RespectThySole
Member
I'm in awe that Gametrailers picked this as their most anticipated game of E3. Very underwhelming reveal.
In a world where COD and Halo define what FPS games are, this game does look pretty fast.
Thank god stupid shit like this isn't allowed on here.
What part of my post was shit/stupid please explain.
Show the masses a fast paced shooter with powerful weapons going up against badass demons without any cutscenes and flow killing melee kills and I think they'd like it.
Most of these complaints could be solved with a difficulty mode which removes melee and removes weapon slowdown during change
The older games are good because of nostalgia. People tend to forget their faults over time.
Not fast enough stillLike 90% certain this will feel faster for those of us wise enough to use a mouse and keyboard.
Going back through the footage, you do realize this is around 2x as fast as Wolfenstein, right?
Thankfully I later went to my PC, and watched the same hell gameplay footage with decent image and sound quality and 60fps and not the poor, stuttering and compressed mess of a stream footage one in the OP.
where did you find this? everywhere i'm seeing has the stream footage (i.e. - compressed).
Can you name all those hardcore violent shooters of late? I'm coming up empty.Nope. For me it doesn't has the feel of Doom which I was used to. Beside of that I'm bored of hardcorev violent shooters which live just from shooting, killing, gore & splatter.
This is like posting that you're bored of colorful platformers in the thread for the next Mario.Beside of that I'm bored of hardcorev violent shooters which live just from shooting, killing, gore & splatter.
That's exactly what people want, apparently.
Doom 1 with updated graphics would sell to everyone who played the original and still had time to play it. The interest from the mainstream players would be awful.
The older games are good because of nostalgia. People tend to forget their faults over time.
Again, what AAA ultra violent shooters?I don't know. Didn't look too hot. Maybe the way it was presented (slow pannings and the player too his time to show everything before going on), but the game felt really slow. Or then I'm just done with these AAA ultraviolent shooters.
I'll wait for more impressions.
Also, why am I not surprised that "it's the console's fault" that the game is slow or has a weapon wheel? I don't think the game would be any different if the game would be PC exclusive.
Visually stunning, but the gunplay looks off.
I can't put my finger on it, but it just looks awkward and lacks any real punch. Still, early days I guess.
Can't say I like how much the dropped items stand out either.
The hell is this? The original games are as timeless as Mario and hold up perfectly
The older games are good because of nostalgia. People tend to forget their faults over time.
Also, why am I not surprised that "it's the console's fault" that the game is slow or has a weapon wheel? I don't think the game would be any different if the game would be PC exclusive.
Visually stunning, but the gunplay looks off.
I can't put my finger on it, but it just looks awkward and lacks any real punch. Still, early days I guess.
Can't say I like how much the dropped items stand out either.
I played the original Doom games for the first time only a few years ago. They aged a lot better than you appear to be giving them credit for.
A couple factors:
1) the shotgun has almost no range; one of the first monsters doesn't even respond to his attacks
2) most monsters don't flinch or do anything to indicate they've been hurt UNLESS they gib
3) most monsters take too much damage, so you shoot a LOT and nothing happens
Based on this footage, reduced enemy health and increased enemy numbers would help increase the gun-feel a lot, but I haven't played, so I can't be certain. It's something I'd love to see tried out, however.