Drilbit777
Member
Okay I was wondering how did the dreamcast exactly fail so quick in only 2 years?
- It had more advanced tech than its competition the PS1 and N64.
- Easier to develop games which made it easy for devs to port and release new titles on it
- Critically acclaimed first party titles( Shemune, Skies Of Arcadia, Sonic Adventure)
- Good third party support (alot of great games were released for the system like RE Code Veronica, Grandia 2, Soul Reaver, Rayman,Power stone, Marvel 2, etc.).
- Near Arcade perfect ports. This was something that the PS1 couldn't pull off due to RAM limitations and games like Marvel vs Capcom 1 ran horribly on it while the dreamcast version was near perfect. Lots of events still use the dreamcast version of Marvel 2 since it runs almost perfect compared to the PS2 and xbox versions which suffered from lag. Soul Calibur even ran better on Dreamcast and improved on its visuals compared to the arcade versions
- Very good launch lineup. This is what systems are usually lacking early in their early life. The US Dreamcast Launch Lineup had a lot of great titles released for such as Power Stone, Soul Calibur, and even Sonic Adventure which moved the series to 3D.