In the "What do you do in this game?" camp
I salute you, sirOn planets, mostly. Some asteroids, and the floor of your spacecraft.
Add another resident to the camp.
Really looking forward to it! Best of luck during what I'm sure is a difficult crunch.Hey all, this is a fascinating thread and a healthy debate all round. A genuine and heartfelt thanks to everyone for your interest and, regardless of your position on the game, understanding / support of the team who are working incredibly hard right now.
Cheers!
Hello Games just opened this academy to help the struggling masses.Add another resident to the camp.
Somebody needs to metaphorically set that camp on fire, it's full of people who can't be arsed to read one of the many, many feature list that have been written, yet continuously post in NMS threads "I don't know what it's about".Add another resident to the camp.
You guys can't be serious at this point right? There's been so many gameplay videos and info dumps, the only thing missing is them straight up telling us what is happening at the center of the galaxy.
This game went from being a cool mystery to total open book because of dumb fan outcry and I even tried to avoid most stuff.
Add another resident to the camp.
What about cooperative online ? Coming nor not ?
I'd be surprised if they actually manage to make most of the planets and flora/fauna actually look and feel alien.
Somebody needs to metaphorically set that camp on fire, it's full of people who can't be arsed to read one of the many, many feature list that have been written, yet continuously post in NMS threads "I don't know what it's about".
*sigh*
Goal if the game is to get to the center of the galaxy.
Planets gets more dangerous the closer the center you get.
In order to survive that (and to get there) you have to upgrade yourself and your ship.
You do that by gathering resources from the planets.
There are enemies, you can die, you can also loose your ship (basic one always free though).
The main goal is optional, you could just roam the galaxy and explore planet to planet, finding out more about the lore.
No
Yes, not every game is meant to be enjoyed by everyoneBasically open ended structure without much incentive to pull the player forward but potentially quite grindy.
I mean it sounds not dissimilar to Elite Dangerous in that it too is a space based game in a massive universe with open ended goals.
And unfortunately Eis kinda boring to play unless you're the right type of player!
Hey all, this is a fascinating thread and a healthy debate all round. A genuine and heartfelt thanks to everyone for your interest and, regardless of your position on the game, understanding / support of the team who are working incredibly hard right now.
Cheers!
Somebody needs to metaphorically set that camp on fire, it's full of people who can't be arsed to read one of the many, many feature list that have been written, yet continuously post in NMS threads "I don't know what it's about".
Yes, not every game is meant to be enjoyed by everyone
It's basically arcadey Elite + Minecraft/The Long Dark
Which is a bit of a shame really... because I think these sorts of procedural generated games could benefit significantly from some narrative breadcrumbs to pull the average player through the experience.
Which is a bit of a shame really... because I think these sorts of procedural generated games could benefit significantly from some narrative breadcrumbs to pull the average player through the experience.
Even just basic text and general go here to do this kinda things would be great.
I mean, that's what the goal in the middle of the galaxy is... but it feels like it's too little.
Just jump in brehhh. I'm not genuinely curious about many games nowadays, so I feel obligated to be there day 1, full price. Whether this game is the best thing ever or a huge disappointment isn't even a factor. I don't care about impressions or reviews, and won't be touching the review thread with a galaxy sized pole, nor will I go into the OT until I've played for at least 5-10 hours. This game has already earned my money by intriguing me to the level it has. If it sucks, it sucks, oh well, whatever, most things do.
Hey all, this is a fascinating thread and a healthy debate all round. A genuine and heartfelt thanks to everyone for your interest and, regardless of your position on the game, understanding / support of the team who are working incredibly hard right now.
Cheers!
Been very interested since I first heard of it and I haven't read or seen anything that's told me otherwise. I just hope I can roam and see new things ��
This x1000000.
As I've said many times now, I'm convinced those posts are either pure troll posts or actually made by people who are unable to read (yet can... write?).
Basically open ended structure without much incentive to pull the player forward but potentially quite grindy.
I mean it sounds not dissimilar to Elite Dangerous in that it too is a space based game in a massive universe with open ended goals.
And unfortunately Eis kinda boring to play unless you're the right type of player!
So an open space exploration game is only meant to be played by people who like open space exploration games......Shocker
Anyway i hate games that try to cater to everyone, most of them just end up catering to no one. We need more smaller niche games, people and gamers in general need to realize that every game can't be for them....
So an open space exploration game is only meant to be played by people who like open space exploration games......Shocker
Sounds more like it's just a facet of the game. Sean has talked about some playtesters never even set foot on planets, preferring to be space-borne traders and such.I agree with you on some level, but conversely, we know that a huge proportion of the gameplay (possibly the majority) and a lot of the game's systems are based around planetary exploration. Not space travel or combat, but walking on planets, defending yourself, surviving the elements and exploring increasingly weird environments for resources.
Space is there, and space combat + trade + travel is obviously hugely important, but the heart of the gameplay has been described as the on-foot stuff.
And I think it's clear from the gameplay trailers that there's a lot of on-planet stuff, so it's not surprising at all that the game draws a wider sphere of interest than just space exploration game fans.
Sounds more like it's just a facet of the game. Sean has talked about some playtesters never even set foot on planets, preferring to be space-borne traders and such.
I was alwayd meh on it. I don't like the ENG aspect to it. When you base so much of the game on RNG, then you run the risk of a lot of repetition.