I agree. It's not a 96, more of a 91.its a good game, but its a bit overrated imo.
I'd consider adding to the tally but:
Deep discount when?
Sekiro was released 2019 and I don't think I've ever seen it drop below 30 euros in either steam or PSN. You're going to be waiting for a while.Deep discount when?
Half of those sales were probably bundles anyway.Disappointing sales numbers considering the install base of 5 platforms…
Can't glide, can't climb, high difficulty.Just a pinch of BoTW is all it takes to print money.
If it was square enix publishing it that's probably what they would say.Disappointing sales numbers considering the install base of 5 platforms…
am I doing this right?
ThisCongrats.
Entire soulslike genre does nothing for me still.
It will get there with years of (deep) sales, DLCs, and Switch 2 ports.Deserves 30 million easy!
Thats the proof a game can be exceptional with only great design and without cut edging graphics or super optimisation.Kind of mixed feel. On one hand I love their game, on the other hand Fromsoftware really needs to improve their technology, but when the game selling this well, unlikely they will ever improve.
Nintendo has been proving this for decades. Graphics really aren't that important.Thats the proof a game can be exceptional with only great design and without cut edging graphics or super optimisation.
The artist, programmer, musician, everyone in the credit list that puts their soul and hard work into their project are equally important. One game is the exception not the rule, remember even Fromsoftware takes 20 years to build such a large fanbase, their early game even with good design but still didn't sell well, (one of my favorite Fromsoftware title is a very niche game called Yoshitsune Eiyuuden from PS2).Thats the proof a game can be exceptional with only design and without cut edging graphics or super optimisation.
There are very few real bosses though. There are many regular enemies posing as a bosses, and most of the time you will met these enemies as a regular mob earlier than their "boss" versions, which make this situation even more stupid.I enjoyed Elden Ring a lot, but it did suffer from the Dark Souls II problem of having so many bosses that they all just sort of start to blend together.
Gee, I wonder.That sounds like a big number. I hope they're happy with it.