KratosEnergyDrink
Member
If Nintendo gives us virtual console games on mobile I'll be pretty happy.
They don't port existing games to mobile. It's simply not possible to play most Nintendo games in a enjoyable way without proper controller.
If Nintendo gives us virtual console games on mobile I'll be pretty happy.
Nope. Iwata didn't say "WiiU" or "3DS". He said they will not port any:
"Please also note that, even if we use the same IP on our dedicated video game systems and smart devices, we will not port the titles for the former to the latter just as they are. There are significant differences in the controls, strengths and weaknesses between the controllers for dedicated game systems and the touchscreens of smart devices. We have no intention at all to port existing game titles for dedicated game platforms to smart devices because if we cannot provide our consumers with the best possible play experiences, it would just ruin the value of Nintendo’s IP."
Nope. Iwata didn't say "WiiU" or "3DS". He said they will not port any:
"Please also note that, even if we use the same IP on our dedicated video game systems and smart devices, we will not port the titles for the former to the latter just as they are. There are significant differences in the controls, strengths and weaknesses between the controllers for dedicated game systems and the touchscreens of smart devices. We have no intention at all to port existing game titles for dedicated game platforms to smart devices because if we cannot provide our consumers with the best possible play experiences, it would just ruin the value of Nintendos IP."
Supporting a niche doesn't keep a big juggernaut like Nintendo afloat.
We're considered disposable now.
We should just accept our lot and life and embrace mainstream gaming trends.
People who believe that this means full fledged Mario and Pokemon games on Smartphones are going to be disappointed.
Expect Minigames in the vain of Angry Birds, Candy Crush, etc. Something like Dr. Mario or Pullbox.
Edit: xD Yeah, of course, they will put all their big games on Steam. lol.
Double nope. He said they won't port them "as they are". Doesnt rule out tweaking the game before releasing them.
It's pronounced Tanooki Bird.
What is going on!?
Don't fret.I don't think I can huff enough paint to make "mainstream gaming trends" like mobile F2P fun without killing myself.
Ack. Ack ack ack. Mobile games do not satisfy me. Nintendo's current output does.
Being a niche fucking sucks sometimes.
He did not qualify it with "As they are". He flat out said no ports period from console to mobile. Thats whats going to blow back on them. Once people realize that this doesnt mean Real Pokemon and Real Animal Crossing on their phones, I can see some negative stuff brewing a bit. But I don't think it will last. I think this does just enough to serve that itch for some folks.
RIP Gaming (1983-2015). It was nice knowing you. At least I still have a huge backlog.
So, no more portable hardware ?
We'll probably have one or two more, but the sales definitely aren't trending upward.
A lot of these drama queens will though. Nintendo will make mobile games. Some will be very good. People will enjoy them. The sky won't fall in.You're will play Angry Toads and you're gonna love it.
Nope. Iwata didn't say "WiiU" or "3DS". He said they will not port any:
"Please also note that, even if we use the same IP on our dedicated video game systems and smart devices, we will not port the titles for the former to the latter just as they are. There are significant differences in the controls, strengths and weaknesses between the controllers for dedicated game systems and the touchscreens of smart devices. We have no intention at all to port existing game titles for dedicated game platforms to smart devices because if we cannot provide our consumers with the best possible play experiences, it would just ruin the value of Nintendos IP."
Japan thrives on portable hardware.So, no more portable hardware ?
You will play Angry Toads and you're gonna love it.
The translated slides / transcript on the other thread had him saying that.
"Please also note that, even if we use the same IP on our dedicated video game systems and smart devices, we will not port the titles for the former to the latter just as they are. There are significant differences in the controls, strengths and weaknesses between the controllers for dedicated game systems and the touchscreens of smart devices. We have no intention at all to port existing game titles for dedicated game platforms to smart devices because if we cannot provide our consumers with the best possible play experiences, it would just ruin the value of Nintendos IP."
"Only new original games optimized for smart device functionality will be created."
You have to really chop the quotes up and ignore others to see it otherwise. They were pretty clear about it.
Oh wow.Thats a big opportunity missed. I often see people playing pokemon emulated on their phone. The game is perfect for mobile and the control scheme excuse is not valid at all. It might also get more people excited about the IP so when the new one drops on their NX hardware it may attract greater attention.
That's interesting.As part of the long-term relationship and commitment by each company, Nintendo and DeNA have also agreed to form a capital alliance. Under the capital alliance, Nintendo will acquire 15,081,000 of DeNA's treasury shares, which corresponds to 10.00 percent of its total outstanding stock, for a total of approximately 22 billion yen. DeNA will simultaneously acquire 1,759,400 of Nintendo's treasury shares, which corresponds to 1.24 percent of its outstanding stock, for a total of approximately 22 billion yen. The payment is due April 2, 2015.
So, no more portable hardware ?
You've got to be joking -- it's not an opportunity missed at all. Nintendo isn't going to flush all the money dedicated handheld Pokemon's generate for them.
Those emulated pokemons on phones that you're seeing... how much did people pay for them? It sure as hell wasn't $30-$40 a pop, and that's not even counting the people that buy both.
The big opportunity is the one Nintendo is grasping -- making game types suited to mobile using their IPs to keep them front of mind, and using that to push people upward to their dedicated hardware and software experiences.
So much information, oh god the overload. I really hope they are cautious with this and not just going head on to appease investors and armchair enthusiasts who shout from the high heavens Nintendo's death. I'm keen for something that utilises Nintendo's IPs in various mobile centric ways, like a Pokedex or something. Just don't ruin the core experiences that clearly work on handheld or home console.
That's going to be the biggest challenge in all of this. How do you bridge the gap between a mobile gamer that's only interested in endless runners, tower defense, match-3 titles and other simplistic gameplay and drive them towards a dedicated Nintendo gaming experience? Because I don't believe an overlap in IP is enough to act as a trojan horse.The big opportunity is the one Nintendo is grasping -- making game types suited to mobile using their IPs to keep them front of mind, and using that to push people upward to their dedicated hardware and software experiences.
That sounds good in theory.
In practice they'll make more money on mobile, Minecraft style and not bother.
That's going to be the biggest challenge in all of this. How do you bridge the gap between a mobile gamer that's only interested in endless runners, tower defense, match-3 titles and other simplistic gameplay and drive them towards a dedicated Nintendo gaming experience? Because I don't believe an overlap in IP is enough to act as a trojan horse.
And the worry that people will have coming out of today is that if Nintendo attempts this and the mobile games developed using their IP generate an exorbitant amount of revenue compared with the dedicated game offerings they're intending to "push people upward to" that they may just give up the ghost and double down on mobile.
i dont even care anymore
this hobby is getting so silly nowadays I don't think any announcement will shock me at this point
if anyone needs me I'll be off playing my SNES on a bigass CRT with my smartphone powered the fuck off
In practice the numbers Nintendo pulls by themselves on dedicated hardware dwarfs general mobile revenues.
Nintendo proving they are smart and want to actually thrive and survive going into the future.
is a survival developing a different style of video game for a different market so different from death?
Does anyone else think they should've partnered with Gungho?
I don't see the appeal of DeNA, is there something special about them?
From the perspective of the company that is in the business of making money or a fan's salty views?
That's going to be the biggest challenge in all of this. How do you bridge the gap between a mobile gamer that's only interested in endless runners, tower defense, match-3 titles and other simplistic gameplay and drive them towards a dedicated Nintendo gaming experience? Because I don't believe an overlap in IP is enough to act as a trojan horse.
And the worry that people will have coming out of today is that if Nintendo attempts this and the mobile games developed using their IP generate an exorbitant amount of revenue compared with the dedicated game offerings they're intending to "push people upward to" that they may just give up the ghost and double down on mobile.
They don't port existing games to mobile. It's simply not possible to play most Nintendo games in a enjoyable way without proper controller.
Am I a Nintendo investor or a video game enthusiast?