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Xbox One: Details on Connectivity, Licensing (24 hour check-in) and Privacy Features

Bumblebeetuna

Gold Member
Nice. Checking in once a day aint no thang. I love the "shaire with 10 family members" thing too. I would bet they have some sort of friends list requirement on there to prevent people from buying game pass shares and all that shit like on PS3. The used games/no rentals shit is troubling though. I don't even understand what the fuck they are saying.

So.. whether or not we can resell games is entirely up to the publisher? And if they allow us to resell it, we can only do so at approved retailers where I guess they are tapped into dat cloud. But MS charges no fee or anything, the publisher however, can. Is this right?
 

SILV3R_

Member
Console Checks in Every 24 hours

I wonder if retailers will have a check list before you buy the Xbox One.

And on the list or on the box, you the consumer will read: You MUST have internet connection [ ]

If you don't then your game will only be good for 24 hours and no more off-line game i.e. a non-multi player game that does not require you to be online like BEFORE.
 
Everyone needs to go read for themselves the policies. Sad that no one takes the time to read. Xbone supports used games.

Dude. Don't. We have read it. Everybody has read it. It *allows* them but in a shit way. That's precisely what we all feared. Precisely. Nobody seriously thought they would block used games.
 

Owzers

Member
So
PS4 has stronger Hardware
Has free Online Play
More Consumer friendly
Will be around the same price as the xbone
Sony showed that they release many AAA exclusives the whole Generation and not like MS only the first 4-5years.

Why should anyone buy a Xbone at the moment?

PS4 has stronger hardware but it lacks cloud power.
 
Well why don't you explain how it's a good thing instead of being deliberately elusive

Trade-in and resell your disc-based games: Today, some gamers choose to sell their old disc-based games back for cash and credit. We designed Xbox One so game publishers can enable you to trade in your games at participating retailers. Microsoft does not charge a platform fee to retailers, publishers, or consumers for enabling transfer of these games.

Give your games to friends: Xbox One is designed so game publishers can enable you to give your disc-based games to your friends. There are no fees charged as part of these transfers. There are two requirements: you can only give them to people who have been on your friends list for at least 30 days and each game can only be given once.
 

Kusagari

Member
Trade-in and resell your disc-based games: Today, some gamers choose to sell their old disc-based games back for cash and credit. We designed Xbox One so game publishers can enable you to trade in your games at participating retailers. Microsoft does not charge a platform fee to retailers, publishers, or consumers for enabling transfer of these games.

Give your games to friends: Xbox One is designed so game publishers can enable you to give your disc-based games to your friends. There are no fees charged as part of these transfers. There are two requirements: you can only give them to people who have been on your friends list for at least 30 days and each game can only be given once.

How much is MS paying you?
 

EvB

Member
Still money up front for the system, and a larger install base.

I wonder if MS caved into developer demands, or this is a part of their larger strategy... Not really sure what that could be, though.


It's not a larger install base though if 33% of the install base DON'T BUY GAMES!


I don't even think that the DRM stemmed from a method of trying to stop used sales, but was merely a pleasing side effect of them moving towards a library of instantly bootable games and digital purchases.
 

Plinko

Wildcard berths that can't beat teams without a winning record should have homefield advantage
Everyone needs to go read for themselves the policies. Sad that no one takes the time to read. Xbone supports used games.

It "supports" them by eliminating the private seller system and allowing exclusive retailers to jack up prices and then, when one wants to sell, has a monopoly on trade-ins and offers pennies on the dollar for each game.

Yeah, sounds great.
 

velociraptor

Junior Member
After reading the following,I sure as hell will never purchase an Xbone. The potential for the NSA to record, track and view/listen to your every movement or speech is downright scary.
 
So a bit more time to think about it, more time to write my thoughts, and the excellent Stumpakow post - and I'm still not sure what to think.

I'll say this - it's better than I expected (or was rumoured I guess). That is, the ability to lend a game, share with people etc. are all, subject to some further clarification, good policies if you can accept that Microsoft have decided they want to build a digital future console.

If you can't reconcile that - then I guess it's a case of 'well, choose one of the many other alternatives'. I question whether Microsoft know what they're stepping into here and limitations/expecations of a digital platform. That is, they're limiting their potential market with the 24 hour connection rule. I'll happily eat crow on that - I thought it was ridiculous that they would consider that - and here we are, confirmed albeit less severe than was initially rumoured (always on, 3 minutes blah). I think they're underestimating the number of people who:

A) Don't have a consistent/reliable broadband connection
B) Don't have access to the Internet at all
C) Have a broadband connection but CBF connecting it - simply wanting to place a disk in the tray of an offline console and play. I assume this is a particularly troublesome segment - consisting of many teenagers at home etc.

The expectations of a digital platform (so kindly set-up with Steam) are a great service, consistent reliability (that is, minimal login/server issues), and competitive pricing. I guess time will tell on that - again, I'm not sure Microsoft know what they're in for and the backlash that will come if they can't nail it.

As with all things in this Industry - it comes down to games. I know there will be people who will think it's abhorrent to even consider purchasing the console or supporting these policies - and I think if you feel that strongly about it, then absolutely you're doing the right thing by being vocal and avoiding the console. Personally, as someone who has access to a reliable connection and is only really interested in:

A) Playing games I want
B) My wife playing the games she wants (often the ones I am playing)
C) Sharing games with a few friends (only one consistently)

None of the policies Microsoft have announced have affected me all that much - despite being a questionable move against consumers at best. For me, the onus is on MS to show that they can back this move up with a great service, a great line up - and that they've learned something from Steam. In the meantime my eyes are firmly set on PS4 as my next console.
 
I am willing to take all of this shit if the family deal is as good as it sounds. Holy shit, this could be exploited so easily if this is the case.
While they haven't yet specified I have that sneaking suspicion that it will require either:
  1. both members of the family to have Live Gold.
    or
  2. you both to be on some sort of single Live Platinum Family plan that's more expensive.
 

nbthedude

Member
I think you will indeed see game prices drop at a comparable rate on Xbox Live vs Steam. Even now it happens: For example X-COM is $40 on both. An older catalog title like Gears of War 3 is $20. If game publishers are allowed to sell Xbox activation codes to companies such as Green Man Gaming, I would not be surprised to see lower prices for new releases as well.

This isn't a very good example. On PC Xcom has been under $20 (as low as $12) multiple times on many sites, including Steam. It was also given away for free to practically everybody who pre-ordered Bioshock Infinite (Steam, Green Man Gaming etc,).
 

derExperte

Member
So that used game stuff would also mean I probably couldn't sell any imported games, right? Because Gamestop/XYZ wouldn't accept them.
 

Revan

Member
All Sony needs to do is say no DRM and allow used games and suddenly they'll be way ahead this gen.

Monday's Sony conference is going to be REALLY interesting.

MS canceling the round table and the 1-1 interviews makes so much more sense now.
 
You know what, I've criticized kotaku in the past (you guys posted some awful stuff a long time ago), but from what I've been seeing, you have been doing great work lately.
Don't really know if something happened to the team or whatever, but you guys have been spot on with the rumors, and have had some interesting articles lately. Keep it up.

Agreed.
 

ciridesu

Member
Again though, the biggest question mark is: how the fuck are these restrictions going to bypass EU laws?

eu our overlords (lol) pls save us
 

Camp Lo

Banned
Trade-in and resell your disc-based games: Today, some gamers choose to sell their old disc-based games back for cash and credit. We designed Xbox One so game publishers can enable you to trade in your games at participating retailers. Microsoft does not charge a platform fee to retailers, publishers, or consumers for enabling transfer of these games.

Give your games to friends: Xbox One is designed so game publishers can enable you to give your disc-based games to your friends. There are no fees charged as part of these transfers. There are two requirements: you can only give them to people who have been on your friends list for at least 30 days and each game can only be given once.

That alone is not good. My brain hurts...
 

Zapages

Member
Microsoft believes that games are now a license instead of product i.e. the windows model and they are trying to apply it on the video game industry.

Sheep public will accept, but after they have trouble with some features. They will be a backlash, but it won't be as bad as we the hardcore gamers will think.

Overall the industry is going for all digital model and microsoft is pre-emptying it because its too early for this ie. bandwidth caps and not the whole world has broadband.
 
its kinda sad that 2 months ago i was so excited to hear about the xbox one reveal..
Whats really insane is that the reveal was the high point for the console.

Its started off horribly out of touch and its been a slow downhill crash ever since. Every day is better than the next.
 

Freki

Member
seriously.

I mean, what is that? you're that invested in a company you want everyone else to validate their shit decision so you can feel better about yourself?

fuck. you.

if Sony go down this road then they can shove the PS4 up their arse sideways for all I care. I'm not going to support either.

This! I don't get it... shitting on consumer rights isn't so bad when everybody is doing it?
 

Mifune

Mehmber
Well, console gaming has peaked. All these restrictions are gonna do nothing but push more people toward the PC.

What happened to attempting to expand the market? No, let's REQUIRE an internet connection, potentially leaving millions of 360 users out in the cold in the process. Let's make it so you can't rent or loan games. Let's put in all these limitations so that the best you can say about our console is: "IT'S JUST LIKE A PC!"

Well I want a console, damn it.
 
Everyone needs to go read for themselves the policies. Sad that no one takes the time to read. Xbone supports used games.

Did you forget the part where it says it is up to the publishers discretion? Honestly that is a major sticking point for about 99.9% of the people complaining...

I am all for someone being excited for a new console, hell I doubt anyone could really be down on another for being excited about their gaming hobby but honestly how could you be ok with this ridiculous policy. Do not use the "just like steam example either."
 

ironcreed

Banned
joeisangryt8u73.png

I'll drink to that, hombre. Think I might even have a few.
 
Trade-in and resell your disc-based games: Today, some gamers choose to sell their old disc-based games back for cash and credit. We designed Xbox One so game publishers can enable you to trade in your games at participating retailers. Microsoft does not charge a platform fee to retailers, publishers, or consumers for enabling transfer of these games.

Give your games to friends: Xbox One is designed so game publishers can enable you to give your disc-based games to your friends. There are no fees charged as part of these transfers. There are two requirements: you can only give them to people who have been on your friends list for at least 30 days and each game can only be given once.

Rentals it said, not trade in. So go on, instead of a copy and paste answer, why is the rental block a good thing?
 

Rocwell

Member
I think the question to ask now is whether or not Microsoft will allow customers who bought an Xbox One to sell or trade their console.

Hey that actually sounds like a decent workaround. Just swap consoles with whoever, you'll get a brand new game library and a new set of friends to play with!
 

sqwarlock

Member
With Xbox One you can game offline for up to 24 hours on your primary console, or one hour if you are logged on to a separate console accessing your library. Offline gaming is not possible after these prescribed times until you re-establish a connection, but you can still watch live TV and enjoy Blu-ray and DVD movies.

Welp, I'm out.
 
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