel nothing that happens around them ... another example is streaming games or just digital releases only ...the average man has trouble accepting any kind of change
 
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Sorcerer

Member
the rage vs gamepass is still hard in certain people....what they will do when Sony will launch their similar service
Sure Sony will eventually get around to launching a similar service, but no way is it going to be value oriented, that's not Sony. The game lineup may be more enticing to some, but it won't be cheap.
 
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