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Xbox One: Details on Connectivity, Licensing (24 hour check-in) and Privacy Features

Jawmuncher

Member
On Facebook some of my friends are just calling me a Microsoft hater.

They are god damn right.

I had to deal with a acquaintance like that on Facebook. I posted the info and my stance on how its anti consumer. His response
Xbox just wants the money for the great device they are making. I promptly left that post and ignored him.
 
I think all of the policies they announced are logical extensions of the fact that this is a digital-only console. The "retail" titles, such as they are, are like Steamworks games. It's not a retail+digital console, it's a digital-only console. I mean, imagine if a competitor to Steam popped up that had all of these policies. It'd be fairly standard--in some respect forward-thinking (being able to transfer a game you own to a friend, even once, is better than what Steam has right now; being able to trade in at select retailers is better than what Steam has now for both the retailer and the customer), in other respects a little behind the curve (offline mode being a 24 hour limit) I don't personally have a problem with digital only, I've got 600 games on Steam. And I'm generally a pretty future-proof kind of guy, none of my computers have optical drives anymore. I use Dropbox for everything. I love tablets I'm not someone who typically needs to be encouraged to adopt new tech or who worries about trading off the stability of current options for the cutting edge of new options.

But here are the problems:
1) No one views these policies as an advantage in any digital-only platform. They're a necessary evil. And they're one that's overcome with sweeteners. One sweetener is pricing. In Steam that's manifested in a few ways--frequent and steep sales on the whole catalogue, and the ability for developers to produce unlimited keys for free (and thus for third party resellers to sacrifice margin for volume and offer discounts). Will Xbox One games be $35 to pre-order? Will they drop to $5 within 6 months? I doubt it.

2) Digital-only PC platforms emerged in response to the decline of retail. Retail has not declined for consoles. It's still there. The Xbox One's direct competitors will have retail space. And the direct competitors will not necessarily have these policies. Maybe Microsoft ends up correctly predicting the future and riding the wave in advance, but it seems like Microsoft's competitors are healthy enough that this is too much too soon.

3) There exists no digital-only platform that requires an ongoing membership fee (or that encourages an ongoing membership fee). Ongoing membership fees tend to be for unlimited, all-access type services like Netflix--or even in the more limited form, Playstation Plus, or discount programs like Amazon Prime or Costco membership. It's true that Gold exists today, but today there's a platform that doesn't necessarily need the kind of sweeteners that the One will need.

So, I guess my conclusion is that given that we now know that Xbox One is a digital-only, not digital-first system, the policies are fairly unremarkable and the next question becomes how Microsoft will blunt these inherent limitations of digital-only systems and show advantages.

I agree with pretty much all of this.
 

Gorki247

Member
For an optimal experience, we recommend a broadband connection of 1.5Mbps. (For reference, the average global internet connection speed as measured recently by Akamai was 2.9 Mbps). In areas where an Ethernet connection is not available, you can connect using mobile broadband.

Does this mean that if your broadband is down, you can still do the 24hr authentication? How does it use mobile broadband - through internet sharing on a phone or does it have 3G build in?
 

jtb

Banned
I get why they're doing it from a business perspective.

I just think they're underestimating the consumer backlash that will happen after launch/Christmas when Billy's game console won't play games after the first day. It will literally be hundreds of thousands of people dealing with this, because this policy is A) too complicated for many and B) won't be explained by retailers to consumers.

Retailers will be flooded with returns.

Great. Let 'em drown.

You're more of an optimist than I am though. I think the biggest problem with this system won't be the DRM or the online check-ins but just the endlessly convoluted set-up for everything (friends lists upon friends lists, "family" profiles, etc.—I just want to sit down and play the fucking game... I know my family hates going through all that shit)
 
I'm studying for the bar right now so I'm 24/7 reading convoluted language...... But I've never read anything as convoluted as that microsoft page. Wow.
I've never seen so many words written, with so few things said....
Sincerity goes a long way Microsoft. Just come out and say it....whatever it is. stop beating around the bush.
 

Freki

Member
Will this shit even be legal in the EU?

Nope it isn't - it's against EU law - german consumer advocates are preparing a lawsuit against valve atm.
And we all know the EU has a hard-on for Microsoft - so I hope they'll do something about this shit...
 
Only being able to "give" your game to a friend of 30 days is a policy to flat out kill selling games. No ebay sales, no selling or trading on websites, no trading in to Mom and Pop shops..


Microsoft flat out wants to control what you can do with your game you purchased...This 30 day policy is the worst of all in my opinion....
 

Courage

Member
I'm surprised they freed up so many of the restrictions. They're still adamant about that online check though, and I hope it backfires on them because that was honestly the most draconian measure out of all of them.
 
Price. That's the difference. I'm fine with the terms on Steam and the App Store because the prices are great.
Unless you want a specific Steam game right now. I think Steam is great and have an immense backlog but I also recognize that for at least 10 months of the year the prices on Steam aren't that great for the vast majority of titles.
 
So, I guess my conclusion is that given that we now know that Xbox One is a digital-only, not digital-first system, the policies are fairly unremarkable and the next question becomes how Microsoft will blunt these inherent limitations of digital-only systems and show advantages.
There are lots of advantages, Phil Spencer said so, like cloud saves and uh... the infinite power of the cloud.
 

Dr Dogg

Member
I am the only one that can´t reach the recommended broadband connection of 1.5Mbps?

Would love to see a poll on Neogaf how many User still have less than 1.5Mbps or a small Volume of GB/Month.

I get at max 1mbps and that's on a good day. Considering around 40% of 360's have never been online shows how much Microsoft care regardless.
 

Maxim726X

Member
I can't sell my games, nor can I buy games second hand anymore... Like I have done many times here on this site.

Oh well. No Xbox for me, then. Your move Sony.
 

ascii42

Member
Alright, let's do this

Steam came into existence because pc gaming was starting to slow. Piracy was rampant, from was hilariously awful and usually pirates had better copies, sales were down and companies were leaving the pc market.

Steam has to exist as it does now because of this. Piracy is a huge problem on the pc. It always has been, and steam has to exist for the pc market to be sustainable to big publishers. It's a safe harbor and provides protection for publishers and ample benefits to consumers. A trade off. Both sides get what they want in a reliable, easy to use drm system.

With the Xbox one, none of that needed to exist. There's no threat of piracy. And this isn't a trade off, we're not getting any benefit. This system doesn't have to exist on a console.

And if you don't like steam, you can enjoy a near endless supply of pc games that don't require steam. Id like to see you ignore this say stem but still use the Xbox one.

People saying its just like steam are just trying to deflect the issue and are basically ignorant to why steam needs to exist and why it's tolerated. Sales are only a piece of it.

Exactly. DRM on PC is a necessary evil. On consoles, it's not necessary, it's just evil.
 
I had to deal with a acquaintance like that on Facebook. I posted the info and my stance on how its anti consumer. His response
Xbox just wants the money for the great device they are making. I promptly left that post and ignored him.

I would remove him from your friends list completely.
 

RELIGHT

Banned
This is really devastating news today folks, for gaming in general. This is how it dies, not with a bang....but a gangbang.
 

iNvid02

Member
po knows whats up

9ircmkC.png
 

sTaTIx

Member
Well, I've already 99% made up my mind to not get an Xbone after learning that it's 50%+ weaker than the PS4. But these policies only serve to make me even more glad I'm not getting the Xbone.

I'm surprised they freed up so many of the restrictions. They're still adamant about that online check though, and I hope it backfires on them because that was honestly the most draconian measure out of all of them.

I think it's the opposite. I honestly don't care about the 24-hour online check-in, but all the other horrible trash has just been confirmed. Basically no game rentals, and no selling games on eBay/Craigslist/Amazon? Glad I won't be a part of this mess.
 
Thank god, this is great news. I hope Sony release a statement very similar so I won't have the urge to buy next generation consoles...I do still want the Xbox One shell though.
 
No overt spoilers but they are hinting at it. I think you will have to have seen the series to actually get to what they are implying.
Its been in so many forms over the past few days that I know exactly what it is, and I haven't seen the current season for a moment.

People just like to be dicks I guess.
 

Walshicus

Member
Don't get me wrong, any form of DRM that denies players the chance to play their games properly is bad in my books, but the reactions to this perplex me when Steam has been doing it for so long.

I have a lot more respect for people who are consistent in their criticism here. Being opposed on principle is fine as long as you're not applying a double standard. If you tolerate one system because they sometimes have good sales then come out and admit you're concern is one of affordability and not "consumer rights".


This is really devastating news today folks, for gaming in general. This is how it dies, not with a bang....but a gangbang.
Ha'penny says in five years time the gaming industry is still healthy *with* these policies.
 
D

Deleted member 752119

Unconfirmed Member
So your rights as a consumer are very important to you...unless the price is right?

For me, yes.

I only resell as games are too damn expensive anyway.

I'm not a collector. I don't replay games. I'm all for digital distribution if the price is right. I have no problems paying say up to $40 for the experience of playing a great game once. $60 is pushing it.

I mean, I regularly spend $9.50 (2D matinee) to $18.50 (Imax) to see a movie in the theater in my city, and that's roughly two hours of entertainment. Most games I get at least 10 hours out of, so it's still a pretty good entertainment value if we're talking $40 and under. Hell, even at $60 it can be a great value for something like Skyrim or online games like Borderlands that I'm dropping 80+hours into.

For me, not being a collector, I'm not paying to own a physical game disc. I'm paying for the experience of playing the game. Resell ability I do like, as that's a way to drive the cost of that experience down some. So if we go fully digital with no resell rights, then prices need to come down for me to be ok with it since I lose that outlet for recouping some costs.

But really, as I said earlier, I'd rather just move to a system of just paying monthly fees and having access to any movie I wanted to watch, any game I wanted to play etc. in the cloud. That's something that fits my needs more as I don't want to keep cluttering my life with physical goods since I plan to move around a lot, and even buying individual digital goods is mostly a waste since I so seldom replay a game or rewatch a movie.


But MS is a far cry from that with wanting the same $60 for a restricted copy of a game. That's BS and I can't support that. If Sony does the same, I'm not sure what I'd do. Pick one and just only buy games in $40 and under sales I guess.
 

Amir0x

Banned
The writing is a bit misleading. What it appears to suggest is that actually only one of those ten people can access the shared games along with yourself at any given time, and you can't play the same game at the same time either.

What it probably means is you can have 10 profiles on a single xbox.
 
Hmm...sounds entirely reasonable. I'm sure there will be quibbles, though. Love the future of cloud if it means no more fucking discs.

Seriously? This is what exactly thought. No private sales, no reting, no lending unless publishers allows it.

What it probably means is you can have 10 profiles on a single xbox.

This. Basically all the 10 people that have the profiles in the registered console of the game in question can play it anytime.
 

tickling

Banned
the family pass is a big one for me. i buy the games and then i wont have to worry about discs scraping and fights over what games. for me that is a system seller its wait and see what sony says now.
 
this basically sums up my position on xbone far more coherently than I could hope to. especially agreed on the whole concept of "sweeteners"—it's not about the principle, it's about the price and perceived value. if you give up things like used games, you expect benefits in return.

but at the end of the day, it's still just another product that I will either purchase or pass on.

It's what I've been posting since the reveal. Xbone requires users to give up, to make all these compromises they didn't have to on other consoles. What is MS giving them in return? Oh, right, nothing.
 
Price. That's the difference. I'm fine with the terms on Steam and the App Store because the prices are great.

It's amazing how people will give up their rights because of price (heck I'm somewhat guilty of it too) but it doesn't change the principle of it. People should fight for their rights because of things like this that will happen over time. They suck you in by starting small but then it gets worse over time.

Can you point me to them? I don't know anything about GoT.

I wish I could, but I'm trying to avoid them. All I know is it's an animated gif that I've been purposely scrolling by really quick because I noticed it was GoT but I don't know the context of it yet since I still haven't caught up. Hopefully someone who already knows can point you to the exact gif.
 
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