rofif
Can’t Git Gud
I played a ton of first game and 2nd one does not seem appealing to me at all.City Skylines being top 10 is mind boggling considering how it came out.
Not with worse physics and worse performance
I played a ton of first game and 2nd one does not seem appealing to me at all.City Skylines being top 10 is mind boggling considering how it came out.
32% of 4 platforms doesn't seem terrible. We really need to move on from down playing pc sales, it's getting old. We had Sony crying about cod and it only accounts for 16% of cod market share, with your attitude that would make it what, not important to the publisher and maybe they should just focus on mobile?
Key takeaways from Bobby Kotick’s deposition: Removing Call of Duty from PS “would cause reputational damage” | Game World Observer
Deposition of Bobby Kotick, CEO of Activsion Blizzard, was one of the highlights of day four of the FTC. v. Microsoft hearing. Here is what he had to say about Call of Duty and its absence on Switch, as well as his stance on Game Pass and subscription services in general.gameworldobserver.com
"Speaking of the share of each platform for CoD, Kotick said “the bulk of players are playing on phones,” followed by PC (25%), PlayStation (15-16%), and Xbox (7-8%)."
It's admirable you ignored BG3 revenue though.
- Call of Duty has 100 million MAU and 70 million DAU (daily active users).
Where have I downplayed PC sales, I'm just crunching the numbers and they speak for themselves. You just have some inferiority complex it seems.
If you want to bring up BG3, a PC-centric game, I could bring up RE4 and all those console-centric games that sold well on consoles but didn't make it on that list but that's like beating a dead horse.
It's nice of you to bring up COD free-to-play versions. Let's take the biggest game of the generation as an example as well from the Epic court leak:
Fortnite’s total revenues from March 2018 through July 2020
- PlayStation 4 generated 46.8 percent
- Xbox One, generated 27.5 percent.
- The remaining 18.7 percent would have been split between Android, Nintendo Switch, and PCs.
- iOS ranked fifth, with just 7 percent of total revenue
Forspoken is 100% one of best 2023 games.
lol imagine thinking a testimony under oath is wrong or a lie, and then pretending the launcher that it's had to be played on until recently just vanished and people who have had to use it for years changed.And Speaking of COD, where is Modern Warfare 3 on this list? Because it sold a whole lot on consoles according to the Circana and other trackers. In the UK, it is number 3 for the whole of 2023. And EA FC is ranked number one on the list but it's way down on Steam, with just 81 million in revenue. I wonder why?
lol imagine thinking a testimony under oath is wrong or a lie, and then pretending the launcher that it's had to be played on until recently just vanished and people who have had to use it for years changed.
No one expects PC to outsell PS5+PS4+Xbox Series+Xbox One+Switch combined.I know it's a rough estimate but going by the link you've posted, the average price is $49.15. So that's 7 million units from the 22 million, which is only 32% of the console sales.
By that definition FromSoftware is indie in Japan, since they self publish all their games in Japan.The term "indie" simply means not-owned or funded by someone else. The term "indie" originates from being independent of a publisher/being self published.
I could bring up RE4 and all those console-centric games that sold well on consoles but didn't make it on that list but that's like beating a dead horse.
No one expects PC to outsell PS5+PS4+Xbox Series+Xbox One+Switch combined.
Around 7 million probably means it is the most popular single version out of all of them.
As for your concern about COD and FC sales, for COD most of them are on Battle.net where it was exclusive for years. As for FC, EA undoubtedly has a major chunk of FC sales as well considering the EA store and EA Play Pro. While Steam is the largest store for most games, it's not the only one on PC. Blizzard, Epic, Riot, and plenty others have all/most sales on other store fronts.
It's generally considered VERY reliable and they use additional correcting factors to adjust the numbers.Wow, they extrapolate from Steam review numbers, that's nuts, the % can vary greatly for any number of reasons.
The data is an estimate from VGC. Basically made up
Well in that case Starfield is what you say Forspoken is. The people have spoken.
Surprised not to see phantom liberty on here since it sold so well. I guess consoles really carried the day on that one.
I think Starfield sales are underwhelming.
Assuming these charts are accurate and they sold the game at $70, the game sold around 3.3 million copies, and the bulk of the sales are on Steam, not the console according to the sales trackers. ( In the UK, two-thirds of the Starfield’s unit sales were on PC according to GSD figures) . For one of the most hyped games of the generation, and Bethesda's Skyrim in space, it's MEH as they were expecting 10 million from PS5 alone from the leaks.
I know it's on Gamepass but the game no doubt underdelivered in sales and failed to drive sales of the console, which declined YOY from the previous year with no big hitters.
That's why if you want the game to work on PC it's best to just buy it via steam.
I'm not sure what your link is supposed to prove? Its UK Physical only, obviously PC won't even be a factor in physical sales."EA Sports FC 24, Hogwarts Legacy and Call of Duty: Modern Warfare 3 all had marketing partnerships with PlayStation, and over half of those games' sales were on Sony formats."
Actually more than half of those top 3 games are on Sony's platforms, so it's where the majority of the sales are on, from the UK 2023 chart which you could extrapolate for worldwide sales as well.
UK PC and console sales grew 2.6% in 2023 | UK Annual Report
38 million video games were sold in the UK during 2023, the latest GSD figures reveal. It's a slight increase of 2.6% o…www.gamesindustry.biz
As for Hogsward legacy, no one expected the PC version to outsell the console version but I was just pointing out the sales based on the revenue charts. But some people got upset about that.
Your analysis is flawed since they aren’t working with a $70 average price.
VG Insights is the source of this revenue estimate and their sales estimate for Starfield is around 4.5 million units on Steam.
They’ve computed the revenues from their sales estimates, so this is certainly conservative as it excludes revenue from the popular Ultimate edition.
The projected sales from PS5 were for lifetime sales. Including discounts and bumps from expansions etc. It still could get near that on Steam down the line.
GamePass subscriptions had a visible bump with the game’s release, and it makes no real sense to use YOY to track the impact of a single game, since that includes a whole lot more variables. The console had a visible month-on-month bump when the game released.
From the linkI'm not sure what your link is supposed to prove? Its UK Physical only, obviously PC won't even be a factor in physical sales.
OK, it is still only for the UK though. You can't extrapolate that world wide, especially the UK is only a few percentage of the global market.From the link
*Digital data unavailable
GSD digital data includes games from participating companies sold via PC digital stores, Xbox Live, PlayStation Network, Nintendo Eshop. Major participating companies are Activision Blizzard, Bandai Namco, Capcom, Codemasters, Electronic Arts, Embracer Group (including Gearbox, Koch Media, Sabre Interactive), Focus Entertainment, Kepler, Konami, Marvellous Games, Microids, Microsoft (including Bethesda), Milestone, Nacon, Paradox Interactive, Quantic Dream, Sega, Sony, Square Enix, Take-Two, Ubisoft and Warner Bros. Nintendo and 505 Games are the notable absentees, alongside smaller studio
Only games with * in the table such as Nintendo games do not have digital numbers. The remaining games on the list included both physical and digital.
OK, it is still only for the UK though. You can't extrapolate that world wide, especially the UK is only a few percentage of the global market.
Yeah it was a rough estimate, but my point still stands as 4.5 million copies and two thirds of sales are on the PC, which means the console sales are round 1.5 million. Still a disappointment when comparing it to Skyrim.
The Gamepass subscription bump was a temporary bump while nice, but meaningless in the long run as admitted in court that the sub growth has stalled. from the lack of any announcement from MS with regards to Gamepass numbers, their silence tells as that it is still the case.
Star field failed at boosting console sales and overall subscription numbers. It's a failure at both fronts including the under expected reviews as well.
I don't have a better alternative but extrapolating world wide sales from a single tiny market makes no sense. PC market share in China is quite a bit larger then consoles with a much different taste in games, so obviously the situation there would look quite a bit different. Besides if you believe that PS make up 51% of all sales and PC 32% that leaves 17% to cover Switch and Xbox combined, which is nonsense considering we known it's been a huge sales hit on Switch.Actually yes we can extrapolate unless you have a better alternative. I don't see it changing anyways.
I don't have a better alternative but extrapolating world wide sales from a single tiny market makes no sense. PC market share in China is quite a bit larger then consoles with a much different taste in games, so obviously the situation there would look quite a bit different. Besides if you believe that PS make up 51% of all sales and PC 32% that leaves 17% to cover Switch and Xbox combined, which is nonsense considering we known it's been a huge sales hit on Switch.
Yeah it was a rough estimate, but my point still stands as 4.5 million copies and two thirds of sales are on the PC, which means the console sales are round 1.5 million. Still a disappointment when comparing it to Skyrim.
The Gamepass subscription bump was a temporary bump while nice, but meaningless in the long run as admitted in court that the sub growth has stalled. from the lack of any announcement from MS with regards to Gamepass numbers, their silence tells as that it is still the case.
Star field failed at boosting console sales and overall subscription numbers. It's a failure at both fronts including the under expected reviews as well.
These aren’t lifetime sales, Skyrim had more hype and came from a long established franchise and there was no GP to attenuate sales when Skyrim launched.
You realize everyone knows you have no data to make the claims that Starfield did not boost GP subscription numbers? Calling a bump ‘temporary’ means you have data to indicate new subscribers driven by Starfield did not stick. Where’s the source of that? Especially when we look at average play time for the title.
Microsoft said that console GP growth has slowed down. That doesn’t directly translate to ‘stalled’.
From the unredacted documents, this is the investigation hearing that took place remotely between the FTC and Microsoft in October 2022, the excerpt says as follows:
Q. (FTC): Let's talk about Game Pass. How many subscribers does Game Pass have now?
P. Spencer - Highly Confidential
My note: (I think we can assume this was the 25 million number provided by Microsoft in January 2022)
Q. (FTC): And that's the same number that I think was announced when the Activision deal was announced. It has not grown in the last, if you know, eight or nine months?
A. (Phil Spencer): It has not.
99.9% of games in existence are a disappointment when compared to Skyrim. It's a silly comparison.
It was described by director Todd Howard as "Skyrim in space"
Blame the fans or MS's marketing for calling it Skyrim in space.
Man, that would be be BLEAK if true.99.9% of games in existence are a disappointment when compared to Skyrim.
Man, that would be be BLEAK if true.
We know that Gamepass subscription growth has stalled because of the court leaks and the silence of MS on any announcement on Gamepass subscriptions. They have around 25 million subs.
I wouldn't be surprised if they received a temporary boost from Starfield but to sustain those subs over the coming months is a different story. There is no evidence of any sustained growth. Unless of course MS comes out and announces overall growth in subscription numbers. ANd the lack of console sales certainly doesn't help MS's case.
So 68% of 5M at $30 a pop should be over $100M.
RE4 is number 4 on the list?Where have I downplayed PC sales, I'm just crunching the numbers and they speak for themselves. You just have some inferiority complex it seems.
If you want to bring up BG3, a PC-centric game, I could bring up RE4 and all those console-centric games that sold well on consoles but didn't make it on that list but that's like beating a dead horse.
I meant VGinsights. Check the disclosure on their report. It’s all estimates, they received no data from steam. These numbers are all bullshit despite the pretty graphs.I don’t believe VG Insights has anything to do with VGC
Well, They certainly spoke with their wallets when you consider where both games sit on Steam’s 2023 revenue tier
They made it up. It’s an estimate and a poor one at that.Not sure where they’re getting their data from. CSGO2 would surely be in the top 3 if not #1.
Baldur’s Gate 3 is basically a Steam exclusive. Keys are only available through Steam for PC. So this isn’t exactly a fair comparison.
Baldur’s Gate 3 is basically a Steam exclusive. Keys are only available through Steam for PC. So this isn’t exactly a fair comparison.
I didn’t know this. Thanks for the correction. I’ll correct my original.Not true, it's on GOG. I have it both there and on Steam.
Not sure where they’re getting their data from. CSGO2 would surely be in the top 3 if not #1.
They made it up. It’s an estimate and a poor one at that.
VG Insights describes their methodology for estimating Steam sales here: https://vginsights.com/insights/article/steam-sales-estimation-methodology-and-accuracy
They claim that their estimates for most games fall within ±15 percent of reported sales, so take that as you will.
They reviewed their own homework and gave themselves an A.