Chronicle
Member
You make statements like a breath of fresh air about elden ring and Breath of the wild but i have no idea what you're talking about. Those aren't universally accepted ideas. I've played neither.People often talk about open world fatigue within the gaming industry and it seems more so people are fatigued by the run of the mill Ubisoft style open world. When BOTW came out it seemed like a breath of fresh air and same has happened with ER. With that being said the games seemingly inspired by Skyrim’s more exploratory style open world instead of AC task based open world fair better, why didn’t more developers take influence from it instead of Assassins creed in your opinion?
I’d probably chalk it up to easier to create a guided style game instead of one where ground up is designed to be explored.
How did games fair better? Monetarily? Enjoyment? Critiques?
I also played several AC games and have 'explored' in those games. Plus i was very 'fatigued' by the end of skyrim just like all open world games.
You have to be clearer. Give examples. You just make blanket statements that aren't necessarily true.
Then you toss out some thoughtless answer 'I'd chalk it up to....' some puked out idea.
What are we to discuss? Why should we discuss it with you
I disagree. You specifically stated Skyrim and AC. Also you still have not said why those two games ER and BTOW 'faired' better. I will play Elden Ring and have no doubt it's a better game than both Skyrom and AC but I need context.Huh? I think you starting with “I haven’t played either” means you kind of disqualify yourself from responding to that particular part. BOTW and ER are the highest rated OW games in ages in part because what they do differently. Most people know the difference between a Skyrim style ow, and Ubi style open world so I didn’t really need to expand to much on that. I think you would need to play both to fully engage in what makes them different. In large part they’re great because it’s something you got to experience.