balls of snow
Member
Cool.
If its too hard my summons are gonna help.
If its too hard my summons are gonna help.
After reading your post I cried, I wept like some grandmother. I wanted to tear my teeth out; I didn't know what I wanted to do! And I want to remember it. I never want to forget it... I never want to forget. And then I realized... like I was shot... like I was shot with a diamond... a diamond bullet right through my forehead. And I thought, my God... the genius of that! The genius! The will to do that! Perfect, genuine, complete, crystalline, pure. And then I realized he was stronger than we, because he could stand that he was not a monster, he was a man... trained dev. This man who created games with his heart, who had a family, who had children, who was filled with love... but he had the strength... the strength... to do that. If I had ten creative divisions of this man, our troubles with sweet baby inc would be over very quickly.
Fair enoughAfter reading your post I cried, I wept like some grandmother. I wanted to tear my teeth out; I didn't know what I wanted to do! And I want to remember it. I never want to forget it... I never want to forget. And then I realized... like I was shot... like I was shot with a diamond... a diamond bullet right through my forehead. And I thought, my God... the genius of that! The genius! The will to do that! Perfect, genuine, complete, crystalline, pure. And then I realized he was stronger than we, because he could stand that he was not a monster, he was a man... trained dev. This man who created games with his heart, who had a family, who had children, who was filled with love... but he had the strength... the strength... to do that. If I had ten creative divisions of this man, our troubles with sweet baby inc would be over very quickly.
Don't need to. Just use shield, lock-on and summon mimic tear.git gud or stfu
Star Wars kid... Amazing times.Bosses doing even longer combo's with 360s, shorter windows to be attacked, baiting and stalling attack animations.
Today's not good. Fridays is usually when it runs best.Still haven't played ER.
Any idea how the PS5 version runs today?
Today's not good. Fridays is usually when it runs best.
Wasn’t so bad if you relied on parries, but yeah it definitely had a learning curve. If you missed your parry you could get slaughtered. Laurence was a . That was a satisfying kill.Makes sense. Isn't their DLC usually considered way more difficult than the base experience? Bloodborne's The Old Hunters certainly feels that way from personal experience
The false king was absurdly cheap with OHKO giant AOE. Twin Gargoyles on the bridge were mostly trial and error. Demon Souls was very experimental in its design. Swamp of Sorrow has possibly the worst level design in not only the franchise, but all action RPGs.Demon’s Souls is the only From Souls game with not only fair boss fights, but also creative/zelda-like boss fights. They made use of the multiple game mechanics and items as a callback to what the player learned throughout the game and each boss had it’s own secret way of taking them down faster.
We can half-agree on this. He telegraphs nearly all of his attacks and his OHKO charge AOE, giving you a very large windows of time to run away or dodge. Blade pointed up = vertical beam slash, blade pointed down = aoe, etc. If I were to compare this fight to a Zelda fight, it would be the Ganon equivalent.The false king was absurdly cheap with OHKO giant AOE.
They’re called maneaters. Stay near the entrance of the bridge, use fire on your weapon, target the rear/tail, keep slashing. There is also a cheese method with the bow and the middle section.Twin Gargoyles on the bridge were mostly trial and error.
I agree, which is why it was more like a Zelda game in certain ways. The experimental nature of their boss fights slowly went away over time and was arguably completely gone by Dark Souls 3.Demon Souls was very experimental in its design.
Even Dark Souls 2? Ok.Swamp of Sorrow has possibly the worst level design in not only the franchise, but all action RPGs.
Which can be disabled with a ring. It was always my favorite invasion area, almost felt bad trolling helpless slow moving hosts. AlmostSwamp of Sorrow’s biggest issues are the speed reduction
Booo if true I’m one of those gamers that likes a little adversity in my games but making shit hard for the sake of making it hard can fuck right off!
Why games can’t just give us the option for adjustable difficulty after dying 10 times or something in a row is beyond me!
I want to enjoy these games also but if it’s this hard I’m not buying the dlc as I haven’t even finished the base game yet and finding players to help seems harder and harder now for me to find.
Can't wait to see the meltdowns from games journalists.
If you beat Radahn and Mohg you can access the DLC.They shouldn't expect people to replay a 200 hour game before playing their $40 DLC right?
I don’t know what to tell you, you don’t like difficult games and yet you chose play a game that it’s known for it difficulty and complain why it’s difficult.Booo if true I’m one of those gamers that likes a little adversity in my games but making shit hard for the sake of making it hard can fuck right off!
Why games can’t just give us the option for adjustable difficulty after dying 10 times or something in a row is beyond me!
I want to enjoy these games also but if it’s this hard I’m not buying the dlc as I haven’t even finished the base game yet and finding players to help seems harder and harder now for me to find.
Ooh yeah my bad, I suck with dates2009 actually. It's true though. I think I stopped playing it when I couldn't defeat the boss in 2-2 or 3-2. I went back in 2010 and it was much easier with a fresher perspective and not being in a frustrated mood.
Demons Souls was definitely the hardest traditional game I had played until that point in the PS3/360 generation. Only thing harder were Touhou and DJ Max.
We might even get enemies harder than Shark Giant in Fishing Village.Wonder if this is harder than all The Old Hunters stuff
i wish elden ring bosses were this coolobligatory
We might even get enemies harder than Shark Giant in Fishing Village.
These guys were tough motherfuckers!
same. ever since demon's souls, actually. love the games, but have no use for the boss fights...I don’t mind the difficulty but I mostly enjoy exploring the world in From games and the constant tension and danger. Mandatory super hard bosses are my least favorite part of the genre. Eventually I learn the attack patterns and move on, but it’s more work than fun for me.
no! don't go into the well!!!...We might even get enemies harder than Shark Giant in Fishing Village.
These guys were tough motherfuckers!
But I had to get Rakuyo somehow.no! don't go into the well!!!...
Can't wait to see all the meme edge lords come on day of release and say I bEaT tHaT b0ss fiRst tRy. All the while failing to say they had mega help with as many co op people as possible.
Just give me more bosses like Mohg - the perfect blend of well-telegraphed attacks, aggressive AI, status effects, and environmental hazards