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NX gamer Cyberpunk Next gen test

Hawk269

Member
Ok, fair enough. For me it is a fast paced action game, I constantly shoot things left and right lol

I doubt quality mode keeps the 30 fps very well too, since perf mode already drops to 30s on XSX... The framerate must be a bit rough, but with better visuals obviously.

But I get what you say. Actually, my friend decided to wait for the next gen version (on PS5) and that's the most reasonable thing to do here.

I just couldn't wait to play. I love the game. Story, quests and characters are great. The open world itself I'm not sure. I expected a bit more in NPCs AI. I hoped we would have more than one liners. More emergent gameplay too. It's 2020 after all. Well, there's always Cyberpunk 2.
Actually the Quality mode is locked 30..DF also reported the same thing that it is pretty much locked 30.

I am in the same boat as you though....I been wanting the game and I think the game is pretty damn great. Aside from the performance issues, IQ and bugs...I am really loving the game and have a hard time when I boot up my Series X or PS5 not to select it and play it. Today, I played some Demon's Souls and all I could think of was to stop and play Cyberpunk.

I am playing both versions...I have the PS5 with a Female, Nomad V and on Series X I have a Male, Corpo character. Been noticing a lot of differences. I think the amount of detail in the world is just amazing. Everywhere you look there is something happening or the amount of stuff to make it look like a city of the future...it is pretty amazing actually.
 

Krisprolls

Banned
Everywhere you look there is something happening or the amount of stuff to make it look like a city of the future...it is pretty amazing actually.

Yes, I think it's reinforced by the verticality of the city. The verticality is amazing and a real first in open worlds. It's really impressive.

I'm just frustrated the NPCs and their AI aren't on par with the rest, that would have been so awesome. We need to get rid of static events on the map as much as possible too, or it feels like a theme park. We need emergent gameplay everywhere, relations between the NPCs too.

I hope I'll still be alive when we get open world games that really feel like real life in every way, including communication with people.
 
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My green friends sure love to play the victims. NXG confirmed perf mode ran better on PS5 like DF, so I'm not sure what we're looking for here.

Both DF and NXG are good, NXG tries a bit more to stay neutral (but probably likes PS5 more). Alex and Richard love their Xbox and PC, John loves his PS5 and PC. We all have bias. The more they try to stay neutral the better. Alex doesn't try very hard, he's all about PCMR crap recently.

VGTech has my preference because they release a lot more raw numbers. Better than vague or biased comments.
He also confirmed lower resolution and lower NPCs on the PS5.
Take away the extra NPCs and lower the resolution to match the PS5 and it matches the PS5 frame rate.
This game is buggy and un optimised on every platform.
There's no win to be had here.
 
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Tchu-Espresso

likes mayo on everthing and can't dance
Oof, what a mess


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Too many pedestrians, not enough tools.
 

quest

Not Banned from OT
Wake me up when the game is optimized for next gen. As excited as I have been about this game I'm going to miss out on the community conversation and wait. That sucks.
If you mean current performance mode with ray tracing and 30 fps enjoy I guess. I will take the much better performance right now. This will be the best performing versions of the game.
 

Shmunter

Member
Game only worth it on next gen atm. Full of compromises everywhere but PS5 performance is where my money would be if I were desperate to play now.

Personally, I’m waiting for full fat next gen release.
 
If you mean current performance mode with ray tracing and 30 fps enjoy I guess. I will take the much better performance right now. This will be the best performing versions of the game.

Not necessarily. Rewritten to take advantage of the current platforms GPU solutions could lead to performance gains.
 

J_Gamer.exe

Member
Who gives a shit about 2 more crowds?!:messenger_grinning:

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Ps5 performs better in a lot of titles so far, adding in the odd person or car isn't going to tank performance by the difference here. Once equal they will be close but probably worse framerate on sx still, as we have seen a lot.

How have cd project red been allowed anyway to release a game not built for the next gen systems? I thought after a certain date all games had to support new hardware not just be ran effectively bc?
 

TJC

Member
I'm happy the console's have 60 from just back compatibility, i hope this is a sign for future games, I hope we get a performance mode from all games from here out. Horizon forbidden west best have that 60 mode!
 

vkbest

Member
NX is running the game on external hard drive on PS5. And from my experience, you have a ton of drops not running on internal SSD on this game because data streaming problems with the engine
 

Riky

$MSFT
The performance in missions are really bad on xsx . John from DF said the same .

Luckily the average framerate is in your shots, "really bad" is between 56 and 59fps in those shots, VRR takes care of that easily for me. All while running at higher resolution in performance mode and having more crowds and cars as NX Gamer said. He also says loading hitches are worse on PS5, loading times are worse on PS5, reflections and transparencies are worse as well so lower settings on PS5.


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Gudji

Member
Luckily the average framerate is in your shots, "really bad" is between 56 and 59fps in those shots, VRR takes care of that easily for me. All while running at higher resolution in performance mode and having more crowds and cars as NX Gamer said. He also says loading hitches are worse on PS5, loading times are worse on PS5, reflections and transparencies are worse as well so lower settings on PS5.


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He's running the game on an external HDD on PS5.
XSX is installed in the internal SSD.

The only win you can have here is the resolution difference which is so small that no one will care. Yet, that still doesn't explain the 10-15+ FPS differences seen while running heavy scenes, and since it's a GPU bound game I wouldn't be surprised to see PS5 to continue outperforming XSX if it was using XBO X settings, it does have a faster GPU after all.
 
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J_Gamer.exe

Member
Probably something we will see more in the future, 36 vs 52 CUs.

Still on the cu train of disappointment i see despite evidence on all games that the impact of this is negligible.

Ps5 gpu is faster in many ways, better caching system, faster caches, caches scrubbers so getting better cu utilisation.

There's never going to be a big gap.

Said for ages both methods have own advantages. Once devs start coding for the caches and ps5 io them we see benefits there, similar on xbox side for the advantages. But I think both with be neck and neck all gen meaning bragging about power was a mistake. Its even worse that ps5 seems more efficient etc than most expected and is beating sx.
 

J_Gamer.exe

Member
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Yeah I agree it's pretty bad, glad I've got VRR🤣

You do realise every time you put that people will rightly just say xbox will be lower performance in like for like there, as has been shown.

You really should wait before the bragging about xbox, how many own goals do the xbox hardcore have to take before they learn...... especially given the results so far it'd be wise to not set up for disappointment.

Edit... oh hes banned... 🤷 quell surprise. Man doesn't listen to reason.
 
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Gudji

Member
So Nxgamer compared loading times and admitted he installed it on a PS5 external drive. How dumb is that

Like he's not not even making a huge deal out of that. It is a BC version working on both consoles, not even worth doing a proper comparison. It's fine.
What everyone wants to see is the next-gen version on both consoles.
 

sinnergy

Member
Still on the cu train of disappointment i see despite evidence on all games that the impact of this is negligible.

Ps5 gpu is faster in many ways, better caching system, faster caches, caches scrubbers so getting better cu utilisation.

There's never going to be a big gap.

Said for ages both methods have own advantages. Once devs start coding for the caches and ps5 io them we see benefits there, similar on xbox side for the advantages. But I think both with be neck and neck all gen meaning bragging about power was a mistake. Its even worse that ps5 seems more efficient etc than most expected and is beating sx.
You can’t make up with tweaks the difference of 36 vs 52 ... for the launch period you can because it’s mostly last gen games and engines .. you ll see what I mean in a couple of years .
 

Gudji

Member
Great how nx gamer , just talks resolution and npcs, yet misses effects like ao are also higher on series X, no wonder it dips a bit more on the 60 Hz mode .. if you would run the ps4pro settings on series x it probably would run 85 frames per second .

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J_Gamer.exe

Member
You can’t make up with tweaks the difference of 36 vs 52 ... for the launch period you can because it’s mostly last gen games and engines .. you ll see what I mean in a couple of years .

ThE results show you can, as said with many efficiency gains adding up. Gpu teraflops overestimated as its only 1 part of the gpu, all run faster on ps5 which has benefits time won't fix. Better ram setup, better ssd and io, better caching etc etc.

Kick the can down the road, but I'm bet pre launch you were in the xbox is superior bragging crew, wait for df analysis.

If there was some big power gap it would show.

Ps5 also isn't coded for with these games either, the caches, the io, the geometry engine, its faster gpu in most ways isn't being fully utilised either so yes let's wait years...... classic proven wrong but 'wait you lot you'll see in.... time' 😂🙄
 
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Great how nx gamer , just talks resolution and npcs, yet misses effects like ao are also higher on series X, no wonder it dips a bit more on the 60 Hz mode .. if you would run the ps4pro settings on series x it probably would run 85 frames per second .
It's way more than a bit more. Sure when there is some data streaming the drops are similar (as shown by DF and particularly if you use an external HDD like NXGamer WTF) but as soon as there is some gameplay PS5 has often 10-15fps advantage. In those 2 scenes below PS5 has a solid 60fps so it's not cherry picking a moment.
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