Dave_at_Home
Member
I find it interesting whether or not it's actually necessary for these systems to output at full 4K. When you consider all the talk on next-gen hardware, all the reveals, there's nothing on potential advances for either checkerboard rendering, or AMD's Fidelity FX. Surely these systems could potentially offer an advanced version of either offering as a choice for consumers. PS4 Pro's checkerboard rendering is pretty damn effective and while Fidelity FX is no D.L.S.S...at the end of the day it looks just about as good with a big performance uplift. I see no reason not to include a performance mode for both systems on most, if not all, games. Especially on Sony's side of things, they made a big deal on checkerboard rendering on PS4 Pro, and it's odd there's no word on any advancements for the PS5. If it's possible, than why even bother wasting GPU resources on 4K if your "upscaling" technique is just as good? Why not a performance 1440P mode while keeping everything else the same. Is this just a case of both systems being capable of hitting 4K, so why bother with anything else? Am I missing something? Anyone have any insight?