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Visual wise this generation has been a disappointment, which is I have unrealistically high expectations for Spider-Man 2 graphically

Represent.

Represent(ative) of bad opinions
And I dont mind graphics is not "high tech", if they art direction and more than happy, this why love the visuals in FROM games despite not being high tech.

In fact I rather devs focus resource and time on actual game rather than graphics, the novelty impressive techs last maybe hour for me, at end of the day the actual gameplay that will keep me playing.
Nope. You should be demanding both. There’s no reason a game can’t look amazing and play just as good. Certain devs know how to provide both. Others completely ignore one for the other.

It’s time we start being louder when we don’t get both.
 
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Danjin44

The nicest person on this forum
Nope. You should be demanding both. There’s no reason a game can’t look amazing and play just as good. Certain devs know how to provide both. Others completely ignore one for the other.

It’s time we start being louder when we don’t get both.
And yet so called high tech graphics didn’t help me enjoy games like TLOU 2 or Horizon, meanwhile I enjoyed the crap out of games like Sekiro, Elden Ring and other FROM games even without the “high tech graphics”.
 

SlimySnake

Flashless at the Golden Globes
Next gen starts when Naughty Dog says so. Believe.
Yeah, but Naughty Dog already released their first next gen only game last year......

What most people dont realize is that everyone from Naughty Dog to Sony Santa Monica to Respawn and Insomniac, Rocksteady, Infinity Ward, FromSoft, Guerrilla Games, 343, Playground Games, Square Enix, Capcom have already released their games. most of them next gen only. And everyone has phoned it in. Even insomniac, GG and BP who have produced the most next gen looking games so far, but obviously still not close to what any of us were expecting from next gen.

I have no hope for Spiderman 2 because Insmoniac will target native 4k like they did with ratchet and waste half of the GPU. Or ND's next game which is going to be factions and handicapped by having to support PvE in an open world. They were barely able to get TLOU Part 1 to look as good as TLOU2 despite it being a very linear game with much smaller areas. Open world destiny or division style world is not going to look next gen.

ND's true next gen title is likely years away.
 
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ElCasual

Member
Really I love the graphics of Horizon 2.
cMlRXaU.jpg
 

ProtoByte

Member
I'm sorry but soooooo sick of whining about graphics in every fucking GAF thread and then you guys whine about why AAA games take so long to make.
It's not just AAA games taking longer to make, and it's not because of graphics. Psychonauts 2 took a full 6 years. Most kickstarter games, literally 2D and/or sprite-based as they are, take the better part of 4-5 years to get done. Hollow Knight came out in February 2017, and Silksong will be cutting it close if it comes out by the end of 2023. Moon Studios took 5 years between Ori 1 and the sequel.

Graphics aren't to blame.

And yet so called high tech graphics didn’t help me enjoy games like TLOU 2 or Horizon, meanwhile I enjoyed the crap out of games like Sekiro, Elden Ring and other FROM games even without the “high tech graphics”.
Because FromSoft games are sooo mechanically complex, right?
 
Yeah, but Naughty Dog already released their first next gen only game last year......

What most people dont realize is that everyone from Naughty Dog to Sony Santa Monica to Respawn and Insomniac, Rocksteady, Infinity Ward, FromSoft, Guerrilla Games, 343, Playground Games, Square Enix, Capcom have already released their games. most of them next gen only. And everyone has phoned it in. Even insomniac, GG and BP who have produced the most next gen looking games so far, but obviously still not close to what any of us were expecting from next gen.

I have no hope for Spiderman 2 because Insmoniac will target native 4k like they did with ratchet and waste half of the GPU. Or ND's next game which is going to be factions and handicapped by having to support PvE in an open world. They were barely able to get TLOU Part 1 to look as good as TLOU2 despite it being a very linear game with much smaller areas. Open world destiny or division style world is not going to look next gen.

ND's true next gen title is likely years away.
Well this is depressing. But wasn’t lou1 remake done by their b-team? I’m sure factions will look better, they know they have a rep to make that look good regardless whether it’s online
 

Crayon

Member
to what any of us were expecting from next gen.

Oh no no. This is right in line with what I expected. At least at the point when they played out the configuration with that Cerny talk. It was right there.

At what point did you cement these expectations of yours. Your expectations in particular. Which are abnormal.
 
Oh no no. This is right in line with what I expected. At least at the point when they played out the configuration with that Cerny talk. It was right there.

At what point did you cement these expectations of yours. Your expectations in particular. Which are abnormal.
I can’t speak for him but I expected better. I expected the ue5 demo they showed with the flying - like I thought that would be a standard good graphics for ps5 level and a few games would go above that
 

ProtoByte

Member
It’s less about being “complex” more about being fun and super satisfying.
I would say that TLOU2 and Forbidden West gameplay is fun, satisfying and complex by any reasonable standard. On top of that, it has fantastic audio-visual fidelity.
If you don't care about graphics, fine, but let's not start a back and forth about personally enjoyment of this game or that, especially when it just comes down to vibes.
 
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DenchDeckard

Moderated wildly
Spider man will look a bit better than the incredible looking original.....games are already taking 7 to 8 years to make....

...they also look great and run with pretty damn good performance...

....what is happening this gen?
 

Danjin44

The nicest person on this forum
I would say that TLOU2 and Forbidden West gameplay is fun, satisfying and complex by any reasonable standard. On top of that, it has fantastic audio-visual fidelity.
If you don't care about graphics, fine, but let's not start a back and forth about personally enjoyment of this game or that, especially when it just comes down to vibes.
Sure, I mostly talking about my own experience. The graphics never made game automatically better for me, in fact most of the high tech graphics is all about going for realism which I personally dont care for.

The point of original post is I'm just really getting sick of people whine about graphics every threads in GAF, its either about graphics or about controversy behind the game and just makes the discussions super dull and boring.
 

ProtoByte

Member
Sure, I mostly talking about my own experience. The graphics never made game automatically better for me, in fact most of the high tech graphics is all about going for realism which I personally dont care for.

The point of original post is I'm just really getting sick of people whine about graphics every threads in GAF, its either about graphics or about controversy behind the game and just makes the discussions super dull and boring.
I think people are entitled to expect at least marginally better graphics from their new machines or components which are marketed to be and actually capable of that. It's further justified when nothing else is advancing in tangible ways. NPC counts have flatlined, environmental interactivity isn't up, scale hasn't increased, etc. And when there seems to be a graphical backslide from some devs compared to what they produced before.
 
I am occasionally still impressed with PS2 graphics. Red Faction (the PS4 port) not so much, but the Hitman HD Collection (okay, that's PS3) certainly had some nice looking scenes here and there and I played those rather recently. While I never had or wanted a PS2, it is the very style of graphics I like. Not many blurry, bloomy, sparkly effects, just clean polygons and textures.
I guess starting with Game Boy and associating gaming deep down still with that probably helps.
The load times are terrible, but RDR2, AC:V, Metro Exodus look insane on PS4. 4k isn't that huge next leap anymore, but I certainly can appreciate how much more the engines have to do to create those visuals. Nevertheless if gaming would just declare doing only PS4 level of graphics this gen, and we just get the nice fast load times, I'd be very happy.
 
People seem to equate better graphics with more photo-realism and, thus, better shadows, reflections and lighting from ray-tracing but, for me, personally, I am more interested in a game's aesthetic and visual style over more photo-realistic graphics. Games like Hi-Fi Rush, Hogwart's Legacy and ONE PIECE Odyssey have all appealed to me recently in terms of visuals (as well as gameplay, of course). Good graphics don't have to be next-gen. All I want from more powerful hardware is a consistent framerate, a reasonably high-resolution with no shimmering or obvious aliasing and a consistent but visually appealing art-style. It doesn't have to break new boundaries or have ray-tracing. The problem with pushing graphics technology is that it inevitably means sacrificing something elsewhere as we have found with some PS5 and Xbox Series X games that run at 1080p and/or are limited to 30 fps.
 

GymWolf

Member
I don't have high expectations for spidey 2 tbh, the city looked better but the characters looked the same, i hope they ditch the rtx shit to have more fidelity, you don't need super accurate reflections in a fast paced game like this unless you are a photomode whore.

And yeah this gen is a joke graphic wise, 3 years in and we still have up-rezzed mid ps4 games for the most part.

When a crossgen game (hfw), the second AA game from a small studio (plague requiem) and the first AA game from a new studio (atomic heart) are the best attempts, you know we are in a dark timeline.
(Ops forgot the remaster of a ps3 title...)

Waiting for rockstar and nd to show the way.

P.s. people entering topic about graphic to say that they are bored by topics about graphic are never gonna be not funny, little hint, nobody force you to enter a topic about graphic.
 
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Hunnybun

Member
I think this is a generation too early for RT, personally. It absolutely kills performance and I've yet to be impressed by a single implementation, including Ratchet and Spiderman, which are supposedly the best examples. Just because something can be done, doesn't men it SHOULD be done.
 

Lasha

Member
High end graphics cards struggle with raytracing in native 4k. Expecting 4k, mind boggling visuals, and high framerates from a 500$ console on par with a two gen old graphics card is unreasonable. The consoles look great for the price you pay.
 

GymWolf

Member
I think this is a generation too early for RT, personally. It absolutely kills performance and I've yet to be impressed by a single implementation, including Ratchet and Spiderman, which are supposedly the best examples. Just because something can be done, doesn't men it SHOULD be done.
Rtx should fuck right off until ps7.
 

Crayon

Member
I can’t speak for him but I expected better. I expected the ue5 demo they showed with the flying - like I thought that would be a standard good graphics for ps5 level and a few games would go above that

I think we'll get there. Spiderman might be like that. That's an ideal scenario with insomniac, being able to work with their own engine and already having ratchet under their belt.
 

CGNoire

Member
I thought we were off to a decent start with Demon Souls (probably could be done on a PS4) and Ratchet and Clank Rift Apart (ray tracing, fur, clarity, tech), but the more games I see the more I am disappointed. I am talking pure visuals here. We arent even getting locked framerates lol. Horzon looked great as well, but I feel like I am still waiting for that next generation leap. Spider-Man 2 I think (hope) will be that game. Isnt releasing on PS4, will have raytracing, studio that has already produced a decent looking PS5 game, and the best selling first party game from PS4 guaranteeing an unreal budget/man power. Are my expectations too high? Man I don't even care if Spiderman 2 is 30fps only. Show me something.

Maybe ray tracing is a pain to implement and its eating resources? Certainly kills overhead on the PC without upscaling. Man I'll even take cartoony games. DokeV looks amazing but will no doubt be downgraded on consoles.
Yeah DokeV looks the buisness.
 

CGNoire

Member
What sucks is - not ONE game has released with the UE5 Nanite tech displayed years ago
..and almost everyone of those UE5 mockups on Youtube are using Nanite wrong. They keep naniteifying regular old last gen assets as if making it nanite is somehow gonna increase the polycount ot auto add zbrush level of geometric detail. Its like whats the point? Do they even understand what there doing? Or how the tech even works? There only doing damage to the UE5 brand. Shits sad.
 

CGNoire

Member
That's right. Were like in the bronze age of vr right now. Bot the hardware and software is limited. And you have to push your coffee table out of the way. But if you want to see something really new then that's where to look. GT7 has good graphics but trapping them on a rectangle... very limiting in it's way.
Trapping?
Rectangle?
Please elaborate.
 

CGNoire

Member
Just be glad this generation has had as many high FPS games as we've gotten so far lol.

That's probably more important than games pushing visual fidelity at the cost of stable performance.
Not if your PC its not. I say let em aim for 30fps so PC Gamers can get the best of both.
 

TrebleShot

Member
I think it will look incredible in the fidelity mode.

This gen has been a huge leap over the past gen if playing in 30/40fps modes.

60fps modes look like PS4pro games but of course in higher res / frames.

That’s sort of my expectation.

If you want innovation and generational leaps get PSVR2
 

SABRE220

Member
Just be glad this generation has had as many high FPS games as we've gotten so far lol.

That's probably more important than games pushing visual fidelity at the cost of stable performance.
Yeah no, this is exactly the mindset that has allowed developers to be immensely lazy this gen. Basically, your logic is we should have no expectations from the new generation consoles that we bought ignore that due to expectations devs worked immensely hard during the last two gens pushing consoles that were honestly very limited to push tech in ways that were amazing. Having launch titles like killzone shadowfall on a 1.8 tflop gpu and a jaguar was jawdropping and what the devs achieved with 512mb of ram and a weak rsx was ridiculous especially since they developed newer more efficient tech such as mlaa etc to push the envelope forward.

Compare that to this gen every damn dev even the most accomplished onces realized that due to the covid excuse they can basically just reuse their assets and pipelines for the whole generation and going the extra mile is basically adding a weak rt toggle mode which adds some subtle shadow to fallback on as proof they pushed the machines...even looking at 60fps games from last gen theres barely any significant improvement over games like battlefield 1 and doom eternal hell battlefield 1 arguably looks better than 2042 so whats the justification there?

So essentially according to you were supposed to be fawning over devs who have done nothing more than port over their ps4 pipelines over to the new consoles with barely any innovation or tech advancements and just a res boost most times not even 4k and a 60fps mode...these consoles have close to 10x the gpu power of the base last gen consoles vastly superior cpus, streaming systems and you think just getting a 60fps tacked on should have the consumers grateful and praising the lord.
 
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supernova8

Banned
Next gen starts when Naughty Dog says so. Believe.

I agree that Naughty Dog will wow us eventually.

Question is... is that all we're getting? Look at the developers/publishers that gave us visually amazing games in the past. Here are some examples:

Rocksteady: the Arkham games were gorgeous when they came out and yet that Suicide Squad game just looks uninspired..

Epic: remember when they were releasing Unreal tournament and Gears games with state of the graphics tech, now we just get Fortnite. woo!

Crytek: no need to mention Crysis but Crysis... also remember Ryse Son of Rome, one of the best looking launch titles of last-gen? Where the hell is Crytek now?!

Konami: I'm thinking forget Metal Gear Solid (it's gone guys and gals, let it die), but what about PES. Remember when they switched over the Fox engine and we were all like "oh shit PES actually looks good for once". They seem to given up on it in terms of the engine and its mechanics. Just milking it now as F2P bollocks.

Kojima: Death Stranding 1 yeah cool. Wouldn't say it was visually amazing but it looked good. Contrast that with the reveal for Death Stranding 2... sorry but it looks practically the same and yet I'm assuming it's next-gen exclusive? Did he spend all of his budget on the actors or something?

Bethesda: Seriously using the same fucking engine for Starfield.... still?

Ubisoft: Rainbow Six Siege looked pretty good when it came out (sure a downgrade from the reveal but still cool). Now we're getting... XDefiant or something? What the actual fuck?

I'm wondering.... have all the talented/ambitious/creative/visionary folks simply left the industry?
 
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Danjin44

The nicest person on this forum
This thread was designed for whining about graphics not "thread whining"....which is what you’re doing.
90% of the threads in GAF is whining about graphics regardless of the topic. Graphics is all they talk about in GAF, even topic about gameplay.
 

buenoblue

Member
You mad bro. Games look great now and run at a decent fps. Maybe get a better display/calibrate display better. I find turning down colour to 40% instantly makes a game look more realistic
 

supernova8

Banned
90% of the threads in GAF is whining about graphics regardless of the topic. Graphics is all they talk about in GAF, even topic about gameplay.
The next gen consoles have barely offered anything new in terms of gameplay so if they aren't offering significantly better graphics, what exactly is the point of having next gen consoles in the first place?
 

Neolombax

Member
I will forever be on the side of art direction > graphical fidelity. If the newer hardware allows for art direction to be better realised in games, thats already a win for me. What I mean is, you always see amazing concept art for games, but not everything will translate into the actual game. Im seeing more and more games being closer to the concept art, so thats what makes this gen exciting for me. That and being able to play the game at a good framerate.

On topic, i dont think spidey 2 is going to push the envelope for graphics. I'm guessing its going to be just slightly better than Miles Morales.
 

HL3.exe

Member
Visually this gen is just fine. A incremental step up from 8th gen.

What i'm more disappointed by is the stagnation of physics and reactivity, even though we have a bigger CPU uplift. I'm aware it's more a design thing. But I feel this is a more drastic step towards next gen feeling games as opposed to visual fidelity. It's kinda crazy that even games like Crysis or GTA IV (and other titles using RAGE engine) can feel more nuanced and detailed with it's physics, collision and reactive game-logic dynamism compared to modern titles where the world feels way more static even though visually they look way better of course.

I would love to see more of a step up in this department then just visuals honestly.
 
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Arun1910

Member
I'm sorry but soooooo sick of whining about graphics in every fucking GAF thread and then you guys whine about why AAA games take so long to make.
100%.

I think its hilarious how people think AAA games now are the same as AAA games 10 years ago.

Everything is bigger in scope these days and people expect it as technology has abled scope to increase. But development takes time.
 

SlimySnake

Flashless at the Golden Globes
Oh no no. This is right in line with what I expected. At least at the point when they played out the configuration with that Cerny talk. It was right there.

At what point did you cement these expectations of yours. Your expectations in particular. Which are abnormal.
You expected no leap over last gen? What?
 

Fbh

Member
I'd much rather get a slight graphical improvement but a big focus on new mechanics and a more complex structure.
I enjoyed Spiderman and Miles Morales, but I'm honestly not that hyped for Spiderman 2 if it's just going to be the same city again and the same 2010 open world design with a map full of icons to go do various repetitive "activities" around town.

Also IMO the graphical upgrade this gen has been nice. Games look better, sharper, with more detail, less loading AND 60fps has become an option in most of them. I think a big reason people aren't more impressed is that last gen for the first time we got mid gen hardware upgrades. If you go compare games on a base PS4/X1 struggling to hit 1080p/30fps vs games with nicer graphics, more detail, better draw distance, more LOD, exponentially lower load times AND running at 1440/60fps it's a very clear leap.
 

ChiefDada

Gold Member
Plenty to be excited about in 2023 from a graphics standpoint.

1. Horizon Burning Shores (am I the only one super impressed with the volumetric clouds in the real time trailer?)

2. FFXVI looks very promising.

3. Spiderman 2 will be compared to offline rendering when it releases.
 
Some of you are analyzing graphics way too closely. Games look good. Quit putting them under microscopes, looking for blemishes.

Games are already taking way too long to make and costing so much that the industry could eventually hit some sort of crash.
 
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