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Horizon: Forbidden West releases on Steam with lower player count than Horizon: Zero Dawn

CrustyBritches

Gold Member
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Chris Pratt is Aloy. Coming to theaters Summer 2025.
 

ReBurn

Gold Member
We shouldn't look at peak player counts for single player games. That's totally disingenuous. They've sold a lot of copies of Spiderman, Horizon, and God of War.
Seems to be the metric that single player games have been held to around here since at least the start of 2023. Why is it unfair now?
 

Bernardougf

Gold Member
Yesterday was the official launch of Horizon Forbidden West: Complete Edition on PC, which is now available through Steam and the Epic Games Store, but the game had a poor launch on Steam. According to data shared by SteamDB, Horizon Forbidden West: Complete Edition reached a peak of 25,258 simultaneous players 16 hours ago (the number may rise over the weekend).

With this result, Horizon Forbidden West: Complete Edition failed to beat the first game, Horizon Zero Dawn: Complete Edition, which registered 56,557 simultaneous players at launch. Forbidden West was even behind Days Gone, with 27,450.

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On the other hand, Horizon Forbidden West: Complete Edition managed to beat Uncharted: Legacy of Thieves, which had 10,851 simultaneous players at launch.
Shitty story / character design... couldn't play for more than a few hours... loved the first game though.
 

Mortisfacio

Member
I like the visuals and aesthetics to this game, but I picked up the first one when it was offered for free during COVID and got bored in 5-10 hours. Never touched it again. This one looks more or less the same. If it ever gets offered for free, maybe I'll check this out.
 
Jesus. All these middling attempts at PC ports and yet Sony just won't listen to fan demand and release Bloodborne on PC (alongside a quick PS5 remaster).
 

Mortisfacio

Member
Jesus. All these middling attempts at PC ports and yet Sony just won't listen to fan demand and release Bloodborne on PC (alongside a quick PS5 remaster).

Since Sony is just a minority stake in From, do they even have the ability to do that? Isn't that primarily a From decision?
 

Kenpachii

Member
First one was rough to sit through to be honest, felt like a bootleg AC game, riddled with cutscenes and a way to long intro. Never completed it. So its kind a a hard sell for me.
 

Varteras

Gold Member
Since Sony is just a minority stake in From, do they even have the ability to do that? Isn't that primarily a From decision?

Sony owns the IP.


 
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lh032

I cry about Xbox and hate PlayStation.
i think alot of people burnout after the first game.
I still yet to complete HFW
 
Loved FW. For the gameplay.

There’s a ton of baggage with the dialogue and story that I find grating.
I don't like the dialogue at all and Aloy is pretty cringe on her own with her CW facial expressions. The gameplay is good, though, and the graphics... fuck, it still surprises me.
 

Brigandier

Member
I thought it was OK but isn't a very memorable game, Sure it looks nice but the story is mediocre and the main bad guys are hilarious 😂

I much preferred the original which wasn't earth shattering, Hopefully GG make a new IP or a new Killzone before returning to Horizon.
 

Fredrik

Member
This thread is certainly premature. For one, games tend to peak during their first weekend, and for two, this is coming out right at the same time as Dragon’s Dogma 2 which will likely peak at over 300K+ this weekend.
For three, mods will increase the hype soon enough. The first ones has appeared but it’s mostly reshade variants, once Aloy can be modded things will get interesting.
 

Fredrik

Member
I don't like the dialogue at all and Aloy is pretty cringe on her own with her CW facial expressions. The gameplay is good, though, and the graphics... fuck, it still surprises me.
I enjoy it more this time, never finished it on PS5 so this is nice return, stopped on PS5 because of Elden Ring. This time I’m not touching Dragon’s Dogma 2 until I’ve finished Forbidden West, been waiting far too long to do this playthrough.

First impression is that it’s one of the best looking games I’ve seen. It’s incredibly punchy with all those colors, makes me annoyed at other devs trying to mute everything until it looks dull. Runs amazingly well on my living room PC too. There is still control jank though when traversing areas where you jump a lot. Nixxes are good, they should’ve cleaned that up, no reason to leave that untouched. Surround sound isn’t working as it should for me but might be my setup, I’ll fiddle with some settings today.
 

IAmRei

Member
Anybody who thinks matriarchal societies and race mixing is "woke" needs to have their brain checked out. Talk about a mental illness. Geez lol.
If it did right like Gerudo in BoTW or ToTK, i can accept it. I dont have much complain with HZ series btw. Im just not interested.
 

Dazraell

Member
I've played Forbidden West a bit on launch, but it didn't really clicked with me and I kinda dropped it after 15-20 hours or so. I'm hoping to get back to it though. But there was something about it that made feel less engaged, unlike Zero Dawn which clicked almost immediately. I felt it didn't brought too many new things to the table as a sequel, plus I remember disliking Aloy's "must do it alone" attitude earlier in the story. This was contextualised so badly to the point it was annoying
 
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New skills were not really useful, level design made me stuck numerous times on objects or on the terrain while fighting, new machines were not that interesting, new weapons not really fun etc.. I remember having a blast playing the first one, and raging a few times on the second.
I played it in hardest difficulty mode.
Nah on the weapons and machines. The boomerang was so fucking good, most satisfying weapon this gen once mastered. Also fighting giant robotic elephants and whales was always a good time.
 
Yes, so they won't. And that's the point. Only GAAS is day and date.

It also adds enormous amounts of stress to their first party teams to try and coordinate for a multiplatform PC release day and date.
Especially when the masterrace is shall we say a tad high maintanence. Ultrawide this, ray tracing that, support fsr dlss and all the acronyms. You dont have a number of these, hello mixed steam review.
 
The storytelling in these games reminds me of Forspoken - it's not much less ridiculous, and the protagonist is almost as unlikeable.

Such a shame because technically and visually they are superb, but we have to deal with atrocious characters and story. We live in such a shitty age.
 
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amscanner

Member
First one was boring game and second one was more of the same which is even more boring. It isn't surprising that steam players do not care about the sequal.
 

Garibaldi

Member
I'll be grabbing it. Just not yet. Too many other stuff on my plate and I already put like 150 hours into it on the PS5.

Personally, I think it's a good game. I just don't like Aloy and her wooden personality. If they opened her up a little I think it would improve her and make for better storytelling.

Also with Lance passing, they've lost their best character.

Gameplay wise, I found it very enjoyable. Especially on the higher difficulties.
 
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Killjoy-NL

Member
Yes, so they won't. And that's the point. Only GAAS is day and date.

It also adds enormous amounts of stress to their first party teams to try and coordinate for a multiplatform PC release day and date.
PC gamers should just accept that they're an afterthought to Sony to squeeze a bit more money out of a non-primary demographic when the PS demographic has moved on already.
 

Killjoy-NL

Member
The numbers outside of that GaaS game from earlier this year just show what a failure Sony's PC strategy is.
Going by the Insomniac leaks, all PC-ports were profitable, so it isn't a failure at all.

PC just isn't as important to Sony as some PC gamers like to think.

GaaS being the exception due to the nature of online multiplayer gaming.
 
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Killjoy-NL

Member
And PlayStation games are nowhere near as important to PC gamers as Sony fanboys are capable of understanding.
No, PS fanboys know Playstation games aren't as important to PC gamers.
So does Sony.

That's why 'we' keep trying to explain why PC can forget about day 1 PC for non-GaaS titles.
 
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