Oppo
Member
I would have picked some Counting Crows
What is it with people and going batshit over the slightest hit at mobile?
19%!
well shit
Nintendo mobile threads like these are much more enjoyable to read now:
http://www.neogaf.com/forum/showthread.php?t=998831&highlight=nintendo+mobile
http://www.neogaf.com/forum/showthread.php?t=775532&highlight=nintendo+mobile
http://www.neogaf.com/forum/showthread.php?t=759035&highlight=nintendo+mobile&page=7
http://www.neogaf.com/forum/showthread.php?t=515393&highlight=nintendo+mobile&page=6
Pretty sure Nintendo will carry on much the same way that is always has. Your console and handheld games will still be there. Anybody without bias could see this coming from a mile away. Mobile is where the money is at these days in gaming. I think this makes Nintendo healthier as a company.
Demos will likely not be playable demos. In depth trailers maybe. But not playable.
And the minigames will likely be unrelated.
iam going to kill myself.it's the end of the world as we know it
and I don't feel fine
DeNA games for smartphones :
Damn, Crow on endangered species list stat.Nintendo mobile threads like these are much more enjoyable to read now:
http://www.neogaf.com/forum/showthread.php?t=998831&highlight=nintendo+mobile
http://www.neogaf.com/forum/showthread.php?t=775532&highlight=nintendo+mobile
http://www.neogaf.com/forum/showthread.php?t=759035&highlight=nintendo+mobile&page=7
http://www.neogaf.com/forum/showthread.php?t=515393&highlight=nintendo+mobile&page=6
Pretty sure Nintendo will carry on much the same way that is always has. Your console and handheld games will still be there. Anybody without bias could see this coming from a mile away. Mobile is where the money is at these days in gaming. I think this makes Nintendo healthier as a company.
Mobile and tablet, yes. They're not making games for PC.
I honestly don't think this will happenWhen Nintendo games start charting in the top grossing iOS section of the store you know there will be massive changing happening internally. Seems inevitable to me.
How can they sustain themselves though?I'm guessing this is just a first step in Nintendo leaving the dedicated console business. If the mobile game portion of the business takes off, it will be hard to justify keeping the sinking dedicated hardware and games.
DeNA games for smartphones :
And, they won't also be available for current 3DS/Wii U platforms, most likely?
DeNA games for smartphones :
Because "money to spend" isn't why the care less for spec now compared to the nineties.Just because the have the money in the bank doesn't mean they want to spend it. If they have the money and can afford to spend it and not have it negatively affect their reserves (which are being kept most likely for when a system does badly like the Wii U) why not spend it? I said could as that could be a possible outcome. Not that it would be an outcome. Just one the potential positives that could result.
It's doing pitifully? By which metric?
Are you absolutely sure, as you were before this conference that Nintendo would never make mobile games?
Thank you. So it's all going to be touchscreen? Also, we're expecting games this Fall?
And, they won't also be available for current 3DS/Wii U platforms, most likely?
Also, Joe, how the heck are you taking this news? I know you staunchly believed this would not happen (and I was right there with you!).
So, how long until Nintendo goes full mobile?
How's the world supply of crow doing? Holy crap.
Nintendo doesn't lose money on their hardware, though, so even a "failures" are still successful from a money-making standpoint. Just because they aren't the market leader doesn't mean shareholders will want it done away with.
So... while NX is obviously still happening, does anyone else get the sense that NCL is at least preparing for the possibility that it'll fail and will be their swan song in the dedicated gaming hardware business?
I mean, this seems to mark a pretty huge strategic shift. AFAIK, everything Iwata had said before today about "leveraging smart devices" was about using them to promote software on dedicated platforms, not about treating iOS/Android as revenue streams in their own right.
Awesome, I bought it at a low back when they said they were "exploring" the market of mobile phones. I'm up like 35% (well, my daughter's small custodian account is).
For that news, a company name DeNA will create games using Nintendo's IPs for smartphones. This is very different than Nintendo itself making portable games.
I'm surprised how unsurprised I am
For some reason this feels like the natural next step after seeing the success of Amiibo
The additional revenue this endeavor will likely net them will only give them MORE reason (and capital) to keep experimenting with dedicated gaming hardware. If they'll keep churning out superb software on a console that's pretty much dead in the water as they are right now, I don't see any reason for them to quit when they have even more money coming in. They are a business, yes, but they are also game developers who care about the games they make. They aren't suddenly going to stop caring because something else is making them lots of money, especially when there are limitations to that model that'll minimize what they can do with their games.I'm guessing this is just a first step in Nintendo leaving the dedicated console business. If the mobile game portion of the business takes off, it will be hard to justify keeping the sinking dedicated hardware and games.
For that news, a company name DeNA will create games using Nintendo's IPs for smartphones. This is very different than Nintendo itself making portable games.
Because "money to spend" isn't why the care less for spec now compared to the nineties.
While this is not something directly relating to the collaboration that we have announced today, here is one thing I would like to mention to avoid any misunderstandings.
Nintendo has decided to deploy its video game business on smart devices but it is not because we have lost passion or vision for the business of dedicated video game systems. On the contrary, now that we have decided how we will make use of smart devices, we have come to hold an even stronger passion and vision for the dedicated video game system business than ever before. Nintendo has made this decision because we have concluded that the approach of making use of smart devices is a rational way for us to encourage even more people around the world to recognize the great value of the wonderful game software available on our dedicated game systems.
So, how long until Nintendo goes full mobile?
How can they sustain themselves though?
Releasing games for PS4/5 XONE and PCs?
Mobile titles? that's just not going to be enough, for keeping their whole model sustainable,gladly it seems there is still a time before that happens.
Because it obviously not going to just be slightly forever. Nintendo is slowly leaving the dedicated console business just like most Japanese gaming companies.
Again.
Nintendo is co-developing these games.
So, how long until Nintendo goes full mobile?
Nintendo Co developer Rare's games too. This only guarantee that DeNA will not create a complete crap. But things like Mario Baseball and Namco's Star Fox happens.
Of course it is. Doesn't mean that they think that will happen, but it's clear after the Wii U disaster that they need to be prepared for that worst case scenario. Now, with QOL and mobile gaming, they should be adequately prepared.
The thing is that there appears to be three major groups of gamers spending lots of money at the moment, and Nintendo had to choose which ones to go after.
1. Hardcore console narrative gamers. These guys pay a large $60 entry fee to play AAA, huge-budget story based games like CoD, Mass Effect, Uncharted, Last of Us etc. They play mostly on PS4/XB1 and PC.
2. Hardcore competitive gamers on PC and Console. MOBAs, Sports games, FPS (Team Fortress, Battlefield etc), whatever. These guys will pay a lot of money (either as an entry fee or over time as skins) to play big-budget games where the objective is to win. These games are ludocentric. They play mostly on PC/PS4/XB1.
3. Casual mobile gamers. These guys spent small sums over large periods (typically F2P microtrans) on entirely ludocentric, low budget games without any narrative. These games often appeal to children and have cutesy characters. They play on iOS/Android.
Is it any surprise that Nintendo would decide that it's the 3rd set of people they need? And that therefore, they needed to go where those people are and go mobile? Making Nintendo games on mobile platforms is less of a shift for Nintendo than making hardcore competitive games or intrinsically narrative blockbusters would be.
If anything, this move allows them to preserve who they are while reaching a greater audience. The idea that they'd just keep riding smaller install bases on their home consoles into irrelevancy was always ludicrous. We had many articles saying so over the past 3 years, and for some reason they were always mocked and laughed at. Well, here we are.
This is my outlook.I have absolutely no idea what they'll be developing, nor do I know which business model they'll choose. What I do know is that there are already great games on mobile, and if anyone can make an unconventional input method sing, it's Nintendo. They don't need to bring their traditional offerings, they're perfectly capable of breaking new ground.