RAIDEN1
Member
Yeah why not it's been a while, add some 4k pizzaz to it, it will look great!Again?
Yeah why not it's been a while, add some 4k pizzaz to it, it will look great!Again?
Apart from Beat dancing at the end?Watched the clips in the OP and see nothing JSR related.
You could just emulate the sequel too?I never emulated BotW, because I'm scared it would taint the sequel for me after being spoiled with what could be...
as for JSRF, I played it on CXCB Reloaded, but these days I think XEMU is way ahead in terms of compatibility and quality. so maybe it runs perfectly these days, without the small glitches I had.
You could just emulate the sequel too?
He only focused on Yakuza. (i love the serie that's not the issue)what's the issue with that guy?
Oh boy... You'll have the old gum model in the collector edition (like VF1 models in VF5US).Need to see more, but from screenshot Gum looks terrible .
Her best design is from the first game :
The quotes were there for a reason. Sorry I offended you, but I think you perfectly got the idea.
It is easy to dismiss everything by stating things such as "Not everything is insert whatever you want here". There were some elements that I shared, I have been following SEGA for more than 30 years as a player and more than 15 as a reviewer of their games. I have my opinion on what is happening in this company, like it or not.
That looks like AI art gone wrong, what's with their faces and hands?Some dirty Photoshop to clean up the watermarks from the laked images.
Almost guaranteed to have graffiti and costume design dlcWe will see. I wonder what MTX it will have considering that it rumoured to be a GaaS game.
It also seems more colorful than Future ! Hyped...That's a very promising art style.
SEGA is back now that twat Nagoshi-san is gone.
Best thing to happen to SEGA in 15 years.
.t cheese gyudon-eating chigyusI couldn't agree more. I've got my SEGA back now the twat that is Nagoshi-san is gone
100%. All those potential skins and logos from other games for example.Almost guaranteed to have graffiti and costume design dlc
I have been following SEGA for more than 30 years as a player and more than 15 as a reviewer of their games. I have my opinion on what is happening in this company, like it or not.
Nice, hopefully they can make a good and not needlessly frustrating game this time.
I'm well above average in video games. JSR and it's sequel are so janky with several mechanics at odds with eachother. The last few levels of the first game are absolutely ridiculous. Who the hell thought they were a good idea...skill issue
Okay, maybe I didn't watch all the way to the end, haha.Apart from Beat dancing at the end?
I'm well above average in video games. JSR and it's sequel are so janky with several mechanics at odds with eachother. The last few levels of the first game are absolutely ridiculous. Who the hell thought they were a good idea...
Yeah, that was pretty well known. He was almost exclusively the reason why Yakuza never went to Nintendo systems, as he thought Nintendo systems were "for kids" and that they wouldn't appreciate the games he made.He only focused on Yakuza. (i love the serie that's not the issue)
A lot of weebs on Era were fine with it but that's not the Sega we want...
In many old interviews, he has shown no real interest in reviving arcade classics. Some accused Sega to focus only on story driven sand box like Yakuza. In fact, it was Nagoshi.
Proof ?
When he left Sega, he announced developing story driven games with Nagoshi studio(look at the logo...it's all about movie style games, he doesn't give a turd about Daytona, Spike Out) and now Sega is bringing more good old franchises like Samba, Cosmic Smash, HOD Scarlet Dawn, Crazy Taxi, Jet Set Radio...
Yakuza was not the problem. Nagoshi was...
Those 10 minute deadline levels at the end were so atrociously designed I couldn't believe my eyes. If you remove those or change them up a ton as well as several other things like giving you way more tools for speeding up and down, especially on those rails (i know you get a little in some spray cans but they are far from sufficent enough), also giving you some leeway in how presice you have to be in order to register the rail-grabbing, improving the combat and those dreadful boss battles by a lot, not making you take forever to get back up to the point you were if you fail some jump. Also get some team with talent in how to make actual good 3D platforming, then you can get a really good game out of this. It certainly had the potential in form of style, graphics and music. Most other parts were sadly less than stellar.literally had zero issues in the first game.
the controls are far from perfect, but given the time it came out it was way above average.
I respect him for finishing Shenmue 1, respecting the dead lines/preventing Suzuki from throwing new ideas every days and endlessly delaying the game... Suzuki couldn't manage alone such project. Nagoshi was key back then.Yeah, that was pretty well known. He was almost exclusively the reason why Yakuza never went to Nintendo systems, as he thought Nintendo systems were "for kids" and that they wouldn't appreciate the games he made.
He killed the creative side of SEGA, when he was head of SEGA creative control all he evergreen lite was endless sequels to Yakuza at the expense of other teams inside SEGA.Why was Nagoshi a twat?
I wouldn't bother using logic with him. He's still massively butthurt over the ps1 selling more than the saturn.What quotes? Was the "accepted free dinner from the same company for 200 days" quote in reference to Sony? Is that why he was "corrupted" by Sony? So you're saying Nagoshi stifled Sega's business output for a whole year because of free meals?
You're gonna need way more evidence than that to say he was "corrupted" by any company. By your logic I could say Sega/Atlus are "corrupted" by Microsoft because of the free Game Pass money for Day 1 deals into that service, potentially at the expense of their direct sales on other platforms.
He killed the creative side of SEGA, when he was head of SEGA creative control all he evergreen lite was endless sequels to Yakuza at the expense of other teams inside SEGA.
So glad he's gone and we have Ueda-san back at SEGA
It can get worse, one of these yahoos could make a UE5 remake of another insidur leaking things to the press .This is cool - but I'm tired of these nobody cunts popping out of the woodwork on Twitter without any hard facts or any meaningful way of backing things up.
There is to 3 to 4 yesr gap between each Sonic title, with Yakuza it was barley a year and half. Little wonder the team needed to reuse the same city with each game. Glad to see one back of him myselfAll those Sonic games are his fault?
Well yes, why not ? You are free to think what you want. But in the case of Nagoshi we have the whole history of what happened and what didn't while he was in place. I don't care if you disagree, by the way. I am not trying to convince you. I had predicted Yakuza and Altus coming to PC/Xbox years ago. There were already signs of the movement to come.By your logic I could say Sega/Atlus are "corrupted" by Microsoft because of the free Game Pass money for Day 1 deals into that service, potentially at the expense of their direct sales on other platforms.
Only for a whole year ? No, its actually much more than that.So you're saying Nagoshi stifled Sega's business output for a whole year
There is to 3 to 4 yesr gap between each Sonic title, with Yakuza it was barley a year and half. Little wonder the team needed to reuse the same city with each game. Glad to see one back of him myself
Funny to see how the Western interpretation and translation of this becomes.What quotes? Was the "accepted free dinner from the same company for 200 days" quote in reference to Sony? Is that why he was "corrupted" by Sony? So you're saying Nagoshi stifled Sega's business output for a whole year because of free meals?
You're gonna need way more evidence than that to say he was "corrupted" by any company. By your logic I could say Sega/Atlus are "corrupted" by Microsoft because of the free Game Pass money for Day 1 deals into that service, potentially at the expense of their direct sales on other platforms.
I was skeptical about Nagoshi taking dinners as bribe, but strip clubs?Funny to see how the Western interpretation and translation of this becomes.
The original rumor was brought up when someone asked if Sega is stupid to not release the new Sakura Taisen on PC/Switch and decide it's not selling well enough. And it was actually night/strip clubs not meals which no matter the context is pretty horrendous for one to spend 200 nights there in a year.
Streets of Rage 4 was nothing to with SEGA and we didn't have a new Monkeyball game, just a cheap Uninty remake of the old games that for most didn't play as well as the GameCube classics.This reads like autistic fanboy salt they Sega didn't make the games you wanted them to make. They quite clearly haven't just put out Yakuza games and following the vogue of yearly updates for franchise games is what every big publisher does now because it makes money. We got Sakura wars, Valkyria Chronicles 4, Monkeyball, Streets of Rage 4.
Maybe he should have greenlit Shenmue III.. Oh wait...
Nah, the first one is the better by a mileOh man i really hope they go with style #2.
The other ones look more like western comic books and really don't gel well enough with JSRF.