We all know this is what's going to happen. They're going to double down.You guys all have terrible ideas.
Open world with RPG elements and levelling system, tons of fetch quests and useless collectibles.
Borrow all the gameplay features of Batman Arkham Knight, invest in facial animations like Resident Evil 8 quality
Most of what I think has already been said further up, but just get rid of all other humans on the map as a start.
Make seeing another person a wtf moment, like, "I thought I was alone this whole time!"
So you mean an open map, with a vehicle to travel around it, and instanced side quests (tombs I guess) hidden in the world that you naturally come across, collectibles with small puzzles to get them like the riddler trophies (similar to the jade, silver and gold dragons in TRII?) and the world changes based on your actions?
my biggest issue with tomb raider (and uncharted) is the boring predictable story line. protagonist goes to search for a lost artifact/city but oh no some bad guy/organisation/paramilitary wants to find it too!
come up with something original and i'll happily play it. the gameplay of the Tomb Raider(and Uncharted) is great but you play one and you've played them all as far as story goes. i played Tomb Raider + Rise but never bothered with Shadow cause it's basically just the same game.
Tomb Raider toyed with it a bit and so did Uncharted Lost Legacy but I'd love a fully open world game and not a linear story driven game. Give me something like BOTW but instead of shrines make it tombs and maybe instead of focusing on a story just fill it with lore you discover or that is told through minimal cut scenes.
Hell yeah baby, that jungle can have you tripping balls from jaguars sneaking up on you
It all fell apart after 2013 version. The pointless open world hubs ground it to a halt instead of the pacing required by a rip roaring adventure
Uncharted 2 has that moment where part of a large part occupying the screen moves and you realize it's something stalking Nathan. Really freaky moment.The equivalent of the bit where the manbat scares the shit out of you but in this hypothetical TR game you catch glimpses of something stalking you as you play through, like literally hours of tension building from this sleek beast following you!
Now I'm imagining Lara on a quadbike or in a jeep just smashing through the brush, that would be so fucking ace.
Always need to make up ones own mind in the endI know... I keep wanting to start Shadow but then I see another person saying something negative about it. I'm at a ratio of about 1:5 on people saying its a great game vs its average/not worth your time because there's too much rubbish like the side quests.
Its literally sitting on the PS5 right now. I should just try it really.
Uncharted 2 has that moment where part of a large part occupying the screen moves and you realize it's something stalking Nathan. Really freaky moment.
Absolute fucking worst is going into the abandoned base in 1.
Always need to make up ones own mind in the end
The dark creepy base filled with the undead cannibal things.I know exactly the bit you mean, still gets me every time ha. I played 1 for the first time last year in the ND collection and I barely remember anything except the jetski bit, the submarine and the end boss.
By "base" do you mean that submarine bit? Or a different bit I've forgotten about.
They are obsessed with WTF moments!Realism, tomb exploring/raiding and puzzles.
Enough of the supernatural crap and ridiculous, over the top action. I'm so tired of Michael Bay'esque explosions and constant scenes where Laura (Drake as well) where they fall 3 stories through a building and then 20 minutes later, something even crazier happens. Enough. You don't need all of that. Also, the supernatural angle is just lazy. You can tell a good story without supernatural powers, demons, etc.
I like this. I would say give it to Bluepoint but then I remember what they did to Demon's Souls soundtrack and the thought of them doing the same to Tomb Raider's original soundtrack creeps me out. Still annoyed that there's no toggle to hear the original music in the DS Remake.Remake the first game and keep it EXACTLY the same with only an improvement to graphical fidelity, animations, audio, draw distance, etc. Maybe update the controls as well to be palatable to modern gamers, but that is all. NO OTHER UPDATES OR IMPROVEMENTS.
Also release it for $30.
Globe trotting adventure, exotic locations, fun level traversal, tombs, more tombs, loot, magic, curses, ect.
Edit - Oh and a story that is not medicore at best.
The equivalent of the bit where the manbat scares the shit out of you but in this hypothetical TR game you catch glimpses of something stalking you as you play through, like literally hours of tension building from this sleek beast following you!
Now I'm imagining Lara on a quadbike or in a jeep just smashing through the brush, that would be so fucking ace.
Yup!Huge complex temples/ tombs with loads of puzzles and booby traps.
Dangerous wildlife as enemies only.
No ear-piece / sidekick chatter, feeling of isolation
Basically tomb raider 1
Nah. Some parts of it were great but some were plain horrible. I’ve never liked when they try turning it into Resident Evil or Crash Bandicoot but the tombs and climbing and some of the puzzles were almost old school Tomb Raider.Sounds like most people just want Shadow of the Tomb Raider
It should also include a scene where you see Lara being shocked after killing a man, only to see her killing the remaining population on Earth with head-shots for the duration of the game.You guys all have terrible ideas.
Open world with RPG elements and levelling system, tons of fetch quests and useless collectibles.