You cared enough to click.Cosmetics meh who cares..... Well apparently millions do but I don't!
They give special abilities in the first game, should be the same here.are these all just cosmetics? Or do they give special abilities and moves?
Imagine having toAnd is that a wolverine spider-man suit?
For me it is Ben Reilly’s Scarlet-Spider suit. Would not mind seeing Dan Jurgen’s Spider-man suit though… it did grow on me…For some reason I was a little worried that the 2099 suit wouldn't be back in this one. Glad to be wrong, because that suit is the only one I need.
Likely need to rework materials, textures, interaction with the new powers, etc… probably will come with free DLC updates.I'm assuming they're using the same engine
Disappointed as hell. Would be very interested in the reasoning. I'm assuming they're using the same engine, so I wouldn't expect it to be too much work to keep them in.
You'd think that they should've been working on that while remastering the game. But you're probably right. Hoping for DLC but I'm still feeling really let down by this. The suit selection in the original was a highlight.Likely need to rework materials, textures, interaction with the new powers, etc… probably will come with free DLC updates.
Cosmetics meh who cares..... Well apparently millions do but I don't!
It should tie in to how much work it is to port a suit from one game to the other, no?The game engine has nothing to do with the suits in the game
It should tie in to how much work it is to port a suit from one game to the other, no?
I understand that it does require work based on new animations and environmental interactions etc. But if you look at how many suits modders have added to the PC version, it doesn't seem like it would be too extensive. Like I mentioned earlier, I'd be interested to know what process is like and how they choose which suits are kept in.
True, but they are not thousands of developers trying to make one game only every 5-6 years. They likely saw detailed user suits usage and they prioritise what they work on. Work prioritisation is a must in the AAA world and they put it to good use/they have great track record.You'd think that they should've been working on that while remastering the game.
Not sure how large the team for Spider-Man 2 was, or if they folded in the Miles team once that game was completed. You'd assume that they have the data for it, but based on the sheer amount of suit mods for the PC release I'd think that they'd just keep everything. I would have preferred all of the old suits over the low effort recolors(if I had to choose).True, but they are not thousands of developers trying to make one game only every 5-6 years. They likely saw detailed user suits usage and they prioritise what they work on. It is something allowing them to be efficient.
Damn, that's a shitton of suits.
Hey now! I care about letting you guys know that I don't care about cosmeticsYou cared enough to click.
On Topic: It would have been hilarious if they had the humor to add 'bat ears' to one of the black suits.