I'm talking about the AAA industry in general, not RemedyRemedy's last two games were new ip's.
errr GOG Galaxy natively supports EGS games?
Whats your beef?
I don't support an editor that moneyhat games to unsure it's not coming out elsewhere and then say "Epic love competition, we do this for the gamers (LOL)".100% multiplatform nextgen only.
So PS5 version is a given.
errr GOG Galaxy natively supports EGS games?
Whats your beef?
You think epic are going to let an epic published game on steam?Beta tested by Epic & buy the GOTY + DLC edition one year later on Steam...
I don't support an editor that moneyhat games to unsure it's not coming out elsewhere and then say "Epic love competition, we do this for the gamers (LOL)".
The day Epic will start to make games again (and don't mention Fortnite plz) like, I don't know, UNREAL FREAKING TOURNAMENT then we'll talk.
You are totally missing my point. Indeed Epic is a publisher now (and I'll wait a few years to get a final judgment on their practice), so the only way for them to get games on their platform is by buying them for full exclusivity.But EPICs publishing deal is one of the best?
Sony and MS do arguably worse publishing deals do you boycott them too?
You are totally missing my point. Indeed Epic is a publisher now (and I'll wait a few years to get a final judgment on their practice), so the only way for them to get games on their platform is by buying them for full exclusivity.
They use the art of wording to get people on their side like what they did against Apple and all this online campaign. And I have to say, they know this shit better than anyone it seem.
I think like this: Ubi has their own games, so if I want to play one of them I install Uplay. Same goes for EA, Battle.net etc...
On the other side Epic had Unreal, Gears, Bulletstorm and more but it's all gone. I look at what they want to do now and I'm just not interested in encouraging their practice.
And that's without mentioning Tencent, the shitty launcher which is a gaz factory etc...
The day Epic is building gaming studios to support their effort and stop playing the easy card by buying loved IP's, I may (or not) reconsider this.
WEEEEEELLLLL... technically Control is set in the Alan Wake universe... so yeah. basically they're creating their own MCU lolRemedy's last two games were new ip's.
It's not april fools yet cock suckers
Stop crying.EPIC 'Moneyhats' Games eh?, good job i was never keen on the orig game.
Wait a second... epic games exclusive?
Yup. I almost added that to my post.WEEEEEELLLLL... technically Control is set in the Alan Wake universe... so yeah. basically they're creating their own MCU lol
good news to me, this means that its not xbox exclusive, may come to ps5 : D
Microsoft was very foolish to not greenlight a sequel back when they still had the IP.
I'm very excited for whatever comes next for AW, hopefully closer to the first game not so much like American Nightmare or AWE.
Microsoft was very foolish to not greenlight a sequel back when they still had the IP.
I'm very excited for whatever comes next for AW, hopefully closer to the first game not so much like American Nightmare or AWE.
Why? It still looks awesome, especially on PC.They should remake Alan Wake first.
They are publishing a game from Remedy and I think their next game is supposed to be in the Alan Wake universeProbably April joke right.
But given Kojima new horror IP. And budget horror game generally does good too. It's not too weird a news that Remedy could make Alan Wake : <title name> as an exploration action title.
Yup, easy skip for me.Epic Games Store - helping me save money by not buying as many games.
but but but it's building long term partnership for organic growth /sYou are totally missing my point. Indeed Epic is a publisher now (and I'll wait a few years to get a final judgment on their practice), so the only way for them to get games on their platform is by buying them for full exclusivity.
They use the art of wording to get people on their side like what they did against Apple and all this online campaign. And I have to say, they know this shit better than anyone it seem.
I think like this: Ubi has their own games, so if I want to play one of them I install Uplay. Same goes for EA, Battle.net etc...
On the other side Epic had Unreal, Gears, Bulletstorm and more but it's all gone. I look at what they want to do now and I'm just not interested in encouraging their practice.
And that's without mentioning Tencent, the shitty launcher which is a gaz factory etc...
The day Epic is building gaming studios to support their effort and stop playing the easy card by buying loved IP's, I may (or not) reconsider this.
How was the original 50% finished?Remedy seems capable of making actual games now, so this might be interesting as I did like the atmosphere of Alan Wake, but it was like 50% finished as a game.
Just my opinion; it felt really incomplete.. from a gameplay perspective mostly, but they also modeled areas of the world that you could go to that had nothing in them.. and it wasn't like it was truly an exploration game.How was the original 50% finished?
Nextgen exclusive Northlight powered Alan Wake?
RTGI everything......computers need to be melted!
Fucking in, in, in!
Remedy have been independent since the jump.
Loser detected.
Oh you're right, the article I read stating otherwise had an edit clarifying that they only had publishing rights. Even still, it was foolish for MS to not pursue a sequel. It could've grown into a heavy-hitter franchise if they had the chance to iron out some of the kinks of the first game back when it was still fresh in people's minds. Either way, I'm just happy it's getting made (if this is true). There hasn't been much else like it since.Microsoft never owned the IP.
Its been Remedys from the jump.....no one wanted to publish Alan Wake 2 when MS refused Remedy still tried to shop it around......the entire industry was against it.
I bet without Epic this game would still be be the plague......thank god for FortNite....now Epic Publishing can fund all that weird shit the industry "thinks" wont work.
Oh you're right, the article I read stating otherwise had an edit clarifying that they only had publishing rights. Even still, it was foolish for MS to not pursue a sequel. It could've grown into a heavy-hitter franchise if they had the chance to iron out some of the kinks of the first game back when it was still fresh in people's minds. Either way, I'm just happy it's getting made (if this is true). There hasn't been much else like it since.
I definitely get ya when talking about the open areas. I haven't played it in so long, basically when it first came out, so maybe I'm just looking back on it fondly but I remember absolutely loving the gameplay. Those firefly-esque pops when you hold your flashlight on an enemy, the slow motion evades/enemy deaths, and a few fun environmental puzzles made it an incredible experience for me.Just my opinion; it felt really incomplete.. from a gameplay perspective mostly, but they also modeled areas of the world that you could go to that had nothing in them.. and it wasn't like it was truly an exploration game.
Yeah don’t get me wrong, I played the game almost all the way through until that “platforming” section and I enjoyed it.I definitely get ya when talking about the open areas. I haven't played it in so long, basically when it first came out, so maybe I'm just looking back on it fondly but I remember absolutely loving the gameplay. Those firefly-esque pops when you hold your flashlight on an enemy, the slow motion evades/enemy deaths, and a few fun environmental puzzles made it an incredible experience for me.