Syphon Filter
Member
Next iteration will come with two analog sticks instead of track pads.
How do you know?
Next iteration will come with two analog sticks instead of track pads.
They should copy the ps4 controller. Touch screen and buttons.
Nah, trackpad for right stick is a great idea.They should copy the ps4 controller. Touch screen and buttons.
Did you mean to quote my post? I don't think I said anything about the quality of the buttons at all, which I agree they should feel nice and satisfying. Also I'm not sure what analog has to do with anything...someone else mentioned analog. Sorry, I'm just confused.Why does it matter how often you use it when regards to how nice to make it?
Every button on a controller should be very satisfying to press, regardless of how much it's used. And if they really are analog, Valve's R&D are smoking crack. The crisp action and response is everything a gamepad button is.
I still can't believe Sony dropped the Vita dpad from the DS4. I'd like to slap whoever made that call.
still shit for fighters
Then there would be no reason to make the controller.Next iteration will come with two analog sticks instead of track pads.
I have a feeling the touchpad was removed to cut costs. Anyways, what was the point of the touchpad that isn't filled by standard buttons?
Those face buttons and d-pad are going to be hell to use unless you go full d-pad and face buttons. The Wii-U controller is the same deal. Both analog sticks on top is really, really awkward to play with. Still a day one buy for me though. I really wish they would split the two back triggers into four individual buttons each. That would give you 6 additional buttons giving your fingers access to 12 buttons on the back of the controller instead of 6.
It looks horrible, I don't get.
I'd say they removed it due to cost reasons and it'd have made the mapping a lot harder for the end users eventually.I thought part of the point of removing the touch screen was to make the controller more functional, but I guess their aim wasn't to improve between revisions then I suppose you can simply call them misleading labels.
Your post to me read as it doesn't matter if they're crap, because you'd be using quarters of the track pad as the d-pad, maybe I read it wrong though.Did you mean to quote my post? I don't think I said anything about the quality of the buttons at all, which I agree they should feel nice and satisfying. Also I'm not sure what analog has to do with anything...someone else mentioned analog. Sorry, I'm just confused.
Its what I'm looking forward to the most. In my perfect world, it would be an anolog left stick, the top buttons/back buttons, the 4 main face buttons, a proper d-pad and that lovely big right trackpad.Nah, trackpad for right stick is a great idea.
Then there would be no reason to make the controller.Next iteration will come with two analog sticks instead of track pads.
So no.
As for analog buttons, they're just really bad, they're mushy and they don't add anything of value. Personally I think that's just a crossed wire somewhere though, I don't believe Valve would do it.
Why is this so hard for people to grasp.
Valve releasing a controller that is already heavily covered by the market would be completely useless. Releasing a controller that functions with the thousands of games not natively compatible with the xinput standard and games that don't work well with analog control.
In same boat here.
Games that support 360 controller would be best here
Indeed, I can already see me sitting in front of the TV, HL3 booting up, it's going to be great.Its what I'm looking forward to the most. In my perfect world, it would be an anolog left stick, the top buttons/back buttons, the 4 main face buttons, a proper d-pad and that lovely big right trackpad.
That thing is going to be pure joy for aiming on a couch, its a shame Valve couldn't get it out for Ttianfalls launch.
People are incredibly stupid.Why is this so hard for people to grasp.
Valve releasing a controller that is already heavily covered by the market would be completely useless. Releasing a controller that functions with the thousands of games not natively compatible with the xinput standard and games that don't work well with analog control.
No more touch screen?
I don't think that will work,rts and stuff is just not meant to be played with any gamepad.
I don't think that will work,rts and stuff is just not meant to be played with any gamepad.
Check out some videos posted online from the testers. It seems to work really well, which is the whole point of this thing.I don't think that will work,rts and stuff is just not meant to be played with any gamepad.
I'll just go out and say it: Valve should stick with software. Trying to reinvent the wheel just doesn't seem to be working.
Still can't even think about using this for fighting games.
People are incredibly stupid.
Based on what exactly? Actual gameplay impressions have been incredibly positive.
You don't make a d-pad with buttons, the fuck is this shit?
And a mouse is not a living room peripheral. If Valve says this works great for Civ 5 on the TV, then I believe. I'm usually the first to point and laugh at the cult of gaben, but this thing makes perfect sense to me.
I just can't tell if it's console gamers wondering where the analogs are or PC gamers upset that Valve is trying to promote a controller for PC games.
I don't even think there is such a thing.If you are going to play a game that *needs* a d-pad you will choose another controller goddamnit.
I keep trying to get at this. How many years of the 360 pad did we go through? And we're already forgetting how fucking awful it was? This will never be ideal for fighting games but it will absolutely be better than that thing was.
If you're into fighting games enough to scoff at the idea of that d-pad layout... you should own an arcade stick, because whatever you're using isn't good enough.
I keep trying to get at this. How many years of the 360 pad did we go through? And we're already forgetting how fucking awful it was? This will never be ideal for fighting games but it will absolutely be better than that thing was.
If you're into fighting games enough to scoff at the idea of that d-pad layout... you should own an arcade stick, because whatever you're using isn't good enough.
You don't make a d-pad with buttons, the fuck is this shit?
Actually this is not the case. They've been middling at best, both from the testers and devs.
If it came across like that, I apologize, I didn't mean I that way. I believe that the eight face buttons will all be made with quality in mind, even though Valve has a focus on the trackpads, which is part of why I'm not concerned. The way I see it, I think the current 'D-pad' is just four buttons mapped to the functions of a D-pad by default, for the sake of quick and easy compatibility for existing games. I believe that it would be serviceable for that purpose. For anything else that requires perfect control over the directions, such as with fighting games, I would be using the trackpad to map those controls. Now, I could be wrong in how effective it would be, but I was thinking that based on what I've seen, it should be just as good if not better for that purpose.Your post to me read as it doesn't matter if they're crap, because you'd be using quarters of the track pad as the d-pad, maybe I read it wrong though.
As for analog buttons, they're just really bad, they're mushy and they don't add anything of value. Personally I think that's just a crossed wire somewhere though, I don't believe Valve would do it.
This is my concern. They're trying to reinvent the wheel, instead of improving it.The touch screen has been removed as it has been rendered obsolete by "Ghosting" which uses the paddles to switch to a mode where an overlay of additional buttons are visible and the respective touch pad ghosts your thumb on screen, for quick access to other keys if necessary
They're not four buttons, they're a d-pad with a piece of plastic over the middle.Sony has been doing it for years
They're not four buttons, they're a d-pad with a piece of plastic over the middle.
The Sony dpads don't act like independent buttons though, you can only hit two adjacent "buttons" for diagonals at most. The Steam controller dpad is likely to be four independent buttons.
I never said it was a living room peripheral. If they are playing those titles with the pad then mine as well get a console.
Sony has been doing it for years
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Much better but I'm not understanding why they refuse to just add a d-pad instead of trying to emulate one with buttons.
No, I'm not. I think the DS3 dpad is shit, the DS4's is better, the Vita's is far better, but they are dpads, not individual buttons.At best, you are massively reaching.