Lionel Richie
Member
I saw this sequence of tweets by Mark Brown and it got me thinking about an apparently newish discussion on violence in video games. I'm aware that this is actually an old discussion that has been around since at least the original Mortal Kombat and the Joe Lieberman shitshow that ensued. With the ESRB being a thing it felt like it was sort of settled or at least it was an acceptable compromise despite its contradictions. However, with Detroit being sort of a gruesome game and The Last of Us 2 hammer banging gore being too realistic it became a thing again with a new spin and it got people talking. Is it too much? Are we approaching ero goru?
Keep in mind that this discussion was spearheaded by Polygon in a way so yeah take it with a colossal grain of salt, but it's still an interesting dilemma with graphics being closer and closer to photorealistic. Personally, I don't listen such complaints about violence in movies. I watched Hold the Dark last night and holy balls was that bloody and to me it was way more shocking than Lara's death sequence. It was also way better contextualized so maybe the discussion shouldn't be about the excessive violence, but rather not making it gratuitous? Then again, how does one judge what is gratuitous or not? "Gratuitous" by itself is a tricky word because it gets used by lazy critics in an effort to make themselves look smarter. Everything can be defined as gratuitous when removed from context so in a way it doesn't mean much.
Another thing to consider here, what are we trying to protect by having this discussion? Why shouldn't we have violent games? Anyway, I felt like it would be nice to make this thread to see where you guys stand on this. Should devs be expected to tone down the violence?