Imo these games wouldn't get as much praise if the production value was lower, they get carried ultra hard on it and so do a lot of these other games and big exclusives.I think TLOU2 is better than TLOU though neither are particularly great.
i know. im talking about halo in general. it was really popular because of the multiplayer. the campaigns are pretty average.Halo: CE was not on xbox live.
The campaigns, the story and lore of Halo is extremely popular. I think it's a grand epic sci-fi romp myself, with great multiplayer as well.i know. im talking about halo in general. it was really popular because of the multiplayer. the campaigns are pretty average.
TLOU 2's story was a great story development for the franchise.
The decision to use that story for the second game in the franchise, however, was not.
If it was the third game, much less people would be up in arms over it.
DOA has really smooth mechanics even the 3ds game dimensions was super smooth I think DOA is the only 3d fighter that it doesnt matter if its the 1st or 6th game the combo potential is always sky highDead or Alive is a great fighting game. People focus way too much on the "lolz boob physics" (while ignoring that other games, like Soul Calibur, aren't any better in that department) and (willingly?) ignore that it has a pretty deep system that requires knowledge of the game, reading, baiting, and good execution to master.
Series went shit after DoA4 though.
looks up project unite for 2015 and heat and enjoyI liked the last 4 NFS (Rivals, 2015,Payback and Heat) games and wished they would be a bit longer
To answer the 1st part half of the reason why Western games feel bland and limiting is due to them getting most of there ideas for games from current Hollywood and western tv shows. So your chance of getting a my hero or dragon ball type experience out of the west is as dead as the cartoon industry but get some cringy romcom walking sim you bet. And your MS marvel example of them toning down characters is 100% true i say blame the metwoo area and a whole lot of people that just want to see the industry burn chiming in on things that dont concern them.Game developers in America are extremely immature when it comes to sexualized content and there has been a massive overreaction to the whole '' Sarkeesian narrative ''.
Having sexualized characters in your game is not a crime against humanity and a character being sexualized doesn't negate everything else about them.
There's just something cringey and sad to me about seeing like even a poster for example of Ms Marvel in the failed Avengers where her leotard turned into shorts or like Cammy in Fortnite having her design become a mess with out of place leggins that don't even fit.
I get that in the latter it's a kids game altho is Gymnastics then not kid friendly too?
And do we actually believe a US studio wouldn't have done this to her regardless?
This doesn't '' ruin the game and make it unplayable '', but it's fucking annoying and extremely limiting.
Japanese games do a far better job at having very varied characters and character designs, in games made in the US it really feels like it's just the identical approach constantly.
I do think it's an American thing too, as far as '' the West '' goes and our industry is so centralized in the US.
And it's the same in animation and often comics too, in comics it seems to be a bit mixed tho.
They do try it in comics too but often it fails and they backpeddle it just depends on the writer.
I am just tired of it and want more variety, it's like they just erased sexualized characters and then now pretend like that equates to diversity.
It doesn't.
And it's not like they added anything else, all that happened was that they chopped the breasts off and covered them more, they're still basically all just skinny.
Actual diversity would be keeping those characters and ADDING more ( for BOTH genders too ).
Not just erasing the supposedly '' offensive '' ones.
Edit: Also censorship is shit and I think it's perfectly justifable to boycott games because of it.
Usually it's due to sexualized content too because ofc it is...
But not always.
The entire concept of censorship and developers being '' forced '' to change their work in and of itself due to third party pressure or perceived pressure is just a really shitty thing that shouldn't be enabled or supported imo.
Devs need to grow some balls.
On that note I actually have more respect for them not putting Mai into Smash instead of censoring her, because that shows me that they actually respect the character to not '' modify '' her in a way that makes zero sense with her character just for the sake of putting her in.
I actually have more respect for that than if they had censored her.
i like the graphics and tech behind Twin Snakes the re done of the voice work and some other changes na but the tech behind it is fineThe Twin Snakes (MGS1 Remake on Gamecube) is an upgrade over the original game in every way except for voice acting.
The game has the exact MGS2 engine/gameplay and also allows you to swap back to top down gameplay if you are one of those people who is like "first person ruins the gameplay intentions of the first game". Another point of contention with purists is a couple of over the top cutscenes which is laughable because it pales in comparison to the utter loony tune insanity that happens in MGS2 and MGS4.
I think they get even more carried by the insane marketing. Whenever Sony releases a high budget AAA my town is full of billboards, tv spots, radio, internet, magazin ads and i also saw a Sony truck at my Walmart once where you could test their games. Must cost them dozens of millions worldwide.Imo these games wouldn't get as much praise if the production value was lower, they get carried ultra hard on it and so do a lot of these other games and big exclusives.
Production value obviously matters, but if a game wouldn't be as highly praised without the fancy graphics etc then I don't think it's a very good game.
The exception to this would be if the game revolved around it entirely like a Journey type game for example where the visuals and music was the point.
The campaigns, the story and lore of Halo is extremely popular. I think it's a grand epic sci-fi romp myself, with great multiplayer as well.
BTW, getting lost in an FPS and figuring out where to go is a sign of good level design. I hate cinematic point A to point B first person shooters. It feels more like a mindless amusement ride, instead of a game.
Speaking of the first one... The campaign, for me, was average unless played co-op. The game is 10x more fun as co-op, i never think of halo 1 as a single player game... I'd have no problem with someone who came to halo late via computer, or the like, and didn't experience the awe-supercharged process of hammering through the game on legendary over a half dozen pizzas and litres of soda, saying it had bad campaigns...i know. im talking about halo in general. it was really popular because of the multiplayer. the campaigns are pretty average.
Smash bros is the best fighting game. Come see me in smash and I’ll zone you out from across the screen and gimp your recovery like a true player.Smash Bros. aint a fighting game
DOA has really smooth mechanics even the 3ds game dimensions was super smooth I think DOA is the only 3d fighter that it doesnt matter if its the 1st or 6th game the combo potential is always sky high
I mean, I guess I liked parts of it at night, but during the day it kinda looked like every other open world game I have played recently, which was part of the disappointment. That and I was not expecting such a depressing story in general. Some of the best characters or characters I was most interested in were the ones that did not stick around very long and that was also a downer. Two in particular that I won't spoil.Cyberpunk 2077 has many problems but it has one of the best designed cities in any game. Night City feels like a real city with the huge buildings and the sprawl and just the general vibe. You feel small inside this festering and hulking metropolis.
Whoa whoa whoa, hold the phone. Chandelure is freaking awesome! Not only was the 5th Gen the last great generation of Pokemon, but it's arguably the best. B/W and B/W 2 are great games. It was all downhill after that.I love these threads! If this was resetera, we'd be banned for sure! Here we go!!!
Pokemon was the same crap for years on portable nintendo consoles. Some pokemons are soo stupid. (Candelabra, cake pokemon, etc).
Nintendo fans are blind, they keep buying crap games only cuz it's Nintendo.
That's not controversial (he says, controversially). Nintendo's only saving grace is first-party IPs. Because they have enough successful first-party IPs they can release sub-par hardware and their fanboys will gush. They don't push the boundaries unless it's gimmicks (joy cons are a joke - fight me). But they don't need to as nobody else is allowed to make Mario, or Zelda, et cetera. They should have pulled a Sega and jumped out of hardware. Put Mario/Zelda/et cetera on Xbox, Playstation, and PC. They'd make bank, and they could leave innovation to companies that have a vested interest in competition since they're actually competing with other companies.
This thread is for controversial opinions, not misconceptions.
Nintendo going 3rd party would mean they would have to pay licensing fees to other platform holders, use their dev tools (which may or may not be to their liking), and charge more for their games as a result. Also, they would have to cut their dev teams, and lose their ability to diversify their IP. Sega post-DC is mostly known for Sonic/Virtual Fighter, not Samba de Amigo and all the other crazy stuff we saw up through the Dreamcast.
CTR loading times on that thing are like thirty seconds so yeah it fucking sucks digital gonads.Nintendo Switch is one of the worst consoles they have ever produced.
CTR loading times on that thing are like thirty seconds so yeah it fucking sucks digital gonads.
Crash Team RacingI don’t even know what a CTR loading time is and I agree with you 100%.
Facts.
- The following gameplay mechanics are always stupid:
- Carry weight
- Weapon/armor durability
- Collectables
- Escort missions where success depends on the AI surviving
- Penalty for death
Must not suck that much then.Sony sucks and should go third party
the stuff in DOA3 got added in later versions of DOA 5 mostly LR has alot of 3s stuff tag battle crazy stages ect. 4 is a separate thing almost like ninja gaiden black they could remaster 4 but i imagine they would just add what ever 4 had into what ever next game.I wish they remaster 3 or 4.