rnlval
Member
From https://www.eurogamer.net/articles/digitalfoundry-2017-the-scorpio-engine-in-depthThe only people that I've seen aggressive, is Microsoft warriors towards Sony.
Sony will not be using Microsoft technology. This is not news. RDNA2 desktop software is integrated with DirectX. Sony came up with their own variants as early as 2017. It just so happens that they are allegedly 'more advanced' than the current offerings and it will inspire AMD's RDNA3.
However, I'm not arguing if they're more powerful/more advanced.... but people are arguing that it actually exists. As in, Sony does not have VRS, Mesh Shaders, SFS, Velocity, Ray Tracing etc .... we heard it all. It's borderline propaganda and Fake News. Once again, we're not arguing that it's going to blow RDNA2 out of the water... We're arguing that the tech actually exists. Ands it's only one group aggressively attacking and denigrating here.
Believe it, or not. It doesn't matter to me. Sony has their own tech comparable to RDNA2's offerings. SOME have said it's advanced and next gen. The games will do all the talking.
However, Andrew Goossen tells us that the GPU supports extensions that allow depth and ID buffers to be efficiently rendered at full native resolution, while colour buffers can be rendered at half resolution with full pixel shader efficiency
Xbox One X already has a type VRS like feature since 2017.
The statement "It just so happens that they are allegedly 'more advanced' than the current offerings and it will inspire AMD's RDNA3" is unproven BS.
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