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Graphical Fidelity I Expect This Gen

SlimySnake

Flashless at the Golden Globes
They matched sections of the Electric Dreams Unreal Engine demo. Wow.
I remember people saying this wouldn't be done.


It looks better than the Electric Dreams demo they released on the Unreal Engine store. It looks slightly more cartoony in terms of lighting where as Electric Dreams is going for a more photorealistic look, but the level of detail is much higher here. And there are times where some of the distant trees look virtually identical to the ones in the electric dreams demo. I know Massive used Quixxel for Division. I wonder if they are using the same quixel assets to create their procedural forest. lol

I am very excited to go to the sky islands and see this area from one the trailers which has a less cartoony and far more photorealistic look compared to other areas in the game.

97WAqnD.gif


Also the tech director did an interview with Alex and talked about mesh shaders and RTGI on twitter. This game just might be even more technically advanced than UE5.
 
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Turk1993

GAFs #1 source for car graphic comparisons
It looks better than the Electric Dreams demo they released on the Unreal Engine store. It looks slightly more cartoony in terms of lighting where as Electric Dreams is going for a more photorealistic look, but the level of detail is much higher here. And there are times where some of the distant trees look virtually identical to the ones in the electric dreams demo. I know Massive used Quixxel for Division. I wonder if they are using the same quixel assets to create their procedural forest. lol

I am very excited to go to the sky islands and see this area from one the trailers which has a less cartoony and far more photorealistic look compared to other areas in the game.

97WAqnD.gif


Also the tech director did an interview with Alex and talked about mesh shaders and RTGI on twitter. This game just might be even more technically advanced than UE5.
Avatar looks good but that UE5 jungle demo is levels higher in terms of detail and lighting than the best looking areas from Avatar.
Electric-Dreams-Env-Unreal-Editor-6-07-2023-1-50-28.jpg

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Electric-Dreams-Env-Unreal-Editor-6-07-2023-1-46-12.jpg
 
They matched sections of the Electric Dreams Unreal Engine demo. Wow.
I remember people saying this wouldn't be done.


This demo smoke that Avatar game; I'm seeing way more bounces of light. Avatar looks like a PC game to me from like the year 2010-2011, like a souped up late Unreal Engine 3 title.

In the newer games especially from this year, you got materials physically having much more accurate response to light along with characters/objects having a more granular level of shades that are absent in the Avatar game, it looks straight up old to me.
 
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This demos smoke that Avatar game; I'm seeing way more bounces of light. Avatar looks like a PC game to me from like the year 2010-2011, like a souped up late Unreal Engine 3 title.

In the newer games especially from this year, you got materials physically having much more accurate response to light along with characters/objects having a more granular level of shades that are absent in the Avatar game, it looks straight up old to me.
Yes, this is the problem I’m running into. Theres a lot of forestry and density - but the assets/materials and light - I dunno what it is, but it has an almost last gen look at points. That soft/cgi type quality the best looking games have achieved this gen is absent here. I assume this is the engine being somewhat older?
 

setoman

Member
Guys the Electric demo obviously looks better and have better lighting and better asset quality. This is why i said "sections". But I'm talking mainly about the asset variety and asset density (which is all that matters). It completely matches it, plus the lighting also looks pretty great in daytime. These three combinations are why it looks so good! asset variety, asset density and great lighting.

Has anyone tried "Unobtainium" presets?

 
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SlimySnake

Flashless at the Golden Globes
People comparing Avatar to that UE demo, WTF lmao. I'm tired to read so much hyperbole here tbh.
Avatar looks good but that UE5 jungle demo is levels higher in terms of detail and lighting than the best looking areas from Avatar.
But Ive played that demo on my PC. I even posted a video of it here. The level of detail in the foliage is way ahead of that demo. The trees are roughly the same quality.

I think you guys are getting confused by the lighting style, not the actual lighting quality. Like I said, I am going to wait till I get to the sky islands where the lighting seems to be a match for the Electric Dreams demo but the current forest simply has a different lighting style which is more cartoony and thus makes you think its somehow inferior. I bet someone releases a reshade which makes the game look more realistic, less cartoony and people will see the difference immediately.



There is just so more going on in the first Avatar forest it's insane. The Electric Dreams demo is basically some narrow corridors with samey trees on the sides and some rocks in the middle. In Avatar, foliage is EVERYWHERE. It's unique, varied, and chalk full of detail.
 

Represent.

Represent(ative) of bad opinions
I'm sure Avatar look great but theres simply no way I'm paying $100 for that shit.

I was out as soon as I heard the Miles actor from SP2 voicing the main character in a video
 

SlimySnake

Flashless at the Golden Globes
Saw this a few minutes ago. DF did a brief Spiderman cutscene comparison in their GTA6 video to show how GTA6 is going for a more stylized look like Spiderman 2, and my goodness, its a generational leap. WTF were insomniac doing for five years? Talk about phoning in the biggest game in your studio history.

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Senua

Gold Member
But Ive played that demo on my PC. I even posted a video of it here. The level of detail in the foliage is way ahead of that demo. The trees are roughly the same quality.

I think you guys are getting confused by the lighting style, not the actual lighting quality. Like I said, I am going to wait till I get to the sky islands where the lighting seems to be a match for the Electric Dreams demo but the current forest simply has a different lighting style which is more cartoony and thus makes you think its somehow inferior. I bet someone releases a reshade which makes the game look more realistic, less cartoony and people will see the difference immediately.



There is just so more going on in the first Avatar forest it's insane. The Electric Dreams demo is basically some narrow corridors with samey trees on the sides and some rocks in the middle. In Avatar, foliage is EVERYWHERE. It's unique, varied, and chalk full of detail.

I'm going to wait until I play Avatar before commenting because all of the videos i've seen on youtube for it are HORRIBLY compressed even at 4k, I guess that bitrate can't handle all the detailed foliage. But I'd be damn surprised if it matches that UE5 demo.
 
But Ive played that demo on my PC. I even posted a video of it here. The level of detail in the foliage is way ahead of that demo. The trees are roughly the same quality.

I think you guys are getting confused by the lighting style, not the actual lighting quality. Like I said, I am going to wait till I get to the sky islands where the lighting seems to be a match for the Electric Dreams demo but the current forest simply has a different lighting style which is more cartoony and thus makes you think its somehow inferior. I bet someone releases a reshade which makes the game look more realistic, less cartoony and people will see the difference immediately.



There is just so more going on in the first Avatar forest it's insane. The Electric Dreams demo is basically some narrow corridors with samey trees on the sides and some rocks in the middle. In Avatar, foliage is EVERYWHERE. It's unique, varied, and chock full of detail.

I’m sorry but even that video you just posted looks beyond avatar. Avatar is way denser but it doesnt look right, it doesn’t have that cgi-like quality that the demo you’re showing has. The plants and stuff may be more varied in avatar but they don’t look like that level of detail. And the water looks bad in Avatar. Maybe on PC it’s a diff thing tho.
 

SlimySnake

Flashless at the Golden Globes
I’m sorry but even that video you just posted looks beyond avatar. Avatar is way denser but it doesnt look right, it doesn’t have that cgi-like quality that the demo you’re showing has. The plants and stuff may be more varied in avatar but they don’t look like that level of detail. And the water looks bad in Avatar. Maybe on PC it’s a diff thing tho.
Yeah, the lighting is more cartoony in Avatar like I said. Thats why i posted that gif from the e3 trailer. That area has different more cg quality lighting.

Right now, im mostly talking about the sheer density and variety of foliage and the quality of the trees.
 

GymWolf

Gold Member
I’m sorry but even that video you just posted looks beyond avatar. Avatar is way denser but it doesnt look right, it doesn’t have that cgi-like quality that the demo you’re showing has. The plants and stuff may be more varied in avatar but they don’t look like that level of detail. And the water looks bad in Avatar. Maybe on PC it’s a diff thing tho.
No the water is pretty underwhelming even on pc.

Strange because the AC games have some of the best water in games.
 

GymWolf

Gold Member
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Screenshot-2023-12-07-at-2-30-04-PM.png


R* needs to release Hi Res, 4K screenshots. I want to compare properly.

But looks like ND is sitll the cutscene king.
Yeah, during cutscene tlou2 is close if not better, except for the hairs and probably the lights.

But then again, that scene is by far one of the best in tlou2, they don't look all like that.
 

GymWolf

Gold Member
Yeah, the lighting is more cartoony in Avatar like I said. Thats why i posted that gif from the e3 trailer. That area has different more cg quality lighting.

Right now, im mostly talking about the sheer density and variety of foliage and the quality of the trees.
Dude try fsr3 with framegen and tell me if the iq is much worse compared to dlss quality in 4k.
 

GymWolf

Gold Member
I kinda disagree here, TLOU's cutscene is amazing but it does look a tad bit gamey WHEN compared to the GTA6 one which could easily pass as a real life picture!
I think gta6 looks more gamey, tlou2 has a more realistic color palette imo.

The scene with the blonde in the mud was the most impressive cutscene of the trailer or when sofia turn toward the camera when she is facing a window.

When she is in bikini, she looks gamey af.
 
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GymWolf

Gold Member
Compare Joel to the dude in GTA6. He looks straight up CG while Joel looks video gamey.

Ellie beats Lucia though.
Joel is a bad example, i told you that he look off and gamey, callisto dude looks like a real person, and real persons beat cg (whatever you mean by cg, sure as hell not movie quality cg)
 
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alloush

Member
I think gta6 looks more gamey, tlou2 has a more realistic color palette imo.

The scene with the blonde in the mud was the most impressive cutscene of the trailer or when sofia turn toward the camera when she is facing a window.

When she is in bikini, she looks gamey af.
That's why I said TLOU looks a tad bit gamey because of Ellie's skin tone which looks a bit waxy if that makes sense. But what you said is also true, that hillbilly blonde chick in the mud was impressive as fuck. I saw a clip yesterday going over some of GTA6's details and it was said this could possibly be the first time we ever see an NPC rolling out their tongue. I am not sure if that was Lucia in the bikini they're saying it aint, but it was impressive but yeah not as impressive as the other parts of the game.

The most impressive part in GTA6 for me was when they were showing Karen with two hammers being filmed on a smartphone, that shit looked way too real!
 
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GymWolf

Gold Member
That's why I said TLOU looks a tad bit gamey because of Ellie's skin tone which looks a bit waxy if that makes sense. But what you said is also true, that hillbilly blonde chick in the mud was impressive as fuck. I saw a clip yesterday going over some of GTA6's details and it was said this could possibly be the first time we ever see an NPC rolling out their tongue. I am not sure if that was Lucia in the bikini they're saying it aint, but it was impressive but yeah not as impressive as the other parts of the game.

The most impressive part in GTA6 for me was when they were showing Karen with two hammers being filmed on a smartphone, that shit looked way too real!
That is probably the social media filter, like a film grain to mask flaws and make everything look more realistic, but yeah, it looked impressive.



The shot on the beach with the sheer number of npcs doing different shit was the most impressive of the whole trailer, and not necessarely for the graphic, if they have to downgrade something, it's gonna be that fucking beach.

In 10 years devs are gonna use IA to generate different npcs with different animations and voice acting and everyone is gonna reach this level, for now it look like an absurd amount of work and money.
 

alloush

Member
That is probably the social media filter, like a film grain to mask flaws and make everything look more realistic, but yeah, it looked impressive.



The shot on the beach with the sheer number of npcs doing different shit was the most impressive of the whole trailer, and not necessarely for the graphic, if they have to downgrade something, it's gonna be that fucking beach.

In 10 years devs are gonna use IA to generate different npcs with different animations and voice acting and everyone is gonna reach this level, for now it look like an absurd amount of work and money.
Yes, the beach scene was by far the most impressive. I also like the night scene of the city from above, that shit looked hella good. But yes the beach one takes the cake for me!

AI is gonna be huge for videogames in the future, we are already seeing the advantages (and disadvantages as well) of AI today. I do think it will play a very big role in the future and I am all here for it.
 

SlimySnake

Flashless at the Golden Globes
Joel is a bad example, i told you that he look off, callisto dude looks like a real person, and real persons beat cg (whatever you mean by cg, sure as hell not movie quality cg)
Well, joel in the remake is their PS5 only attempt so its a fair comparison to Rockstars PS5 only attempt.

Like alloush says, the faces in TLOU and TLOU2 look gamey in comparison to the GTA6 duo who have this CG (cyberpunk CG) quality feel to them. Maybe its the lighting but i think the skin shaders here are way higher quality.

QdhOFLa.gif
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Flabagast

Member
Well, joel in the remake is their PS5 only attempt so its a fair comparison to Rockstars PS5 only attempt.

Like alloush says, the faces in TLOU and TLOU2 look gamey in comparison to the GTA6 duo who have this CG (cyberpunk CG) quality feel to them. Maybe its the lighting but i think the skin shaders here are way higher quality.

QdhOFLa.gif
0045ad5d39e85e2fbb23ab2c30d1fd6b9f2d3c3e.gif
Part 1 Remake cutscenes are a lot worse than Part 2 though
 

ChiefDada

Gold Member
I can't believe you guys are making me downplay any aspect of ND or Sony 1st party but the discourse leaves me no choice. For now, TLOU still has edge on character facial animation but this is ONLY for main character. GTA VI does basically everything else better. And again as a whole; environment lighting, world density, character and npc animation, physics, etc. GTA VI presents better than any game ever created. But that's ok! Great, even! TLOU has had it's run and secured spot in Graphics HoF. But GTA VI has ushered in a new era. Now we see if there are any legit challengers at TGA.
 

Falc67

Member
Okay… I wasn’t sold on Avatar. And stopped watching clips a while back, but this does look amazing to me.

 
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Alex11

Member
I know you werent directly talking to me, but I'm not trying to say C2077 looks bad now. As I said, it will still looks better than GTA VI in some instances (probably, can tell the future) due to PT.

And to me it was top 1 in terms of graphics in 2023 with Phantom Luberty
No, of course not, I don't like to get personal, it's just stupid when it gets personal and you don't know the person well, especially for a video game. But I've seen people saying CP is meh or any other negative remarks and it just boggles my mind. Nice to see you really appreciate the graphics.

Don't know if I said it, but CP is not my favourite game in the least, and really hate what they've done with this new patch butchering the frame, but in terms of lighting it's just on another level.
IMO, I think people confuse realistic lighting with stylized or artistic lighting, like real life when some times of day or certain lighting conditions look just boring, it's just like that in CP, some scenes while looking boring or flat or whatever, it doesn't mean it doesn't look right.
Another thing is that CP has these bright colors to everything, buildings, cars, clothing, so I think at times this isn't doing the game any favours, graphically.

As for comparison with GTA, of course it's gonna have lots of things that will be better than CP, the first really obvious one for me is the sky, which in CP is really poor, but we'll see, who knows by that time.
 

H . R . 2

Member
grand-theft-auto-6-image-1024x576.jpg


Mike York – an animator who was at Rockstar from 2012 to 2017 and worked on Grand Theft Auto 5 and Red Dead Redemption 2
has said in a video he recently uploaded to his personal YouTube channel that GTA 6 is going to look just as good as its trailer suggests,
and that what we saw in the trailer wasn’t footage of cinematics, but rather, representative of the in-game experience.
According to York, Rockstar is “[pushing] the [current] consoles and the hardware to the limits with their level of detail.”

“I’m really impressed with how far they’re bringing the graphics for an in-game kind of version of this,” he said (via VG247).
“A lot of times you see [cinematics used], this is not that, when you play this game, it’s really gonna look like this.”

gamingbolt.com
 
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GymWolf

Gold Member
Well, joel in the remake is their PS5 only attempt so its a fair comparison to Rockstars PS5 only attempt.

Like alloush says, the faces in TLOU and TLOU2 look gamey in comparison to the GTA6 duo who have this CG (cyberpunk CG) quality feel to them. Maybe its the lighting but i think the skin shaders here are way higher quality.

QdhOFLa.gif
0045ad5d39e85e2fbb23ab2c30d1fd6b9f2d3c3e.gif
Disagree, sofia still look cartoony and not better than ellie at all except the hairs, and we haven't seen a good full frontal face from the dude, it doesn't look any better than the best faces we had till now, i have no idea where you see any cg.

And yeah joel had the worse upgrade of the couple going from tlou1 to tlou2, ellie was the real star during cutscenes.

Dude from gta6 look identical to arthur in that shot inside the car, he should not look similar to a ps4 gen character face, that put me off immensely.
 
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Joel is a bad example, i told you that he look off and gamey, callisto dude looks like a real person, and real persons beat cg (whatever you mean by cg, sure as hell not movie quality cg)
Yeah GTA has its own distinct art style which is not aiming for a realistic look. As far as graphical fidelity goes the models look to be at a similar level. The CG (as in pre-rendered) comment is probably down to the post processing?
 

GymWolf

Gold Member
Yeah GTA has its own distinct art style which is not aiming for a realistic look. As far as graphical fidelity goes the models look to be at a similar level. The CG (as in pre-rendered) comment is probably down to the post processing?
He talk about a cyberpunk trailer in cg where V look like the gta6 protagonist.
 

Alex11

Member
Yeah can we all agree that this and Alan Wake 2 are 1A/1B best graphics this year and this gen?
Or are people still doubting?
I don't know, there's something that I really don't like about Avatar, can't explain, it's really colorful on some scenes with the vegetation and vistas look really nice, like at 2:26, but at the same time sometimes it looks a bit boring and all looks samey which I know, that's that world, but yeah, that's my take. From what I've seen, SM2 at its highs looks better than Pandora at its highs.
 
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