Krafton was not a good fit for a AAA single-player game. I need to read how the devs ended up going with a Korean publisher for this game. Weird.
Wiki says this. The studio was part of PUBG/Krafton already.
The origins of
The Callisto Protocol began with the formation of Striking Distance as a studio within PUBG Corporation (now
PUBG Studios) in June 2019, helmed by
Glen Schofield, who had previously co-created the
Dead Space series at
Visceral Games. The studio was created to expand the
PUBG: Battlegrounds universe by creating a narrative driven game.
[6] Schofield said that when he met with PUBG Corporation where they explained their goal to expand the PUBG narrative, he already had the concept for
The Callisto Protocol in mind and presented that to them and worked with them to fit his idea into their universe.
[7] However, by May 26 2022, Schofield stated that the game had grown to be its own story and is no longer connected to
PUBG, though there remain small nods to the latter.
[8][9]