Twilight Princess is an outlier, and past that long-ass intro is no different to any other Zelda game: More adventure, less story.
And wow, defensive much? Ain't nothing wrong with a good old fashioned click man until dead game. I've sunk untold hours into Doom 1 and 2 through source ports and PWADs, and also happen to be fluent in DECORATE , Doom Builder and ACS.
It's literally Leon's first day on the job during the events of RE2, and Claire is a college student who presumably learned how to shoot from Chris, but doesn't have any real combat experience.
It really doesn't make sense.
When did I say I didn't like Uncharted, or TLoU for that matter? They're both fine. They're also both linear, story-led affairs that are dead easy to point out.
Imagine being so affected by a GAF meme that you start tilting at windmills when someone points out obvious game design choices and backs it up with reasoning
Well yeah, that's my point- you need a story to drive the player through a campaign, but it being there doesn't automatically mean it's the focus. LttP and Super Metroid have a story to drive the game, but it's absolutely minimal compared to the amount of time you spend adventuring and actually engaging with the gameplay. You can go hours without seeing a scrap of plot.
And thus serves the story over the gameplay, because ND prioritize that in their design. If multiplayer doesn't have it (or has less) then that only goes to further prove the point because there's no longer a story to serve in that context.
Thus progressing the gameplay loop and forcing the player to make a value judgement on whether they should wait and shoot or move and make space to remain safe.
I'm not entirely sure of the point you're trying to make with this.
Being able to speedrun a game so fast that your total playtime is less than the runtime of its cutscenes does not suddenly mean the game is story focused. Average first-playthrough length is 8 hours for RE2make, plus extra to do Route B and see the remainder of its story.
I give these mental gymnastics a