assurdum
Banned
I'm not sure to understand your continuous ping pong in different fronts. Who ever talks about issue?PS4's L2 cache customization was largely a non-issue when PC's R7-265 delivered similar results.
I'm not sure to understand your continuous ping pong in different fronts. Who ever talks about issue?PS4's L2 cache customization was largely a non-issue when PC's R7-265 delivered similar results.
PS5 has a 40 CU scale RDNA 2 based GPU. NAVI 10 is a 40 CU scale RDNA.And? What it has to do with the ps5? My suggestion. If you want really some delightful about the ps5 cache system search Matt chief engineer ps5 on twitter and ask to him.
Navi 10 again hasn't the cache scrubs inside the ps5. Furthermore CUs if I'm not wrong are tiny in navi10 because RDNA1.PS5 has a 40 CU scale RDNA 2 based GPU. NAVI 10 is a 40 CU scale RDNA.
Sony's PS4's customized L2 cache was largely a non-issue when my GCN 1.0 7970 1Ghz murdered it. You're repeating PS4 style argument and I'm NOT going to fall for it, again.I'm not sure to understand your continuous ping pong in different fronts. Who ever talks about issue?
Hint, PS4 GPU's L2 cache line write protection during a flush.Navi 10 again hasn't the cache scrubs inside the ps5. Furthermore CUs if I'm not wrong are tiny in navi10 because RDNA1.
Wut. Jesus you are chaotic as hell with such many argument mixed in the bug. The hell it has to do PS4 with the ps5. It's even tough to follow you. Are you in purpose just to create confusion or whatelse? Go to inform yourself about the ps5 cache subsystem if you really to care and stop to mess all those useless stuff. It seems clear to me you don't even care of the matter. Man even Road to the ps5 is fine at this point.Sony's PS4's customized L2 cache was largely a non-issue when my GCN 1.0 7970 1Ghz murdered it. You're repeating PS4 style argument and I'm NOT going to fall for it, again.
1. Reminder, this is an XSX topic.Wut. Jesus you are chaotic as hell with such many argument. The hell it has to do PS4 with the ps5. Are you in purpose just to create confusion or whatelse? Go to inform yourself about the ps5 if you really to care and stop to mess all those useless stuff.
And again what's your point? You don't believe to Cerny or the other engineerd claims who talks about how fundamental is custom cache system in the ps5 to save the bandwidth/RAM usage in the GPU? Fine. But it's hilarious by the same person who find more legitime to spread the worst perfomance on series X is there is a software glitch without any concrete prove. Almost paradoxical.1. Reminder, this is an XSX topic.
2. Sony doesn't have visibility over XSX's semi-custom changes.
3. PS5 GPU's cache scrubbers handle GPU's cache coherency issues with the CPU or DMA sources e.g. from SSD.
Isn't that a 3.7TF card?Sony's PS4's customized L2 cache was largely a non-issue when my GCN 1.0 7970 1Ghz murdered it. You're repeating PS4 style argument and I'm NOT going to fall for it, again.
PS5 GPU cache scrubber is familiar, Hint: CPU L2 cache line behavior vs other DMA access. I'm a C++ business software programmer.And again what's your point? You don't believe to Cerny claims? Fine. I don't believe to your neither about series API glitch. It's very easy claim something like this without any concrete evidence. But I think an engineer is a bit more reliable.in such things than you with all respect.
You put a lot of grasp here, isn't it? How did you know such stuff? What are the result on the ps5 performance for example? You mixed a lot of tech stuff and sometimes with some gross approximation and to finish to land to the nothing.PS5 GPU cache scrubber is familiar, Hint: CPU L2 cache line behavior vs other DMA access.
You're a hypocrite.You put a lot of grasp here, isn't it?
I should listen to a youtuber why? These guys dont work for Sony or amd. They work on a couch from home.Try RedTechGaming who is s tech youtuber and broke infinity cache rumor. Among other things.
Moore's law is dead also comments on customizations from RDNA 3 being in PS5's custom silicon.
I don't recall NAVI 10 has Vega 10's high bandwidth cache (HBC) coupled with NVMEs.Navi 10 again hasn't the cache scrubs inside the ps5. Furthermore CUs if I'm not wrong are tiny in navi10 because RDNA1.
Oh no you are. You barely know what's inside the ps5 and you discredit everything about it but you are perfectly fine to claim in the same time series X perform worse on multiplat because there is a software glitch, something is hardly demonstrable but it's a fact because who can't provide otherwise? Very smartYou're a hypocrite.
I don't understand if parroting the specs details of everything has a real sense, especially when the conclusions are incredibly approximative and mostly personal.I don't recall NAVI 10 has Vega 10's high bandwidth cache (HBC) coupled with NVMEs.
You're a hypocrite while I describe PS5 GPU's cache scrubber function. You latched on PS5's "cache scrubber" PR just like yesteryear's PS4's L2 cache customization fanboys.Oh no you are. You barely know what's inside the ps5 and you discredit everything about it but you are perfectly fine to claim in the same time series X perform worse on multiplat because there is a software glitch, something is hardly demonstrable but it's a fact because who can't provide otherwise? Very smart
And define the better performance on ps5multiplat caused to a software glitch on series X, is less fanboy? Really?You're a hypocrite while I describe PS5 GPU's cache scrubber function. You latched on PS5's "cache scrubber" PR just like yesteryear's PS4's L2 cache customization fanboys.
You made this topic personal i.e. "But I think an engineer is a bit more reliable.in such things than you with all respect." You have started a flamewar based on a personality war.I don't understand if parroting the specs details of everything has a real sense, especially when the conclusions are incredibly approximative and mostly personal.
It didn't stop PS4 GPU L2 cache customization fanboys bashing GCN 1.0 7970s.Isn't that a 3.7TF card?
I should listen to a youtuber why? These guys dont work for Sony or amd. They work on a couch from home.
Oh. A flamewar because I find your opinion partial and less reliable of the people who works on it? It's you who don't believe to the ps5 cache system is a thing, it's all fanboy chats blabla when even a chief engineer talk about it repeatedly. But meanwhile you substained absurdity like the software glitch on series X. The coherency.You made this topic personal i.e. "But I think an engineer is a bit more reliable.in such things than you with all respect." You have started a flamewar based on a personality war.
Again, you latched on PS5's "cache scrubber" PR just like yesteryear's PS4's L2 cache customization fanboys. For the record, I watched Mark's PS5 presentation on "cache scrubber", it sounds similar and you claimed I didn't watch it? LOLOh. A flamewar because I find your opinion partial and less reliable of the people who works on it?
Again how you can't see that is just your personal take? Geometry engine is used from generation to generation, now it means GE work the same on ps5? Let me admit for a second the method of the cache system on ps5 it's the same of the past (doubt it's exactly the same anyway) , nothing of revolutionary , but it lands to give better usage of RAM and bandwidth and squeeze more from the gpu. What would changes in the whole perspective of the things? It can't provide better performance because is nothing of new?Again, you latched on PS5's "cache scrubber" PR just like yesteryear's PS4's L2 cache customization fanboys. For the record, I watched Mark's PS5 presentation on "cache scrubber", it sounds similar and you claimed I didn't watch it? LOL
People used to say this for the PS4 as well.Pixel fillrate doesn't matter as it is limited to memory bandwidth in either system
The PS4 is more like a 7850 - 7870 (pretty sure it's closer to the 7850).Isn't that a 3.7TF card?
You are delusional.
They designed around a certain power footprint and cooling solution. They also designed around a certain chip yield at a given frequency.
They can't just magically update the clocks.
Sorry, you are stuck with a console that is, at best, a wash with the PS5 you have bashed for the past few years. And what we are seeing now shows that PS5 is more performant.
People used to say this for the PS4 as well.
Also, you seem to forget the ps5's cache... That diminishes (if not alleviate, or completely trounces) the memory speed difference.
NAVI 10 has a 252 mm2 size chip.And? What it has to do with the ps5? My suggestion. If you want really some delightful about the ps5 cache system search Matt chief engineer ps5 on twitter and ask to him.
1. There's no court of law "discovery process" with NDA laden PS5 and XSX and this forum. Sony is less transparent with their hardware platforms e.g. it took a social media storm to extract hardware RT information from Sony.Oh no you are. You barely know what's inside the ps5 and you discredit everything about it but you are perfectly fine to claim in the same time series X perform worse on multiplat because there is a software glitch, something is hardly demonstrable but it's a fact because who can't provide otherwise? Very smart
Who ever said that? Has been MS really that more transparent about the series X limitations as the splitted bandwidth? He claims they can have 390 Gb and 560Gb available in the same time their paper which is completely false. So because they show to you the SOC they are really that more transparent of Sony? As substained 12 TF performance bullshit spread everyday ? Do you really want to engage this discussion? You don't believe custom cache system on ps5 give a true benefit, good. But let's not pretend to be more objective to everyone else when the same argument you use in defence of series X is the same bullshit PR but with the difference you believe to MS but Sony is full of shit because you haven't seen in the hot chip presentation. But of course if multiplat perfom really close doesn't counts as data because don't fit your narrative, isn't it?1. There's no court of law "discovery process" with NDA laden PS5 and XSX and this forum. Sony is less transparent with their hardware platforms e.g. it took a social media storm to extract hardware RT information from Sony.
2. Your "You barely know what's inside the ps5" claim is hypocritical. The operational word is semi-custom. Unlike you, I state cache scrubber's function NOT latching on PR technobabble.
3. Your "you are perfectly fine to claim in the same time series X perform worse on multiplat because there is a software glitch", It would be funny with just a cache scrubber feature resulted in XSX being half the power of PS5. Are you claiming PS5 being RX 6800 XT level GPU?
What cache? I' ve recently watched road to ps5 and have not heard anything that suggests it, more so that it can be used with rasterization.
The only mentions are cache scrubbers in IO
Care to point out where? I might have missed it
Hint: RX 5600 XT 36 CU at the same clock speed as RX 5700 36 CU, 5600 XT 36 CU OC's performance penalty is minor. RX 5600 XT has a multi-MB L2 cache to mitigate this issue.Who ever said that? Has been MS really that more transparent about the split bandwidth? He claims they can have 390 Gbs and 560Gbs available which is completely false. So because they show to you the SOC they are really that more transparent of Sony? As substained 12 TF performance ? Do you really want to engage this discussion?
Lol. Continue to hide your fanboism with the data spelling. You don't know a shit about the ps5 hardware but of course Sony lies about it, meanwhile you are totally engaged in the MS propaganda. And what address the range? You can't use 336 GB and 560 GB contemporary if you have a total of 560 GB, that's something is not clear in what MS provided as many other stuff. Now go to research on Wikipedia, seems the whole discussion is based on your search on it and the wait for. For me can end here, I'm not pretending to change your mind but doesn't act as you are the more impartial because eh.Hint: RX 5600 XT 36 CU at the same clock speed as RX 5700 36 CU, 5600 XT 36 CU OC's performance penalty is minor. RX 5600 XT has a multi-MB L2 cache to mitigate this issue.
5600 XT 36 CU has 336 GB/s memory bandwidth just like XSX's 6GB memory address range. Your "390 Gbs" value is not even correct. LOL
With your screenshot that shows PS5 being nearly two times over XSX result, are you claiming PS5 has RX 6800 level GPU? The real fanboy comes from you. Hypocrite.Lol. Continue to hide your fanboism with the data spelling. You don't know a shit about the ps5 hardware but of course Sony lies about it, meanwhile you are totally engaged in the MS propaganda. And what address the range? You can't use 336 GB and 560 GB contemporary if you have a total of 560 GB. Now go to research on Wikipedia, seems the whole discussion is based on your search on it and the wait for. For me can end here
What screenshot? Whenever I said such stupidity? And don't call him hypocrite please. You are the last person who can accuse someone about it .With your screenshot that shows PS5 being nearly two times over XSX result, are you claiming PS5 has RX 6800 level GPU? The real fanboy comes from you. Hypocrite.
Lol. Continue to hide your fanboism with the data spelling. You don't know a shit about the ps5 hardware but of course Sony lies about it, meanwhile you are totally engaged in the MS propaganda. And what address the range? You can't use 336 GB and 560 GB contemporary if you have a total of 560 GB, that's something is not clear in what MS provided as many other stuff. Now go to research on Wikipedia, seems the whole discussion is based on your search on it and the wait for. For me can end here, I'm not pretending to change your mind but doesn't act as you are the more impartial because eh.
You are supporting this argument https://www.neogaf.com/threads/imo-...istake-to-be-corrected.1577809/post-261215811What screenshot? Whenever I said such stupidity? And no call him hipocrite please. You are not in the better position to accuse someone about it .
Lol. No, it doesn't clarify how the bandwidth can stay at 560 GBs when it uses 336 GBs. It's literally impossibile in the same bus that's the problem of use separate speed in an unified bandwidth. Again you parrot whatever you seen posted by MS but you don't use the logic![]()
32-bit datatype can NOT be strip across the entire 320-bit bus
Try again.
Are you claiming PS5 has RX 6800 level GPU?"What happened to your Rasterizer debate?"
No one's denying XSX's advantages. PS5 has its advantages too due to higher clock speed that's evident in more than one game's performance. Like I've said:
What happened to your memory bandwidth debate?
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I can do this too.
I'm not supporting anything. It's you who believe ps5 uses cache system is like the PS4 because you don't believe on Sony presentation, it's only propaganda blablabla but meanwhile you can't see how there are bottlenecks on series X when the first multiplat prove it. Now I don't say it can't beat ps5 in the future, indeed I fully expect it, but the difference will be so ridiculous than people will remember more their propaganda of the most powerful hardware the world and how it fails a the beginning of the generation than the better performance in the future multiplat. Imo. So I don't know even it's that worthy continue to discuss about it.You are supporting this argument https://www.neogaf.com/threads/imo-...istake-to-be-corrected.1577809/post-261215811
Note that BiG NAVI has a very fast 128 MB L3 cache at~ 1.11 TB/s with GDDR6-16000 16 GB at 512 GB/s. L3 cache hit rate is ~58%, hence BiG NAVI is faking a ~1.1TB/s VRAM (638 GB/s effective from L3 cache + 512GB/s from GDDR6)Lol. No, it doesn't clarify how the bandwidth can stay at 560 GBs when it uses 336 GBs. It's literally impossibile in the same bus that's the problem of use separate speed in an unified bandwidth. Again you parrot whatever you seen posted by MS but you don't use the logic
The hell it has to do with series X. You make a lot of confusion . Isn't it linked to the infinity cache ?Note that BiG NAVI has a very fast 128 MB L3 cache at~ 1.11 TB/s with GDDR6-16000 16 GB at 512 GB/s. L3 cache hit rate is ~58%, hence BiG NAVI is faking a ~1TB/s VRAM.
Apply the same principle when both XSX GPU and RX 6800 has fast and slow speed memory zones. For XSX, larger high-speed memory storage = higher hit rates.The hell it has to do with series X. You make a lot of confusion .
Lol. No. Absolutely. Are you crazy? Series X mock more the separate RAM/bandwidth architecture on pc. Even MS claimed itApply the same principle when both XSX GPU and RX 6800 has fast and slow speed memory zones.
Nope. It has 7900 XT, if you ask me.Are you claiming PS5 has RX 6800 level GPU?