• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

Level 5 reveals Rogue Galaxy details

Status
Not open for further replies.

Elios83

Member
http://www.gamespot.com/news/2005/08/03/news_6130278.html

As the main character, Jester Rogue, players will travel the galaxy and its numerous planets with various party members. Images from Famitsu show that each of the planets in Rogue Galaxy has a unique theme. For instance, one planet is overrun by forests, and another heavily populated with mechs. The screens also showed planets containing cities filled with modern-looking skyscrapers, endless stretches of desert, and a pastoral countryside with windmills.

Level 5 is confident that the total volume of areas to explore in Rogue Galaxy will surpass any RPG to date.

Hino also commented during last month's presentation that Rogue Galaxy will be his greatest challenge to the RPG genre. One goal of Rogue Galaxy is to implement a feature no other RPG running on disc-based media has been able to accomplish thus far: zero loading time. Technically, Rogue Galaxy will be reading data from a disc, but Level 5 is hoping to eliminate any recognizable loading time when players enter a building or move to a different planet. Hino told Famitsu that he understands the difficulty in developing a seamlessly playing game since he was originally a programmer, but it was something that he always wanted to attempt.

Rogue Galaxy's graphics feature a unique mix of anime-styled, cel-shaded 3D for the characters and detailed, realistic 3D for the backgrounds. Hino says that Level 5 has been using anime-styled graphics since 2001's Dark Cloud, emphasizing that his company knows the best ways to handle the technique.


Battles in Rogue Galaxy progress in real time, and are fought with a party of three members. The player will control a character of their choice, while the other two characters will be controlled by the computer. The player will be able to give basic orders to their party members, which will be important when fighting against bosses. Each party member fights with two unique weapons, giving the game a total of 16 unique weapons. Rogue Galaxy will also feature a battle support system similar to Final Fantasy VII's materia system. The player will be able to collect items that can be placed like a puzzle on a board, and doing so will allow their characters to gain new abilities.


Wow sounds really an ambitious project.
 
Status
Not open for further replies.
Top Bottom