Topher
Gold Member
how can i bloody relax when you show that, especially the right chick. ffs
Reported for causing strife
You are supposed to be looking at the beach
how can i bloody relax when you show that, especially the right chick. ffs
Reported for causing strife
Admit it, your just pissed Xbox is doing well for a bitSo is the variation of the price of fish in Tokyo, it also happens… regularly.
What are u concerned about? Seriously...that Ms is going to drop off the face of the earth cause gamepass is not sustainable according to you? Jesus, Michael Peachter is more optimistic than most of you in This thread.Show us the receipts then Phil. All you do is talk.
Updates on Gamepass numbers, profit made, and software sold are enough to shut us concerned folks up. Less talking and more showing.
Just relax. Imagine you are at the beach. Here.....
Which beach? I am trying! You put tres bueno beaches there senor!You are supposed to be looking at the beach
I bloody well-tried ffsYou are supposed to be looking at the beach
Your choice of words describing it as a "narrative" (carrying the connotation almost analogous to conspiracy, the way you contextualize it with your posts) kind of shows paranoia on this subject, my dude.I'm NOT paranoid. I'm responding to an executive that's pushing a narrative (and that's his job so I'm not hating on him) to the gaming community without any numbers. Why you try to flip this crap on me is very telling.
Don't think you are paranoid. I am on the following bandwagon.
I do wonder if some people fundamentally think that gamepass has to be profitable as its own revenue stream to be sustainable.
And you are going after the CEO, when he dropped day1 AAA games on the service.
Numbers are bulshit and you know it.
Do you think, a failing service will get day1 games from the company. Games like Halo infinite, Forza 5, AOE 4? Not to mention those upcoming AAA games?
If you want a weak service, look at psnow. It can't even get AAA games, for more than 3 month, Max would be 6 month.
That is how I see whether a service is profitable or not. If they keep doing that day1 games, then the service is making money.
MS dropped out of windows phone, after it failed. Gamepass would have had the same fate, if it was bad as you make it.
he is wrong. Sustainable does not mean in any language that they are losing money.
Nowhere in Spencer's quote did he remotely imply it wasn't profitable, Shinobi is just pulling that out of his ass. Spencer literally says they are NOT buring piles of cash for a future pot of gold. That's literally the opposite of what Shinobi implies.
Further the fact that he assumes a price hike is the same FUD he, and others, have been spreading for years now.
Anyone who believes this doesn't understand the difference between Microsoft and Sony/Nintendo. It's also why none of this even matters as anything other than console wars. Gamepass could run and expand forever and it wouldn't dent Microsoft as a company, even if made no money. At the end of the day all that matters is that they are happy with it, and they clearly are.
Your choice of words describing it as a "narrative" (carrying the connotation almost analogous to conspiracy, the way you contextualize it with your posts) kind of shows paranoia on this subject, my dude.
Besides if you want numbers, while I'm not an insider or shareholder or have access to their financials (just like yourself and probably everyone else ITT), I at least try to give them benefit of the doubt and do some math of my own, using other case examples as references, to see in what way the things they're saying could be true.
Are those official numbers? No. But they have a pretty high probability of being close-to-accurate. If Phil or anyone at Xbox were outright lying about their numbers, we'd see them reflected in financial reports. Did you forget that GamePass is operated under the Xbox division, and didn't that division have record revenue for the past fiscal year? Common sense would tell you that its revenues factor into the Xbox division's overall revenue.
It's a bit hard on this topic to get a good grip (not arguing about gamepass not being a profit) but just want to say that losses per consoles would need to be accounted for when looking at the decreased margin.Yes, the Xbox division had record revenue, but it didn't lend to a profit from what I remember. We all know GP cost alot of money to create and maintain so that needs to be part of the conversation too.
If he had used 3 "very"s then I'd believe him. But notice that he only said "very, very."
That's the sound of uncertainty my friends.
I am not upset, Xbox and devs doing great and gamers benefiting in the long term would not be a bad thing but nice fishing attempt mate .Admit it, your just pissed Xbox is doing well for a bit
I am not upset, Xbox and devs doing great and gamers benefiting in the long term would not be a bad thing but nice fishing attempt mate .
Let’s see how you twist it and put things in my mouth I guess .
Don't think you are paranoid. I am on the following bandwagon.
I do wonder if some people fundamentally think that gamepass has to be profitable as its own revenue stream to be sustainable.
Definitely think it's closest comparative service is psnow (does psnow give discounts on ps store purchases?)GamePass is it's own unique thing; closest thing to it is PSNow. Difference being marketing and day one releases
And there's part of the issue. It's kind of not a secret that people have used the term "PR" to describe Phil over the years with a negative connotation, suggesting they're all talk and no action. You may not be specifically intending that yourself in this instance, but that's the baggage it carries after years of being in-fashion. To the same degree, I almost never saw people describe claims by various Sony executives as PR speak even if in some cases that's part of what they were doing.The word "narrative" for me doesn't equal conspiracy. I'm using the term narrative, more inline with PR speak or marketing. Everyone does it. It's way he keeps saying the Xbox brand isn't competing with Playstation anymore, when he knows darn well that isn't true. I understand why he's creating that narrative though. It's good for the Xbox brand to create their own lane of expectations going forward that's divorced from the other traditional key players.
And for point two, I don't think Phil lied about GamePass because he didn't exactly say anything specific. Yes, the Xbox division had record revenue, but it didn't lend to a profit from what I remember. We all know GP cost alot of money to create and maintain so that needs to be part of the conversation too.
What happens if Gamepass continues to miss internal projections?
I am seeing a lot of what I consider to be pretty disturbing posts trying to shut down this discussion. As if discussing the sustainability of Gamepass or VR or Onlive or F2P games is somehow tabboo and immediately warrants bans for console warring.
I call it disturbing because I saw the same thing over at era where it started off small with bans for topics that triggered fanboys, but then immediately turned into ANY and ALL criticism of Sony, Microsoft and Nintendo. It became an unbearable place where you had to look over your shoulders because you knew guys like Mr Fun Socks would lament that mods haven't banned anyone in this thread for discussing the literal topic of this thread. Absolute nonsense.
The worst part about this is that if the service is NOT sustainable. If it is NOT profitable then it's not the gamepass detractors who would suffer, but the people who love gamepass and Xbox. Especially Xbox party. The entire reason why you are fan of Xbox in the first place. MS just invested billions into Zenimax studios. What happens if Gamepass continues to miss internal projections? What happens if MS one day decides fuck it, I'm out. Who stands to lose the most? Definitely not Bo_Hazam. Companies have had failed endevours. MS had one just a gen ago with Kinect and TV. Execs CAN read the market wrong. Harvard Business analysts CAN make mistakes. It is entirely acceptable to discuss the topic of the service being sustainable.
My opinion? MS is all in. They are not going anywhere. No one spends $11 billion on Mincecraft and Zenimax if they have one leg out the door. You can see Google with Stadia. They did not acquire anyone worth a damn. They didnt give a shit about first party or exclusives? They were not serious. MS even before Zenimax was in a very strong position. I also dont think it costs that much to get games. The fact that they havent gotten big games like Battlefield, RE8, and Far Cry on Day one tells me that they are trying to stay under budget instead of spending big like Netflix did in its early days. They are playing it safe so I dont see this worst case scenario of them unable to sustain the level of growth required to get new content on a regular basis.
Definitely think it's closest comparative service is psnow (does psnow give discounts on ps store purchases?)
Don't think the amazon comparison is perfect but think it's the closest one we have outside of ps now. Fundamentally the GP service is to try and increase other revenue streams within the ecosystem. That's the goal of Amazon Prime. Prime Video doesn't really massively have that same appeal imo.
How is it a waste of time when it's literally using hard data to try and substantiate a point of discussion?People who try to look at Netflix's actual financials for instance, or the trajectory of the service, or their debt, etc. as if that matters to GamePass (or PSNow, or Ubisoft+) are just wasting time.
How is it a waste of time when it's literally using hard data to try and substantiate a point of discussion?
I agree with this part.Did you read that sentence? I'm saying people looking at NETFLIX's financials, and trying to use that to predict things about gamepass is a waste of time.
It would have been mighty hard for the Xbox division to not have record revenue in the first fiscal year after they bought an entire AAA publisher with all its dev houses and IPs for $7B.Did you forget that GamePass is operated under the Xbox division, and didn't that division have record revenue for the past fiscal year?
Well that's something I did in an earlier post and no, I disagree that it's a waste of time to do so. The point of referencing the Netflix data isn't to say that is exactly analogous to GamePass's situation, but to serve as an example that can be scaled down to present a possible scenario for GamePass that fits in line with Phil's statements and fits in line with the Xbox division's provided financial metrics as a whole, as a possible scenario with favorable probability.Did you read that sentence? I'm saying people looking at NETFLIX's financials, and trying to use that to predict things about gamepass is a waste of time.
I agree with this part.
Gamepass is like the old netflix, during the dvd era. But now, netflix is all digital.
It would have been mighty hard for the Xbox division to not have record revenue in the first fiscal year after they bought an entire AAA publisher with all its dev houses and IPs for $7B.
Until gaming is all digital, comparing it to netflix now is useless.Well that's something I did in an earlier post and no, I disagree that it's a waste of time to do so. The point of referencing the Netflix data isn't to say that is exactly analogous to GamePass's situation, but to serve as an example that can be scaled down to present a possible scenario for GamePass that fits in line with Phil's statements and fits in line with the Xbox division's provided financial metrics as a whole, as a possible scenario with favorable probability.
And at the end of the day it is still unofficial theory/hypothesis/speculation, no one is trying to pass it off as definitive proof of official GamePass financial numbers, only as a means of further substantiating their own point of discussion. Since a purpose is served in that sense, it's far removed from being a waste of time.
That's true, there's no doubt of that. And television/film streaming as a whole picked up massively compared to physical the past two years. While gaming is also trending digital, it's not to as big a degree (though it saw massive uptick last year favoring digital).
Even if GP has more in common with the older Netflix model vs. the current one ,that doesn't render references to the service as it is now invalid. Just keep that other knowledge in the back of the head and apply it appropriately.
add that to no 1st party release for a long time, since releasing xseries. Gamepass helped their revenue.It would have been mighty hard for the Xbox division to not have record revenue in the first fiscal year after they bought an entire AAA publisher with all its dev houses and IPs for $7B.
I see many people on here go on about game preservation. IF Game pass ends up becoming all digital and only allows people to play games off game pass, and Microsoft don't do physical releases anymore, how will game preservation work?Gamepass is like the old netflix, during the dvd era. But now, netflix is all digital.
It's very possible that MS could consider the service a huge success while not having traditional metrics that would make NeoGAF members believe the service is successful. If this is true, what benefit would Microsoft derive by divulging such metrics?If it is truly successful, what harm would it do?
Surely it would be a feather in the cap for Microsoft if it was doing really well.
That's just common sense no?
License.I see many people on here go on about game preservation. IF Game pass ends up becoming all digital and only allows people to play games off game pass, and Microsoft don't do physical releases anymore, how will game preservation work?
Well I disagree with this a bit. Gamepass is far more built for direct profit than amazon prime is. It's just not built for as much direct profit as Netflix has to be.
But the price, once the dust settles.. is $9.99 a month.. $14.99 a month if you want to play online. The trick to sub services is content acquisition costs do not go up as your userbase scales. You don't have to buy more content to service 100 million subs compared to 10 million subs. So you spend X amount, and then get past a threshold, and then it's just a matter of ever-increasing or maintaining a high sub count.. and you can focus on getting content acquisition costs DOWN as your sub numbers go up, you can actually potentially get even better contract terms for 3rd parties.
The fact games have MTX makes this an even more lucrative proposal for MS.. because if they have 100 million subs, 3rd parties w/ MTX laden games will be itching to throw their games on the service.. and MS will be paying far less... same with games with DLC coming out. In the mean time, MS pads the content catalog with 1st party.
It's designed to profit.. that shouldn't be discounted. Either should the other revenue streams.. but again, that's why these attempts to form an analogy really should just be made at the surface level. People who try to look at Netflix's actual financials for instance, or the trajectory of the service, or their debt, etc. as if that matters to GamePass (or PSNow, or Ubisoft+) are just wasting time.
I'm not sure if I understood what you mean. Game Pass is already all digital. Physical games have nothing to do with Game Pass. And the issue of game preservation is also more related to digital vs physical games than game pass.I see many people on here go on about game preservation. IF Game pass ends up becoming all digital and only allows people to play games off game pass, and Microsoft don't do physical releases anymore, how will game preservation work?
And there's part of the issue. It's kind of not a secret that people have used the term "PR" to describe Phil over the years with a negative connotation, suggesting they're all talk and no action. You may not be specifically intending that yourself in this instance, but that's the baggage it carries after years of being in-fashion. To the same degree, I almost never saw people describe claims by various Sony executives as PR speak even if in some cases that's part of what they were doing.
Mark Cerny's presentation for example, yes it had a lot of information in it but part of it was also PR for the PS5 and a form of presenting it to viewers at home, a form of marketing. But people who pointed this out back at the time were more or less dogpiled, even if they weren't saying it was the totality of his presentation. For another example only more recently have some people started labeling guys like Jim Ryan or even Herman Hulst as pushing a "narrative" or implying they're just doing PR speak (which, again, kind of belittles their roles), but most of the people doing that are a vocal minority of fanboys angry over Sony wanting to support PC more going into the near future.
Xbox division definitely had profit; Microsoft only mentioned (in the Epic vs Apple trail) that they didn't make money off the console hardware itself. Which may or may not be true. If they don't, though, then for the Series systems we can understand the reason being due to potential lack of undersupply to recoup through hardware sales R&D, production, distribution and marketing costs for the hardware units themselves, as well as the fact that they are new platforms and those tend to be sold at a loss. For XBO, they probably cut into revenue and profit margins on the units themselves to shift numbers during the particularly bad period (2016 - 2018), and probably didn't manufacture a huge sum of One X systems.
But that is wholly separate from the division as a whole because they are still earning their 30% from 3P software sales, similar to Sony and Nintendo. They're still selling lots of 1P software, generating lots of money from MTX and DLC content sales, etc. There's a reason why their record fiscal year revenue was only $500 million behind Nintendo's FY 2020 ($16 billion), despite the common narrative by some extreme types that the brand is dying or bleeding money. Yes, they aren't generating as much revenue as PlayStation but then again neither is Nintendo, and both are still bringing in net profit (Nintendo in particular bringing in even more than Sony despite lower revenue totals).
So as far as GamePass is concerned, whatever operational costs it incurs that eat into its revenue, seemingly isn't enough to prevent the Xbox division from gaining net annual profits.
No, I'm implying its record revenue growth is mostly due to them acquiring Bethesda, because their revenues were added to the Xbox division's revenues.Are you implying that MS's revenue figures were mostly due to the Zenimax studios they acquired?
Thoughts on PC? Or do you think Microsoft will lock games purchase behind gamepass? Might have missed an assumption.I see many people on here go on about game preservation. IF Game pass ends up becoming all digital and only allows people to play games off game pass, and Microsoft don't do physical releases anymore, how will game preservation work?
No, I'm implying its record revenue growth is mostly due to them acquiring Bethesda, because their revenues were added to the Xbox division's revenues.
Zenimax's revenue up to the sale was around $440M per year, so ~$110M per quarter.
I think there might be some misconception between revenue and operating profit here.
Does it make sense, to keep it quiet, if it's such a success, that's the real question?It's very possible that MS could consider the service a huge success while not having traditional metrics that would make NeoGAF members believe the service is successful. If this is true, what benefit would Microsoft derive by divulging such metrics?
Does it make sense, to keep it quiet, if it's such a success, that's the real question?
i just find it very surprising.
i am not sure about other divisions, for me personally, i only follow the gaming divisions of companies like Sony and Microsoft.I don't think MS gives specifics regarding profits with any of the different divisions. Isn't that the way it is? If yes, it would cut against the grain for MS to do something different with the gaming division.
A very successful service." successful service "
Nope. Haven't missed anything. We are, in this thread, talking about Xbox and Gamepass so i'm not talking PC. And yes, I do think eventually Microsoft will lock their games behind gamepass. That is a future I don't want.Thoughts on PC? Or do you think Microsoft will lock games purchase behind gamepass? Might have missed an assumption.
Because whatever gamepass makes, goes back to it, or cover xbox costs.Does it make sense, to keep it quiet, if it's such a success, that's the real question?
i just find it very surprising.
That revenue growth number includes console sales. If you do that with Xbox, you'll also see revenue growth. At least try to compare the same thingRevenue growth versus operating income. Operating income implies subtracting expenses, and in that sector Microsoft's report hampers the effect of Gamepass' expenses by including Windows sales income in the "Personal Computing" bracket. However they do mention an increase in expenses form that side.
Sony had a YoY revenue growth in Q2 of 27.5%, but operating income decreased like you said because they only stopped selling the PS5 at a loss sometime in late July / early August. And they don't have the worldwide sales of the world's leading consumer O.S. for PCs to hide that.
I hadn't noticed that, good catch.That revenue growth number includes console sales. If you do that with Xbox, you'll also see revenue growth. At least try to compare the same thing
It's very, very, very concerning.If he had used 3 "very"s then I'd believe him. But notice that he only said "very, very."
That's the sound of uncertainty my friends.