Marty-McFly
Banned
Disclaimer: By AAA I don't mean a lot of cinematic tripe with bloated dialogue and cut scenes. I just mean a game with a decent budget by recognised developers.
I love 3D games to the point where I felt that AAA quality games should generally be in 3D. Shortsighted of me I know. I've played a lot of 2D indies in recent years and while I've found some I've enjoyed I never put them in the same category. Even high quality 2D Nintendo games, while great games, were more of a nostalgia trip than anything. Then Dread came along and completely blurred the lines. I actually enjoyed it more than any game I've played in recent history and at no point did it feel indie to me or did I even acknowledge I was playing a sidescroller...... just a really, really great game.
The greater point here is with 3D AAA budgets skyrocketing, wouldn't it be nice if we could get also get more moderately high budget sidescrolling franchises on the side from top developers? Or is this something that only Nintendo could pull of with such panache?
I love 3D games to the point where I felt that AAA quality games should generally be in 3D. Shortsighted of me I know. I've played a lot of 2D indies in recent years and while I've found some I've enjoyed I never put them in the same category. Even high quality 2D Nintendo games, while great games, were more of a nostalgia trip than anything. Then Dread came along and completely blurred the lines. I actually enjoyed it more than any game I've played in recent history and at no point did it feel indie to me or did I even acknowledge I was playing a sidescroller...... just a really, really great game.
The greater point here is with 3D AAA budgets skyrocketing, wouldn't it be nice if we could get also get more moderately high budget sidescrolling franchises on the side from top developers? Or is this something that only Nintendo could pull of with such panache?