It's out of context of course unless you think halo infinity is a indy level game and the newest forza games too lol.is this real life?
this has to be fake.
i mean, i have no fear for halo\gears\forza but all the other games like new fable or new obsidian game or inxile game or rare game etc.It's out of context of course unless you think halo infinity is a indy level game and the newest forza games too lol.
I'd rather pick a superb 20h game than a 90h monotonous game.
i think he was talking about open world or action rpg games where you put at least 50 (to 100) hours.I'm curious what 90 hour AAA titles are currently available anyway (excluding multiplayer games whose length depends moreso on quality instead of raw quantity of content).
We all have our favs, sure, and I've sunk 100s of hours into certain games, but most AAA titles only last me 10-40 hours.
I don't understand why they'd phrase it this way.
is this real life?
this has to be fake.
good news, i want to play these games with massive money support from microsoft.Not sure what he's talking about
https://segmentnext.com/2020/02/24/obsidian-next-gen-aaa-rpg/
Playground Games hiring 177 developers for 'new AAA open world RPG'
Hiring sprees are interesting to say the least.www.windowscentral.com
PlayGround and Oblivion are working on AAA games, same for The initiative
yeah aint nobody got time for thatI'd rather pick a superb 20h game than a 90h monotonous game.
This, so much..I'd rather pick a superb 20h game than a 90h monotonous game.
''Keep your expectations really low, players'', is what I think he's trying to say,I'm curious what 90 hour AAA titles are currently available anyway (excluding multiplayer games whose length depends moreso on quality instead of raw quantity of content).
We all have our favs, sure, and I've sunk 100s of hours into certain games, but most AAA titles only last me 10-40 hours.
I don't understand why they'd phrase it this way.
There are plenty of GREAT indie / AA games out there. Who cares if it's AA/indie, when you got games like:
- Inside
- Dead Cells
- Undertale
- Gravity Rush
- Dragons Dogma
And I wonder what I would call a game like The Outer Worlds, 'cause it's not AAA right?
I could be out of touch with the modern AAA market for those genres but I'm guessing most people still only sink 40-60 hours (on average) into stuff like AssCreed and Red Dead Redemption 2.i think he was talking about open world or action rpg games where you put at least 50 (to 100) hours.
90 hours was an exageration on his part probably.
...Or Nintendo?Are there any 90-hour Sony AAA exclusives?
yeah aint nobody got time for that
time wasters != quality gamesare going to shit nonstop quality games in the upcoming gen
I’d say RDR, ACO, ES, DA all fit his bill of huge AAA 90 hr gamesI could be out of touch with the modern AAA market for those genres but I'm guessing most people still only sink 40-60 hours (on average) into stuff like AssCreed and Red Dead Redemption 2.
...Or Nintendo?
...Or any major AAA publisher?
I'm curious why they're holding themselves up to this standard when competitors aren't.
But Inxile, Obsidian, Ninja Theory and Double Fine all SCREAM AA game, literally.The problem is that they don't have a great track record of producing AA games. Their best output in recent years has been AAA.
The Ori games are the only AA games that they've published that are worth shouting about but those games were made by Moon who are an independent studio.
They've got a lot of work and progress to make if they want to make games worth a damn in this segment.
depends on how much time you lose with completionist stuff, sidequest, etc.I could be out of touch with the modern AAA market for those genres but I'm guessing most people still only sink 40-60 hours (on average) into stuff like AssCreed and Red Dead Redemption 2.
...Or Nintendo?
...Or any major AAA publisher?
I'm curious why they're holding themselves up to this standard when competitors aren't.
I’d say RDR, ACO, ES, DA all fit his bill of huge AAA 90 hr games
Yeah, games like RDR2,GTA5,AC Odyssey etc... have over 700 devs working on them.I’d say RDR, ACO, ES, DA all fit his bill of huge AAA 90 hr games
I could be out of touch with the modern AAA market for those genres but I'm guessing most people still only sink 40-60 hours (on average) into stuff like AssCreed and Red Dead Redemption 2.
...Or Nintendo?
...Or any major AAA publisher?
I'm curious why they're holding themselves up to this standard when competitors aren't.