Dream-Knife
Banned
Octopath Traveler was quite hard.
So was bravely default 2Octopath Traveler was quite hard.
People seem to like it a lot, haven't played myself tho. Undertale is also on gamepass it seems.I was thinking more like jrpg, how's like a dragon?
Not looking for soulsbornesSouls games, Bloodborn, Eldin Ring, NiOh1+2, FFOSOP
They are all JRPGs
This again. No they aren't. They are RPGs and they are made in Japan, but JRPG is the name of a genre not a term to describe where a game was made.Souls games, Bloodborn, Eldin Ring, NiOh1+2, FFOSOP
They are all JRPGs
level up in SMT 5 is painful slow without DLC not sure what you talking about and the game also has level scale penalty .There's a difference between difficulty and padding the game by forcing the player to grind. Old school RPGs like Phantasy Star and Dragon Quest weren't *hard*, because there was never any depth to the combat in the first place, it was just "are you a high enough level to beat this boss or not."
In today's age I am not sure that kind of "difficulty" works. Forcing players to run around in circles on the overworld.to level up until they can get through whatever difficulty wall. That isn't challenge, it's boring.
The happy medium is something like SMT5, where leveling up is relatively fast and painless, but there's a much larger emphasis on HOW you build your party. Simply leveling up the same guys won't do it, you need to figure out what will work against a boss and then get them. That's strategic and fun. But Dragon Quest isn't that deep. Most combat is just mashing attack until the thing dies.
Any other newer rpg recommendations, ideally in game pass?
I was playing Resonance of Fate some time ago, and it seemed quite hard to me.
Don't know if it keeps the challenge for the whole game, tho.
Not looking for soulsbornes
This again. No they aren't. They are RPGs and they are made in Japan, but JRPG is the name of a genre not a term to describe where a game was made.
A JRPG is a type of game reminiscent to early RPGs that were made popular by Japanese games such as Dragon Quest and Final Fantasy.
My wife and I are going out for dinner tonight. She says she wants American food, so we are going to get sushi. It will be made in America and it's food, therefore it's American food.JRPG: Japanese Role Playing game. battle, loot, level up, tactically customize build.
Souls/NiOh are the evolution of the JRPG. the old fashioned turn based games are just retro now.
What? No, they are third person action games that happen to have some RPG mechanics thrown in there.Souls/NiOh are the evolution of the JRPG. the old fashioned turn based games are just retro now.
You said you wanted a challenging JRPG. If you mean the old turn based games then they are not difficult, just demand more time to grind levels.
If you mean tactical challenge then Valkyria Chronicles.
JRPG: Japanese Role Playing game. battle, loot, level up, tactically customize build.
Souls/NiOh are the evolution of the JRPG. the old fashioned turn based games are just retro now.
OP sounds kinds stupid NGL.
Ni no Kuni is for literal children. DQ XI has some insane difficulty spikes, ESPECIALLY the final boss.
They are modern JRPG'sNah, I wouldnt class Souls games as classic JRPG’s
They are modern JRPG's
JRPG is just the name of a genre. If the name was something like "DragonQuest-likes", then it wouldn't be an issue.They are modern JRPG's
They are modern JRPG's
Nope. Persona 5 is a modern JRPG. Bloodborne is not.They are modern JRPG's
Souls/NiOh are the evolution of the JRPG. the old fashioned turn based games are just retro now.
So define the genre, this is going to be good. This age old argument trying to shoehorn only certain games to something where it explicitly says “Japanese” in the name gets tiresome.My wife and I are going out for dinner tonight. She says she wants American food, so we are going to get sushi. It will be made in America and it's food, therefore it's American food.
grindy ≠ hardOctopath Traveler was quite hard.
I doubt that american sushi is the same as japanese sushi, though.My wife and I are going out for dinner tonight. She says she wants American food, so we are going to get sushi. It will be made in America and it's food, therefore it's American food.
If Skyrim had been made in Japan, it would be the same type of game as Dragon Quest or Pokémon? But, since it was made in the west it's not?So define the genre, this is going to be good. This age old argument trying to shoehorn only certain games to something where it explicitly says “Japanese” in the name gets tiresome.
Just okay Shin Megami Tensei V. It was made for people like you. I thought I really liked the series, but playing the newest one tested every bit of patience I had. Common enemies can just one shot your protagonist which results in a ge over screen making you go back to your last save point, which are spread out. What's worse is finally whittling down a boss and just about fully recovered from a massive blow only for them to target my main character with a one shot. Just grind and grind and grind and grind and... I think I would rather stick to an easier JRPG I can relax to.1st game I ever sold (and only game I've sold so far) was ni no kuni 2. So easy, I pressed a and win. Great art style, but what's the point? My friends said I was wrong, but months later it gets a difficulty mode, I must not have been that crazy
Now I'm trying dragon quest 11 s, lovely game. Looks pretty, nice music, nice characters so far, basic story (so far), but I don't see how I spend 100 hours smashing a to win. Really a shame. Hate this new trend. And this is with draconian quests on.
I looked online and the sentiment is that even with all draconian quests on, and skipping monsters... It's still too easy. Really a shame
If only more games were like xeno (I'm biased lol), but yeah
Is Arise a bit of a challenge? Or also a cake walk?
How about persona 5 royal?
I'm debating trying those
Not all games need to be elder ring, but at least get my health under 50% once in a while, killing 1 character here and there would be nice too lol
What I’m saying is to even use “Japanese” in the name seems disingenuous and also inaccurate in the first place. As you said, the place where it’s made shouldn’t imply much more than the studio or origin. Although, people really want to pinpoint or attribute certain game philosophies, development, and mechanics/systems to a region even though it could be argued what THOSE were inspired by too.If Skyrim had been made in Japan, it would be the same type of game as Dragon Quest or Pokémon? But, since it was made in the west it's not?
Games are definitely getting harder to put into specific genre boxes, as games often bleed into multiple ones. But some games are obvious, Dragon Quest, Child of Light, Octopath Traveler, etc are part of the same genre of games and Sekiro or Dragon Age are not. Where these games were made is irrelevant.
What if a game is made by two studios in multiple countries? Do we have to create a new genre for that?
I agree 100%, it's a terrible name for a genre, but it's what stuck. I guess it could be Japanese-styled RPG, but getting everyone to buy into a new name at this point is a near-impossible task.What I’m saying is to even use “Japanese” in the name seems disingenuous and also inaccurate in the first place.
The problem though is that gameplay is very simplistic for most jrpgs so gameplay in my opinion was never really king for those games.I can't enjoy the rest of the game, like world, music, characters, story, if the most important part of a game (for me at least), gameplay, is simply non existent. The rest is cherry on top, but gameplay is king.
What? No, they are third person action games that happen to have some RPG mechanics thrown in there.
I think they are a mix of the evolution of old action games like Rune or Blade/Severance, while also being influenced by Kings Field.
I don't see them as the new JRPG in any way. They aren't even JRPGs at all, and the experience they give to the player has nothing to do with what games like Dragon Quest or SMT can offer.
Also, turn-based is retro? Dude, you might not like it or something, but without turn-based we couldn't have modern gems like SMT V or even most modern CRPGs.
"classic JRPG’s" is a good description. let's use that to describe the old turn based games.Nah, I wouldnt class Souls games as classic JRPG’s
Most of the sushi in America is American food that few Japanese would eat, the hint is in the name "California Roll", the traditional Japanese Sushi doesn't sell well in American restaurants(like traditional JRPG's).My wife and I are going out for dinner tonight. She says she wants American food, so we are going to get sushi. It will be made in America and it's food, therefore it's American food.
No, I want a balanced rpg. In my firstly post I mentioned not all games need to be elder ring. Balanced, fair does not equal torture. I'm talking about the EXTREME rpgs where it was made for babies, it's so easy you press one button and win, you don't need more than than 1 brain cell. Yeah, a LITTLEFIELD decent push back would be nice. But no, not looking for a soulsborne. Like I said, some get or right like xenoblade, but not sure which other game doesYou said you wanted a challenging JRPG. If you mean the old turn based games then they are not difficult, just demand more time to grind levels.
If you mean tactical challenge then Valkyria Chronicles.
JRPG: Japanese Role Playing game. battle, loot, level up, tactically customize build.
Souls/NiOh are the evolution of the JRPG. the old fashioned turn based games are just retro now.
Gameplay is simplistic in the bravely default games, but the bosses still give me a run for my moneyThe problem though is that gameplay is very simplistic for most jrpgs so gameplay in my opinion was never really king for those games.
Also true. Basically everyone in this thread knows what it means, or at least most of us in here do when we hear or see the term, and see a game. But because devs have more powerful consoles with much more capability, of course there is change and evolution - to the point it splits old and new alike.I agree 100%, it's a terrible name for a genre, but it's what stuck. I guess it could be Japanese-styled RPG, but getting everyone to buy into a new name at this point is a near-impossible task.
I vaguely remember playing bravely default so I can't comment on the game much.Gameplay is simplistic in the bravely default games, but the bosses still give me a run for my money
A balanced and fair rpg would be nice. Doesn't need to be either extreme, not dumb easy, or unfairly torturous. Just nice in the middle works, balanced
When someone says they're in the mood for American food, you know they don't mean a freaking California roll. Just like when someone is asking for JRPG suggestions, they aren't looking for Dark Souls.Most of the sushi in America is American food that few Japanese would eat, the hint is in the name "California Roll", the traditional Japanese Sushi doesn't sell well in American restaurants(like traditional JRPG's).
There are items and idols all around that can just insta-level your guys. And the level scaling makes it easy to get lower level guys up to where you need them. Compared to old school RPGs it's pretty generous.level up in SMT 5 is painful slow without DLC not sure what you talking about and the game also has level scale penalty .
Loved bravely defaults 2, same with 1 and end layerbravely default 2 and SMTV
Already played all the ones you listed, and yep they are great, they get it rightPlay bravely xenoblade chronicles 2, default 2, or octopath traveler .
Anything with a stagger system… there are many.