stranno
Member
I swear I never thought I'd see the day of iOS getting emulated.
Yesterday, a Swedish developer has published the first version of touchHLE, an iOS 2.x High-Level emulator focused on Super Monkey Ball. The idea is to expand the compatibility and also support iOS 3.x and 4.x. No plans whatsoever to support 64-bits and probably never OS versions.
Currently, only Super Monkey Ball is known to work. If you try other games and they show the splash screen, it doesn't mean anything. The splash screen is an OS level thing, non related to the game itself.
touchHLE
touchhle.org
It works fine on Deck, using Lutris, at around ~6 watts. Only Windows binaries are available right now, but it should support OSX and Linux as well. Android port possible, but not planned for now.
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