MiyazakiHatesKojima
Banned
The Cost Of Being A Woman Who Covers Video Games
Now that it’s 2020, I keep thinking about how it felt to be a woman writing about gender in video games back in 2010.
kotaku.com
Ten years ago, the gender imbalance in the video game industry was not seen as a problem to be solved so much as a mundane and largely unquestioned reality. It wasn’t uncommon for notable women who worked in the video game industry to be fetishized, harassed, or both. In 2007, game designer Kathy Sierra gave up her career and left public life after being harassed and threatened online; at the time, the incident was considered somewhat unusual but wasn’t clocked as a portent of what Sierra described in a 2014 Wired editorial as “the slow, steady increase in both frequency and horror of online harassment” in the years to follow. Most of the popular games of the day weren’t made by women, weren’t about wom..............