I was playing espn basketball, and created a playoff bracket. I played 3 games before I began the playoffs. I lost all 3, but after those few games, I began killing the cpu. The difficulty level was on pro. So I bumped it up to all-star game 2 of the 1st round, and I beat them in a see saw game, but they were competitive, even though I felt in control. I was thinking about bumping the diffficulty up again, but I think I might wait a round..
Which made me think, why do sport games go by a certain difficulty level that you can choose? In a way, I hate having to decide my challenge. Why don't developers ever change this system? Because when you think about it, in real life, the difficulty changes by team, not by the option menu. And as far as teams go, they're all basically the same feel to em. It's kind of ridiculous. Why hasn't a developer like EA... :lol nm. Not quite the innovators there. But why hasn't a developer ever attached difficulty to different teams? I think this should be the norm! Individually each team should vary, with sliders customized by the developers. And they should adapt by which players you trade, release, sign, whatever. I'd like to see the extreme changes in challenge from team to team, not option to option.
It'd make for a hell of a lot more interesting season, and playoff atmosphere would be unpredictable and exciting. The game wouldn't even have to tell you what they're set to. Anyway, turn based also needs a shot in the arm. It's ridiculous anymore and gives the same damn feel to a lot of games. Share your ideas bitches.
Which made me think, why do sport games go by a certain difficulty level that you can choose? In a way, I hate having to decide my challenge. Why don't developers ever change this system? Because when you think about it, in real life, the difficulty changes by team, not by the option menu. And as far as teams go, they're all basically the same feel to em. It's kind of ridiculous. Why hasn't a developer like EA... :lol nm. Not quite the innovators there. But why hasn't a developer ever attached difficulty to different teams? I think this should be the norm! Individually each team should vary, with sliders customized by the developers. And they should adapt by which players you trade, release, sign, whatever. I'd like to see the extreme changes in challenge from team to team, not option to option.
It'd make for a hell of a lot more interesting season, and playoff atmosphere would be unpredictable and exciting. The game wouldn't even have to tell you what they're set to. Anyway, turn based also needs a shot in the arm. It's ridiculous anymore and gives the same damn feel to a lot of games. Share your ideas bitches.