Markio128
Gold Member
It still boggles my mind that nothing came of it.Still boggles my mind that it was 8 years ago.
Feels like 4 years max
It still boggles my mind that nothing came of it.Still boggles my mind that it was 8 years ago.
Feels like 4 years max
I find it hard to believe that you “finished it”Don’t understand the love for this. My brother in law was super excited and had me download it the first day and play through it. I did and beat it that night. I died once. He thought it was great, I don’t understand all the praise it gets as it was only ok.
Different strokes I guess
It still boggles my mind that nothing came of it.
Do you enjoy .... anything?Most over fetishized nothing burger content.
Oh all sorts of things, just not dumb tech demos that people act like are super special.Do you enjoy .... anything?
Anybody try the PC version?
I've never seen you once have anything positive in any thread you are in.Oh all sorts of things, just not dumb tech demos that people act like are super special.
It's better than nothing, though. I'd be with you if I could go to the PS Store right now and download P.T. to my PS5, but I can't.Geniuses, I need to do the same.
Fuck recreations, they'll never get it right both visually and mechanically. P.T. feels so damn good to play and the best part of it is randomized, just like the amount of super rare content of which triggers are still unknown.
Emulation is the way.
I don't think it is, honestly.It's better than nothing, though.
Selective viewing then man, not my problem.I've never seen you once have anything positive in any thread you are in.
Selective viewing then man, not my problem.
So you'd rather have P.T. stranded, almost nonexistent, on a dying console (PS4)?I don't think it is, honestly.
The game won't age, save the experience for the full, complex and complete real thing. Otherwise you might end up like those "overrated" crazy individuals.
I mean waiting for a proper emulation instead of resorting to home-made bootleg recreations won't hurt your OG experience in the future, as P.T. will very likely be just as effective as it was almost ten years ago. Game plays perfectly and still looks real.So you'd rather have P.T. stranded, almost nonexistent, on a dying console (PS4)?
What do you mean by won't age?
No doubt.I seriously doubt that the Silent Hill we're gonna get will be anything like Kojima's vision for P.T.
To a certain degree, Death Stranding came of it.It still boggles my mind that nothing came of it.
Remember the ire Konami caused by sending the series out to western developers? They had their moments, but overall, were disappointments. But with a playable teaser, or PT, helmed by Hideo Kojima and Kojima Productions, fans couldn't wait to see what was to come with Silent Hills.
Yet not long after, Konami threw it all away. Go read comments on any video on P.T. and you'll see outpourings of lament for what could have been. I'm sure the comments here will as well.
As of writing in late 2022, Silent Hill is in the midst of returning. Instead of internal teams, they're again farming the IP out to western studios, Silent Hill F being an exception. You would think they learned about outsourcing the IP to western developers. I wish these studios the best of luck, but they have a tall order to fill.
Kojima gave them this opportunity on a silver platter almost a decade back. A director at the helm by name alone could bring in a multitude of fans. Not only that, he was bringing in heavy hitters from outside the industry.
It would return the series back into the hands of Japanese developers. Konami was ahead of the curve in getting Silent Hill back on track as Capcom would do with Resident Evil.
But due to shifting business focuses, and office politics, Konami threw it all away, Kojima included, in 2015. Now they're playing catchup. But it feels uninspired, treading on past glories with a few possible exceptions.
While a short demo, PT was a landmark title. It spawned many imitators, but none that nailed the execution.
It's somewhat ironic one of those developers who made their own title influenced by PT, Bloober Team, is now in charge of the Silent Hill 2 Remake.
While PT was only a playable teaser, it was a glimpse into something people were clamoring for. Something that would never see the light of day. Let's look into PT and why it's something people are still dissecting up until this day.
Timestamps:
• 00:00 - Prelude
• 02:13 - Playing P.T. Today
• 03:15 - The 14 Loops of P.T.
• 19:16 - What Happened to Silent Hills and Kojima?
• 23:11 - What Could Silent Hills Have Been?