Swift_Star
Banned
So, I've been playing Kena the last few weeks and the game is amazing except for one thing: the difficult. Granted, the game is relatively hard and that's not actually a problem... The issue is that normal mode is too hard sometimes and easy mode is too easy. See, in normal the enemies hit you really hard whereas in easy they barely scratch you. Why isn't there a middle ground one can find comfortable? The game is either too punishing or brain dead. The same happened with F.I.S.T.. yeah, both are indie games and even so, I never got frustrated with, say, Hollow Knight... There needs to have a middle ground here.