Are some games just going wayyyyyyy overboard the amount of 'phases' for bosses?
I made it to the end of the Minish Cap but to get to the boss you have to
. And if you die? Gotta do everything over again, but if you save, you don't have any hearts, all your arrows/bottles are empty, etc. I'm supposed to love the final boss encounter, not get fed up with the damn thing.
Any other examples out there?
I made it to the end of the Minish Cap but to get to the boss you have to
Get through 3 mega knights at the same time within 2-3 minutes, then face 2 Vaati forms which take a loto f hits, then 'escape', then 2 MORE Vaati forms.
Any other examples out there?