Instigator
Banned
Probably among the last games I really enjoyed on the SNES. Like Starfox before it, it utilized the very little used Super FX chip. But unlike with Starfox, I actually enjoyed this racer whereas Starfox wasn't my cup of tea (funny thing is that I traded Bubsy in disgust for Starfox, which was hardly better, IMHO).
Though Starfox had the novelty, Stunt Race FX was still in the pre-32-bit era were 3D poly games were rare so it was kinda of a big deal. I remember a few games like Hard Drivin' and FaceBall 2000 before all of them, but they were barely playable. Stunt Race FX wasn't a testament to smoothness nor did the real action even cover 60% of the screen, but it was just enough to be enjoyable in a silly kind of a way.
I'm not going to pretend the game was much to look at, it wasn't. It was painfully slow, clunky and blocky, but it did offer a somewhat different experience from other racers on consoles, including those using scaling on Sega CD and SNES. I still liked some of the attention to details such as different expressions on the cars faces, billboards advertizing Nintendo franchises or even the Ridge Racer-inspired sunsets.
I did kinda like the soundtrack even though it was mostly muzak in retrospect.
One thing the game did right was not merely rely on its racing tournament gameplay and offered some more skill-based courses in arenas. I think this gave Stunt Race FX more replay value (Similarly, I also thought the battle mode made Super Mario Kart really shine). There were also those bonus rounds with the 18-wheeler, but those seemed too much for the system to handle. Very cumbersome to play.