Fucking team was dominating but they constantly let the enemy team farm the bosses so of course we fucking lost
What I did was login into the Xbox site, went to my account privacy settings and turned off voice chat for non friends. It's universal and works for every game, I do not need to hear what random are saying.
You can join a party with just yourself and you won't hear the rubes.
It sorta sucks that the maps are the worst in the series (by a long stretch imo) but the gameplay is pretty much the best in the series.
Yeah but they're forge.
Here's what we can expect:
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It sorta sucks that the maps are the worst in the series (by a long stretch imo) but the gameplay is pretty much the best in the series.
It sorta sucks that the maps are the worst in the series (by a long stretch imo) but the gameplay is pretty much the best in the series.
Suppressor = Hidden gem in Halo 5.
It's beautiful.
Suppressor = Hidden gem in Halo 5.
It's beautiful.
It sorta sucks that the maps are the worst in the series (by a long stretch imo) but the gameplay is pretty much the best in the series.
I haven't been able to find where they said it. I would love confirmation one way or the other.I thought 343i confirmed they will have custome built btb maps that are not forge.
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Halo 5 would actually play better on terrain maps with hills being used for natural elevation. By using gentler curves to ease players into height advantage, the effects of the Spartan Abilities as far as playing defensively are concerned is diminished. Combining that with vertical, narrow pathways makes for both smarter usage of the abilites as well as more predictability in how encounters can be approached.
And yet, the majority of the maps are indoor levels with a lot of rooms, ramps, walls and doorways. Makes the game play like cat and mouse at times, and other times it's a peek-a-boo cross map fest shooting over long lines of sight when players ought to be engaging one another closer to the action on different planes. When that action does happen however, it's usually in a flat space, or the difference in elevation may be negligible.
There are a few maps that break this mold, but I find that the offering as a whole leaves a lot to be desired. Will be interesting to see what changes as players come into the meta. Bungie admitted to designing their DLC maps for Destiny with more risky concepts since players would then be more familiar with the jumping mechanics by then. Can't say it worked in their favor, but it's a solid line of thinking that could very well be in play here.
Everyone is different but i feel completely the opposite. Some really great maps and only Regret plays poorly because of some clutter issues, IMHO.
I think a lot of us have a strong nostalgia to some of the "classic" halo maps and forget that H5 has a completely new move-set and weapon balance that make new maps, map styles, jumps, layouts etc. a necessity.
I feel that Halo 5 has a core focus of Arena being well... classic shooter arenas and Warzone being your more open-map designed stuff.
I can't see them doing landscape based small arena maps honestly. That would totally screw up a bunch of core Halo MP mechanics like repeatable grenade bounces.
The problem is the new maps aren't new enough. Most are remixes of the 2-base, 2-tower design: Truth, Regret, Coliseum, Fathom and Empire.
Of those, I'd say Fathom plays the best because of how disjointed it is. It's otherwise about as generic as competitive maps come.
It's absolutely possible to make competitive terrain maps.
You on and up for some breakout/arena?![]()
Haha me too. I won't play multiplayer though. Maybe I'll give warzone a go if it's with a large group of people so I don't cause a loss directly.Man, I'm very middling to bad.
Suppressor = Hidden gem in Halo 5.
It's beautiful.
i'll be online soon but idk if i'll play matchmaking today. I enjoy Breakout, but the custom games I played yesterday were infinitely more fun than any game I've played of Arena so far.
We played no radar and pistol only FWIW. Don't think anything was different than that other than the laid-back environment.
Just don't like the focus on being super competitive and ranking up when I can't even see those ranks in the lobbies.
Plaza is not a very good map unfortunately. Way too many routes into each base.
I think you can see everyone's ranks post-game when you look at the scoreboard in the carnage report.
I sort of like it this way cause then people won't quit out if they see someone with a high rank on the other team
It sorta sucks that the maps are the worst in the series (by a long stretch imo) but the gameplay is pretty much the best in the series.
Plaza is not a very good map unfortunately. Way too many routes into each base.
The problem is the new maps aren't new enough. Most are remixes of the 2-base, 2-tower design: Truth, Regret, Coliseum, Fathom and Empire.
Of those, I'd say Fathom plays the best because of how disjointed it is. It's otherwise about as generic as competitive maps come.
It's absolutely possible to make competitive terrain maps and feel that plays best?
Halo 5 gameplay with Halo 2 maps = homersimpsondrool.jpeg
Interesting. You like the more asymmetrical disjointed map? Different strokes for different people/playstyles totally get that!
Personally, I'm more of a power weapon and map team-control kinda player that is best suited to maps like the ones you mentioned above.
Oh i agree... look at Beaver/Battle Creek. But there is a limit to just how open and terrain-y you can get with things like non-clutterd visuals, sight lines, grenade bounces etc. Halo has always taken a sort of combo approach that i think has worked. Halo 5 feels more arena-esq though... which i much prefer.
the combination of being slow as hell and yet having all these evasive manuevers is really odd
movement feels kind of bad overall--especially after titanfall, advanced warfare, and cod blops 3 beta
I have a 2.0 kd and about a 5.0 kda in breakout, Champion 10 rank.How many people on here have a positive kdr? I checked out about 16 players stats who I was playing against and only one person had more kills than deaths.
I just spent an hour and a half on that dude in legendary.I hear you, man.
Also, getting my ass handed to me by the Warden Eternal on heroic... 10 wipes in a row, time to git gud (or just find that cannon everyone talks about)
Edit: Beat him first go after typing this... usingwas the key big time.your team as bait and snipe him
i'll be online soon but idk if i'll play matchmaking today. I enjoy Breakout, but the custom games I played yesterday were infinitely more fun than any game I've played of Arena so far.
Just went 15-0 in a game and didn't get a perfection medal at the end. Is it not in anymore?
Funny too hear multiple times in a warzone map "Xbox record that!"
Can get quiet hectic in warzone especially when vehicles are unlocked
No, it is. Were you playing Slayer?