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Xbox One: Details on Connectivity, Licensing (24 hour check-in) and Privacy Features

ThatObviousUser

ὁ αἴσχιστος παῖς εἶ
ElTorro said:
msdnaeb.jpg

Should be "gamers".
 
T

thepotatoman

Unconfirmed Member
@XboxSupport


So I guess private sales are still somehow possible? What a mess.

It says to a friend. Chances are it means you hand over cash in person and you give away the game using that one giveaway thing.
 

Plinko

Wildcard berths that can't beat teams without a winning record should have homefield advantage
and there are millions that do. I don't think there are that many people without a broadband connection and honestly, it's painfully obvious that Microsoft isn't targeting them anyways, so I don't see the big deal. the xbone is a luxury good. by definition they're going to be exclusive in some way.

I get why they're doing it from a business perspective.

I just think they're underestimating the consumer backlash that will happen after launch/Christmas when Billy's game console won't play games after the first day. It will literally be hundreds of thousands of people dealing with this, because this policy is A) too complicated for many and B) won't be explained by retailers to consumers.

Retailers will be flooded with returns.
 

Stumpokapow

listen to the mad man
I think all of the policies they announced are logical extensions of the fact that this is a digital-only console. The "retail" titles, such as they are, are like Steamworks games. It's not a retail+digital console, it's a digital-only console. I mean, imagine if a competitor to Steam popped up that had all of these policies. It'd be fairly standard--in some respect forward-thinking (being able to transfer a game you own to a friend, even once, is better than what Steam has right now; being able to trade in at select retailers is better than what Steam has now for both the retailer and the customer), in other respects a little behind the curve (offline mode being a 24 hour limit) I don't personally have a problem with digital only, I've got 600 games on Steam. And I'm generally a pretty future-proof kind of guy, none of my computers have optical drives anymore. I use Dropbox for everything. I love tablets I'm not someone who typically needs to be encouraged to adopt new tech or who worries about trading off the stability of current options for the cutting edge of new options.

But here are the problems:
1) No one views these policies as an advantage in any digital-only platform. They're a necessary evil. And they're one that's overcome with sweeteners. One sweetener is pricing. In Steam that's manifested in a few ways--frequent and steep sales on the whole catalogue, and the ability for developers to produce unlimited keys for free (and thus for third party resellers to sacrifice margin for volume and offer discounts). Will Xbox One games be $35 to pre-order? Will they drop to $5 within 6 months? I doubt it.

2) Digital-only PC platforms emerged in response to the decline of retail. Retail has not declined for consoles. It's still there. The Xbox One's direct competitors will have retail space. And the direct competitors will not necessarily have these policies. Maybe Microsoft ends up correctly predicting the future and riding the wave in advance, but it seems like Microsoft's competitors are healthy enough that this is too much too soon.

3) There exists no digital-only platform that requires an ongoing membership fee (or that encourages an ongoing membership fee). Ongoing membership fees tend to be for unlimited, all-access type services like Netflix--or even in the more limited form, Playstation Plus, or discount programs like Amazon Prime or Costco membership. It's true that Gold exists today, but today there's a platform that doesn't necessarily need the kind of sweeteners that the One will need.

So, I guess my conclusion is that given that we now know that Xbox One is a digital-only, not digital-first system, the policies are fairly unremarkable and the next question becomes how Microsoft will blunt these inherent limitations of digital-only systems and show advantages.
 

jackal27

Banned
DAMN! My internet is down so I have to browse GAF on my phone. The repair guy won't even get out here until like Monday! No Netflix for me...

Oh well.

At least I can still play my video games.
 

eorl

Banned
Except steam is on a open platform with lots of other competing services where as the xbox is a closed platform no competition at all from anyone else to drive game prices down.
It is and it isn't really. A lot of people will just shop directly on Steam without bothering to look at CD key website or Green Man Gaming or whatever other competitive shop is on offer. Though the thing is, they all tie back into Steam. Most modern PC games are being made to utilise Steam's cloud, achievements and social aspects. They are all on Steam, with no ability to take them off of Steam.

Don't get me wrong, any form of DRM that denies players the chance to play their games properly is bad in my books, but the reactions to this perplex me when Steam has been doing it for so long.
 

gofreak

GAF's Bob Woodward
I think that not everyone has realized that Microsoft's form of always online DRM means that you (the consumer) never own your Xbone or any of the games your purchase.

Your Xbone and purchased games (whether in physical or digital form) are pure rentals and can be revoked by Microsoft at anytime for any reason. Please read the fine print in the Xbone EULA/TOS when it launches. When you do, you will see that Microsoft reserves the right to deactivate your Xbone and cancel your Live account at anytime for any reason.

Because you don't own your Xbone or your games, Microsoft gets to control how and when you can use the device.

Some example scenarios of how Xbone could work:
1) 5 years from now Microsoft launches Xbox Two and announces that they will continue service for Xbone for 3 more years. So in 2021 (8 years from now) your Xbone automatically becomes a paperweight and no longer plays games unless you upgrade to Xbox Two.

2) EA Launches FIFA 14 on Nov 1, 2013. You buy it. On Nov. 1, 2014 EA launches FIFA 15. Your copy of FIFA 14 automatically deactivates on Nov. 1, 2014, unless you buy FIFA 15.

Since Microsoft can remotely deactivate your Xbone at any time, the sky is the limit on what they might come up with in the future. And they can apply stuff retroactively, without any issues, since you clicked "ACCEPT" on the EULA/TOS.

Whilst I don't see some of these scenarios panning out, all of this does indeed turn the concept of game 'ownership' upside down.
 
D

Deleted member 752119

Unconfirmed Member
@XboxSupport


So I guess private sales are still somehow possible? What a mess.

You can gift the game ONCE to someone who's been on your friends list for 30 days.

So no reason you couldn't sell it to someone on your list and gift it to them after getting the money. Problem is it's a one time thing so then they're stuck with it and can't sell it.
 

Alej

Banned
For the "family" point. It's probably peoples that are using your console as primary console. Not Ip Adress or whatever.

And so they can access what is bought on the primary console on any Xbone.

It's shitty. It's just that MS understand that when you buy a game, you expect that your brothers and sisters can play the game too (where they want)... It's only that. Not some sort of game sharing.
 

JaggedSac

Member
PC games now a days are like 50% cheaper than consoles....on DAY fucking ONE.

When I can get Bioshock 1 & 2 for $5, I dont give no fucks if I cant resell it. (I actually paid $5 for those two games plus Duke 3D so 3 games for $5 ha!)

PC digital distribution >>>>>>>>> Console DD. Simple as that. No comparisons. So when MS forces DD on their console, this shit is bad because prices wont be this cheap. Never in the next 5-10 years will you get HALO 5 XB1 digital version for $5 on Xbox market place. I can guarantee that.

So your rights as a consumer are very important to you...unless the price is right?
 
I want to ask something (if I can survive the post assault). Given that yosp has said that the PS4 can be enjoyed completely offline ("old school"), how is it possible for Sony to implement ANYTHING of all these. Am I wrong to be optimistic about it?

It's not possible.

Any used-game DRM would be entirely down to publishers (perhaps by way of serial codes etc)
 

Mifune

Mehmber
Essentially is not the same as actually. I agree that every 24 hours may as well be "always-online" but it is not actually "always-online". The point being that Sony can say the PS4 is not "always-online" and still implement an identical system.

Officially the Xbox One REQUIRES an internet connection. The PS4 does not, unless every Sony rep has been lying since February.
 

Demon Ice

Banned
Damn did he get banned for this? We ain't playing right now?

Go into his post history, straight up MS shill.

Was it ever mentioned that EA sports games will have timed exclusivity on X1.

Wish people would be more consistent in displaying their rage over the deliverance of information.

MS policies unclear - Rage, anger, hate
Sony policies unclear - Oh well, they are just letting MS take the hits, wait til E3

You had my curiosity MS. But now you have my attention.

People are complaining that they will go to PC if Xbox implements this. PC has an even worse drm policy than this. WTF! Makes no sense.

Can't wait til Sony reveals their policy. Gonna be so much backtracking here, its gonna make your head spin.

Jaffe loves it too. All publishers and developers are actually celebrating right now. Having champagne parties. MS has saved the industry.

And my personal favorite, RE Sony not bundling the camera with every system (IE what pretty much every GAFfer wants to keep the price of the PS4 down)


Another poor decision by Sony. Developers not going to care about utilizing it if its not with each system.
 

Kinyou

Member
You can't play any game during that time.

You do not lend your game. You go to your friend with your account and you can play with him on your account. When you go to home he won't be able to play that game if you log into your account @ home.

That is how it was described earlier by MS exec
Yes... that is what I kind of said ^^
 
•Access your entire games library from any Xbox One—no discs required: After signing in and installing, you can play any of your games from any Xbox One because a digital copy of your game is stored on your console and in the cloud. So, for example, while you are logged in at your friend’s house, you can play your games.

Sorry if this has been asked already, but does this mean you have to install the game on your friend's console in order to play it? Or do you just sign in and play it via the cloud storage?

It will likely download a partial part of the game to avoid excessive load times, much like the play your own purchased copy as it downloads the new consoles enable.

Go into his post history, straight up MS shill.

And my personal favorite, RE Sony not bundling the camera with every system (IE what pretty much every GAFfer wants to keep the price of the PS4 down)

Crystal clear after that.
 

ascii42

Member
The funny stuff are the parts MS thinks are "good" and "nice", which are not there at launch and maybe never will.
Maybe they just add this stuff, which will be not ready at launch, just to the list to generate less rage until people just forget all this and MS never release this stuff.


But for me the worse part is still min. req. of 1.5Mbps!
There are millions here in germany with 1Mbps or less :/
Why the hell i need 1.5mbps for online gaming?

It says recommended, not required. If you want to play online games, you'll want as fast as possible. If you just want to play, you should be fine...unless the game relies on the cloud.
 

dkeane

Member
Remember the good old days when Nintendogs and WiiSports where going to "ruin" gaming?
I wish we could go back there.


This is the most insane, convoluted list of software restrictions. Microsoft is fucking insane.
 

syko de4d

Member
I am the only one that can´t reach the recommended broadband connection of 1.5Mbps?

Would love to see a poll on Neogaf how many User still have less than 1.5Mbps or a small Volume of GB/Month.
 

Tobor

Member
I understand that, but the rights you lose by going digital is the same. You have similar restrictions and the more people tell companies that those restrictions are ok, the faster we're going to move towards that model. You don't think any of the digital distribution and DRM that came before the Xbox One are reasons why we're seeing what we are now? People have shown in the past that it's acceptable.

Price. That's the difference. I'm fine with the terms on Steam and the App Store because the prices are great.
 

captive

Joe Six-Pack: posting for the common man
Because on ps4 EA would be competing with games that don't have activation codes or always online.

And regarding always online, every console has this. Even the ps2 has always online games.

PS2 didnt even ship with a network card.

Yes, MMORPGs are always online, they kind of need to be, but summer beach volleyball? nope.
 
I agree. I bet they're banking on the fact that you'll want to play with your friends for multiplayer and thus this won't be a solution for that.

Honestly, as much shit as there is in these new policies, the 10 person white list of sharing a library is the one true perk that came out of all of this IMO. Once you understand what you can and can't do, it's actually kind of nice.

I agree, most of the "beneficial" policies are either things I dislike or am largely ambivalent towards (being a massive Steam user and being capable of waiting for prices means I have more cushion), but the family thing is pretty uniquely good. My brother is significantly poorer than I and lives hundreds of miles away, and he will stand to really benefit if the policy works as indicated (even if they do something crazy like match billing) because he can simply play all the games I buy, finish, and stick on a shelf because their value is too low for me to care about selling.

He'd literally never have to buy a PC game again if Steam implemented this because he could never get through my finished pile.
 
The systems biggest problem is it has a disc drive. I'm sure they included it because of broadband caps but all it did is avalanche all this other shit. If they wanna be steam they need to price like steam.
 

Knoxcore

Member
They are taking the unique relationship of product ownership out of the hands of the consumer and I don't like it. I expect the same policy from Sony, but this has to end.
 
Steam is different though because stuff is cheaper!
Alright, let's do this

Steam came into existence because pc gaming was starting to slow. Piracy was rampant, from was hilariously awful and usually pirates had better copies, sales were down and companies were leaving the pc market.

Steam has to exist as it does now because of this. Piracy is a huge problem on the pc. It always has been, and steam has to exist for the pc market to be sustainable to big publishers. It's a safe harbor and provides protection for publishers and ample benefits to consumers. A trade off. Both sides get what they want in a reliable, easy to use drm system.

With the Xbox one, none of that needed to exist. There's no threat of piracy. And this isn't a trade off, we're not getting any benefit. This system doesn't have to exist on a console.

And if you don't like steam, you can enjoy a near endless supply of pc games that don't require steam. Id like to see you ignore this say stem but still use the Xbox one.

People saying its just like steam are just trying to deflect the issue and are basically ignorant to why steam needs to exist and why it's tolerated. Sales are only a piece of it.
 
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